Player Matchup

Sun Wukong
Sun Wukong
Anoei
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,421 Elo+
Party 2
Baron Samedi
Baron Samedi
Brosinex
Baron Samedi
Level 17
God Stats
0W - 2L
1,300 SR
Queue Stats
1W - 3L
1,317 Elo+
Party 1
Janus
Janus
CrustyCurbs
Janus
Level 80
God Stats
20W - 18L
1,057 SR
Queue Stats
282W - 277L
1,433 Elo+
Solo
Serqet
Serqet
DefiantHero
Serqet
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 12L
1,317 Elo+
Party 1
Sol
Sol
FoxyNoTaiI
Sol
Level 105
God Stats
6W - 3L
1,601 SR
Queue Stats
20W - 15L
1,655 Elo+
Party 2
Team Averages
Level 72
1,392 SR
1,429 Elo+

VS

Team Averages
Level 131
1,536 SR
1,500 Elo+
Athena
Athena
 
Athena
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
AleeWesspper
Mulan
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
134W - 113L
1,510 Elo+
Solo
Baba Yaga
Baba Yaga
Golu69
Baba Yaga
Level 102
God Stats
4W - 1L
1,533 SR
Queue Stats
46W - 37L
1,495 Elo+
Party 3
Chernobog
Chernobog
HippyTrippie
Chernobog
Level 144
God Stats
5W - 2L
1,589 SR
Queue Stats
374W - 353L
1,498 Elo+
Party 3
Nemesis
Nemesis
MrExecutor
Nemesis
Level 140
God Stats
5W - 3L
1,559 SR
Queue Stats
137W - 124L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Anoei
Sun Wukong
9
0 / 3 / 0
5,151
468
3,194
7,773
3,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Brosinex
Baron Samedi
7
0 / 4 / 1
4,391
399
2,198
5,581
2,818
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 1 / 0
5,214
474
3,432
5,281
1,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Serqet
9
1 / 2 / 0
5,343
486
3,184
6,382
2,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 4 / 0
4,952
450
4,741
7,156
1,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
1 / 1 / 5
6,085
553
1,897
10,783
6,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
4 / 1 / 0
7,303
664
5,984
8,074
7,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baba Yaga
Golu69
Baba Yaga
11
0 / 0 / 1
6,129
557
3,052
3,648
1,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
HippyTrippie
Chernobog
11
8 / 0 / 2
7,552
687
8,258
8,004
3,095
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
MrExecutor
Nemesis
12
1 / 0 / 2
6,686
608
2,421
6,094
2,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
2
Kills
14
14
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
1
5
3.5
W
4
1
0
4
L
Sun Wukong
Anoei
Sun Wukong
0
3
0
0
L
Baron Samedi
Brosinex
Baron Samedi
0
4
1
0.13
L
0
1
0
0
L
Serqet
1
2
0
0.5
L
1
4
0
0.25
W
Baba Yaga
Golu69
Baba Yaga
0
0
1
0.5
W
Chernobog
HippyTrippie
Chernobog
8
0
2
9
W
Nemesis
MrExecutor
Nemesis
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,749
Damage
21,612
32,173
Taken
36,603
12,765
Mitigated
20,319
4,417
Healing
9,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
1,897
355
0
964
10,783
6,829
98
3,901
6,600
18,759
0
W
5,984
727
0
2,018
8,074
7,023
0
502
7,434
0
52,515
L
Sun Wukong
Anoei
Sun Wukong
3,194
493
0
1,479
7,773
3,511
0
0
7,189
0
30,611
L
Baron Samedi
Brosinex
Baron Samedi
2,198
486
193
323
5,581
2,818
0
723
4,858
10,191
0
L
3,432
224
0
840
5,281
1,750
0
2,648
2,633
34,968
0
L
Serqet
3,184
375
0
710
6,382
2,722
0
814
5,526
0
25,689
L
4,741
2,414
0
872
7,156
1,964
0
764
6,392
29,812
0
W
Baba Yaga
Golu69
Baba Yaga
3,052
88
0
859
3,648
1,162
628
1,058
2,494
42,064
0
W
Chernobog
HippyTrippie
Chernobog
8,258
4,610
0
4,694
8,004
3,095
965
3,540
4,232
0
47,939
W
Nemesis
MrExecutor
Nemesis
2,421
803
0
820
6,094
2,210
0
980
4,968
0
55,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,051
Gold Earned
33,755
223
Minions Killed
358
0
Camps Cleared
0
1,089,299
Distance Traveled
1,137,480
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,085
553
33
3
0
260,947
2
W
Mulan
7,303
664
87
8
0
172,574
1
L
Sun Wukong
5,151
468
48
4
0
214,249
0
L
Baron Samedi
4,391
399
22
2
0
192,243
0
L
Janus
5,214
474
74
7
0
221,085
0
L
Serqet
5,343
486
43
4
0
262,306
0
L
Sol
4,952
450
36
3
0
199,416
0
W
Baba Yaga
6,129
557
78
7
0
207,671
1
W
Chernobog
7,552
687
67
6
0
224,075
2
W
Nemesis
6,686
608
93
8
0
272,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role