Player Matchup

Baron Samedi
Baron Samedi
jjhare05
Baron Samedi
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,481 Elo+
Party 2
Cernunnos
Cernunnos
seagull1775
Cernunnos
Level 43
God Stats
2W - 1L
1,766 SR
Queue Stats
5W - 7L
1,390 Elo+
Party 2
Fafnir
Fafnir
webbling
Fafnir
Level 7
God Stats
3W - 2L
1,654 SR
Queue Stats
3W - 3L
1,491 Elo+
Party 2
Team Averages
Level 51
1,640 SR
1,454 Elo+

VS

Team Averages
Level 69
1,621 SR
1,452 Elo+
Hades
Hades
WGBS--
Hades
Level 62
God Stats
22W - 6L
1,741 SR
Queue Stats
337W - 309L
1,487 Elo+
Party 1
Bacchus
Bacchus
WGBS-DONGZ
Bacchus
Level 21
God Stats
4W - 2L
1,335 SR
Queue Stats
39W - 37L
1,304 Elo+
Party 1
Izanami
Izanami
gnkrazy
Izanami
Level 123
God Stats
2W - 2L
1,787 SR
Queue Stats
259W - 258L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
jjhare05
Baron Samedi
12
1 / 6 / 4
10,389
649
11,151
13,089
6,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
seagull1775
Cernunnos
14
3 / 4 / 3
10,888
681
13,730
15,654
7,467
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
webbling
Fafnir
15
2 / 2 / 4
10,923
683
7,269
14,103
19,263
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
WGBS--
Hades
14
1 / 3 / 8
10,971
686
14,238
11,182
6,181
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
WGBS-DONGZ
Bacchus
14
4 / 3 / 7
11,635
727
7,348
16,768
22,310
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
gnkrazy
Izanami
17
7 / 0 / 4
13,388
837
16,953
11,053
4,638
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
6
Kills
12
12
Deaths
6
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hades
WGBS--
Hades
1
3
8
1.67
W
Bacchus
WGBS-DONGZ
Bacchus
4
3
7
2.5
W
Izanami
gnkrazy
Izanami
7
0
4
9
L
Baron Samedi
jjhare05
Baron Samedi
1
6
4
0.5
L
Cernunnos
seagull1775
Cernunnos
3
4
3
1.13
L
Fafnir
webbling
Fafnir
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,150
Damage
38,539
42,846
Taken
39,003
33,661
Mitigated
33,129
10,238
Healing
12,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
WGBS--
Hades
14,238
631
470
3,730
11,182
6,181
0
4,321
6,861
40,715
0
W
Bacchus
WGBS-DONGZ
Bacchus
7,348
426
60
4,743
16,768
22,310
164
7,765
9,003
19,981
0
W
Izanami
gnkrazy
Izanami
16,953
11,467
0
3,057
11,053
4,638
2,476
6,602
4,451
0
100,133
L
Baron Samedi
jjhare05
Baron Samedi
11,151
550
749
1,670
13,089
6,931
39
8,795
4,294
44,662
0
L
Cernunnos
seagull1775
Cernunnos
13,730
8,651
0
5,052
15,654
7,467
0
6,197
9,457
0
53,192
L
Fafnir
webbling
Fafnir
7,269
1,943
0
2,767
14,103
19,263
0
6,963
7,140
16,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,200
Gold Earned
35,994
155
Minions Killed
197
0
Camps Cleared
0
755,344
Distance Traveled
845,214
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,971
686
48
3
0
278,172
0
W
Bacchus
11,635
727
10
1
0
283,317
0
W
Izanami
13,388
837
139
9
0
283,725
0
L
Baron Samedi
10,389
649
63
4
0
257,227
0
L
Cernunnos
10,888
681
78
5
0
240,599
0
L
Fafnir
10,923
683
14
1
0
257,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role