Player Matchup

Janus
Janus
Gold V
 
Janus
Gold V
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Silver II
 
Hachiman
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Silver I
 
Yemoja
Silver I
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Bronze V
DamndbyDay
Mulan
Bronze V
Level 134
God Stats
1W - 2L
1,395 SR
Queue Stats
16W - 33L
1,419 MMR
Party 2
Arachne
Arachne
Silver I
McLovinBFG
Arachne
Silver I
Level 127
God Stats
3W - 2L
1,727 SR
Queue Stats
152W - 179L
1,054 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 132
1,524 SR
1,395 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 133
1,502 SR
1,288 MMR
Ah Puch
Ah Puch
Silver I
 
Ah Puch
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold V
Chupracabra
Izanami
Gold V
Level 137
God Stats
19W - 12L
1,631 SR
Queue Stats
69W - 72L
1,237 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
IGTvize
Cu Chulainn
Silver I
Level 108
God Stats
5W - 6L
1,501 SR
Queue Stats
93W - 110L
1,256 MMR
Party 1
Ganesha
Ganesha
Silver III
TastySammich113
Ganesha
Silver III
Level 106
God Stats
11W - 8L
1,587 SR
Queue Stats
22W - 34L
1,229 MMR
Party 1
Thor
Thor
Silver I
Viiking
Thor
Silver I
Level 153
God Stats
2W - 1L
1,292 SR
Queue Stats
192W - 202L
1,218 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 1 / 0
5,599
622
2,979
3,689
1,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
 
Hachiman
9
1 / 2 / 1
5,160
573
3,910
7,444
2,219
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
 
Yemoja
7
1 / 1 / 0
5,075
564
1,122
6,850
4,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mulan
8
1 / 1 / 0
4,942
549
3,135
7,846
7,418
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
McLovinBFG
Arachne
8
0 / 2 / 2
5,001
556
2,407
8,280
2,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bans
VamanaMorgan Le FayMartichorasCabrakan

VS

Bans
Ix ChelMercuryHe BoAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
0 / 0 / 2
5,967
663
4,300
3,526
1,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Chupracabra
Izanami
9
2 / 2 / 1
5,570
619
5,989
5,084
1,753
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
IGTvize
Cu Chulainn
10
1 / 1 / 0
5,721
636
5,868
7,296
4,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
1 / 0 / 3
5,694
633
2,265
6,129
3,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
Viiking
Thor
10
3 / 0 / 1
5,915
657
2,923
5,885
2,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
3
Kills
7
7
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
0
0
L
Hachiman
 
Hachiman
1
2
1
0.75
L
Yemoja
 
Yemoja
1
1
0
1
W
Ah Puch
 
Ah Puch
0
0
2
1
W
Izanami
Chupracabra
Izanami
2
2
1
1.25
L
Mulan
1
1
0
1
W
Cu Chulainn
IGTvize
Cu Chulainn
1
1
0
1
L
Arachne
McLovinBFG
Arachne
0
2
2
0.5
W
1
0
3
2.5
W
Thor
Viiking
Thor
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,553
Damage
21,345
34,109
Taken
27,920
18,606
Mitigated
12,923
10,172
Healing
8,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,979
0
0
672
3,689
1,421
0
2,623
1,066
45,534
0
L
Hachiman
 
Hachiman
3,910
2,275
0
2,611
7,444
2,219
0
1,116
6,328
0
33,087
L
Yemoja
 
Yemoja
1,122
348
363
2,451
6,850
4,808
0
2,205
4,645
12,877
0
W
Ah Puch
 
Ah Puch
4,300
246
0
2,102
3,526
1,131
0
1,605
1,773
46,815
0
W
Izanami
Chupracabra
Izanami
5,989
4,573
0
1,349
5,084
1,753
0
816
4,264
0
43,444
L
Mulan
3,135
1,414
0
2,634
7,846
7,418
0
180
7,666
0
25,448
W
Cu Chulainn
IGTvize
Cu Chulainn
5,868
1,211
0
1,788
7,296
4,153
0
30
7,266
0
39,048
L
Arachne
McLovinBFG
Arachne
2,407
1,820
0
1,441
8,280
2,740
0
441
7,839
0
34,518
W
2,265
339
0
2,640
6,129
3,821
248
660
5,465
15,499
0
W
Thor
Viiking
Thor
2,923
764
0
1,073
5,885
2,065
441
798
5,051
0
36,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,777
Gold Earned
28,867
288
Minions Killed
305
0
Camps Cleared
0
935,597
Distance Traveled
952,037
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,599
622
106
12
0
197,929
0
L
Hachiman
5,160
573
65
7
0
169,797
0
L
Yemoja
5,075
564
20
2
0
185,007
4
W
Ah Puch
5,967
663
85
9
0
196,717
6
W
Izanami
5,570
619
89
10
0
168,544
2
L
Mulan
4,942
549
39
4
0
139,062
0
W
Cu Chulainn
5,721
636
62
7
0
182,754
2
L
Arachne
5,001
556
58
6
0
243,802
0
W
Ganesha
5,694
633
5
1
0
213,914
0
W
Thor
5,915
657
64
7
0
190,108
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role