Player Matchup

Hades
Hades
DICE92
Hades
Level 173
God Stats
0W - 2L
1,596 SR
Queue Stats
20W - 23L
1,440 Elo+
Party 4
Vamana
Vamana
EMAN0706
Vamana
Level 26
God Stats
1W - 2L
1,332 SR
Queue Stats
23W - 32L
1,400 Elo+
Party 1
Xbalanque
Xbalanque
ForGetOne1
Xbalanque
Level 46
God Stats
2W - 2L
1,792 SR
Queue Stats
4W - 8L
1,459 Elo+
Solo
Cthulhu
Cthulhu
Sakanyako
Cthulhu
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 4
Ne Zha
Ne Zha
adfbadfb
Ne Zha
Level 46
God Stats
2W - 3L
1,163 SR
Queue Stats
140W - 143L
1,486 Elo+
Party 1
Team Averages
Level 59
1,477 SR
1,457 Elo+

VS

Team Averages
Level 53
1,502 SR
1,478 Elo+
Jormungandr
Jormungandr
AfroCimmerian
Jormungandr
Level 81
God Stats
29W - 18L
1,610 SR
Queue Stats
187W - 177L
1,498 Elo+
Party 2
Ishtar
Ishtar
Amatueratbest
Ishtar
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 25L
1,377 Elo+
Solo
Zeus
Zeus
GoldenExSMILE
Zeus
Level 28
God Stats
2W - 0L
1,783 SR
Queue Stats
21W - 23L
1,493 Elo+
Party 3
Nox
Nox
KingKrown
Nox
Level 62
God Stats
4W - 4L
1,211 SR
Queue Stats
53W - 51L
1,501 Elo+
Party 3
Da Ji
Da Ji
MangoCatt
Da Ji
Level 48
God Stats
52W - 59L
1,408 SR
Queue Stats
276W - 288L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DICE92
Hades
12
1 / 2 / 4
6,682
1,336
7,898
9,349
5,443
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
EMAN0706
Vamana
11
3 / 3 / 2
6,772
1,354
5,165
8,770
8,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
ForGetOne1
Xbalanque
9
0 / 0 / 0
5,009
1,002
0
0
0
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Sakanyako
Cthulhu
10
1 / 2 / 2
5,931
1,186
3,951
6,132
6,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
adfbadfb
Ne Zha
9
0 / 1 / 1
5,199
1,040
376
2,103
591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

353

VS

Team 2 Tickets

387

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AfroCimmerian
Jormungandr
10
1 / 0 / 5
6,231
1,246
3,009
5,140
3,884
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 1 / 3
6,207
1,241
4,527
4,065
1,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 2 / 6
6,479
1,296
8,742
3,375
1,280
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 1 / 3
5,438
1,088
1,891
2,469
1,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
MangoCatt
Da Ji
10
4 / 1 / 2
6,649
1,330
5,926
5,265
2,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
5
Kills
8
8
Deaths
5
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AfroCimmerian
Jormungandr
1
0
5
3.5
W
2
1
3
3.5
L
Hades
DICE92
Hades
1
2
4
1.5
L
Vamana
EMAN0706
Vamana
3
3
2
1.33
L
Xbalanque
ForGetOne1
Xbalanque
0
0
0
0
W
1
2
6
2
W
0
1
3
1.5
W
Da Ji
MangoCatt
Da Ji
4
1
2
5
L
Cthulhu
Sakanyako
Cthulhu
1
2
2
1
L
Ne Zha
adfbadfb
Ne Zha
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,390
Damage
24,095
26,354
Taken
20,314
20,724
Mitigated
10,285
3,523
Healing
1,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AfroCimmerian
Jormungandr
3,009
788
0
136
5,140
3,884
0
1,873
2,993
11,155
0
W
4,527
3,154
0
643
4,065
1,579
0
2,890
968
0
10,732
L
Hades
DICE92
Hades
7,898
833
212
2,552
9,349
5,443
0
3,971
5,378
28,336
0
L
Vamana
EMAN0706
Vamana
5,165
3,093
0
432
8,770
8,525
0
5,431
3,339
0
11,765
L
Xbalanque
ForGetOne1
Xbalanque
0
0
0
0
0
0
0
0
0
0
0
W
8,742
1,728
0
488
3,375
1,280
0
2,435
817
23,531
0
W
1,891
606
0
0
2,469
1,085
0
1,676
757
5,053
0
W
Da Ji
MangoCatt
Da Ji
5,926
1,596
0
250
5,265
2,457
0
2,563
2,454
0
12,830
L
Cthulhu
Sakanyako
Cthulhu
3,951
381
0
257
6,132
6,165
0
4,033
2,099
8,378
0
L
Ne Zha
adfbadfb
Ne Zha
376
286
0
70
2,103
591
0
207
1,896
0
2,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,593
Gold Earned
31,004
81
Minions Killed
94
3
Camps Cleared
6
319,972
Distance Traveled
462,840
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,231
1,246
10
2
4
98,273
0
W
Ishtar
6,207
1,241
21
4
1
93,872
0
L
Hades
6,682
1,336
55
11
1
92,359
0
L
Vamana
6,772
1,354
17
3
2
105,044
0
L
Xbalanque
5,009
1,002
0
0
0
0
0
W
Zeus
6,479
1,296
49
10
0
89,398
0
W
Nox
5,438
1,088
4
1
1
69,163
0
W
Da Ji
6,649
1,330
10
2
0
112,134
0
L
Cthulhu
5,931
1,186
8
2
0
87,386
0
L
Ne Zha
5,199
1,040
1
0
0
35,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role