Player Matchup

Fenrir
Fenrir
SpicyMcNugz
Fenrir
Level 88
God Stats
10W - 12L
1,582 SR
Queue Stats
38W - 39L
1,534 Elo+
Party 2
Guan Yu
Guan Yu
SyntheticRose
Guan Yu
Level 89
God Stats
0W - 1L
1,256 SR
Queue Stats
42W - 34L
1,558 Elo+
Party 2
Martichoras
Martichoras
XFROSTYMAC
Martichoras
Level 87
God Stats
0W - 1L
1,250 SR
Queue Stats
9W - 19L
1,417 Elo+
Party 2
Maui
Maui
hechemicalfe
Maui
Level 60
God Stats
4W - 10L
1,534 SR
Queue Stats
6W - 14L
1,427 Elo+
Party 2
Merlin
Merlin
lostinnull
Merlin
Level 125
God Stats
4W - 9L
1,452 SR
Queue Stats
379W - 345L
1,512 Elo+
Party 2
Team Averages
Level 90
1,415 SR
1,490 Elo+

VS

Team Averages
Level 138
1,631 SR
1,522 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
DMitten
Cernunnos
Level 174
God Stats
40W - 29L
1,556 SR
Queue Stats
374W - 354L
1,508 Elo+
Solo
Chang'e
Chang'e
MxLeviathan
Chang'e
Level 153
God Stats
14W - 5L
1,662 SR
Queue Stats
135W - 118L
1,536 Elo+
Solo
Horus
Horus
SleepyChesty
Horus
Level 62
God Stats
18W - 10L
1,709 SR
Queue Stats
163W - 139L
1,595 Elo+
Party 1
Tsukuyomi
Tsukuyomi
choffa_Boy93
Tsukuyomi
Level 121
God Stats
3W - 1L
1,726 SR
Queue Stats
70W - 76L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
0 / 2 / 2
6,574
438
4,087
11,456
4,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
13
1 / 4 / 0
6,872
458
4,997
14,596
14,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Martichoras
XFROSTYMAC
Martichoras
10
1 / 4 / 1
6,496
433
6,798
9,948
3,736
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 5 / 3
6,444
430
2,009
13,113
10,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
lostinnull
Merlin
11
1 / 3 / 0
6,886
459
5,460
9,210
3,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
8 / 0 / 2
9,515
634
12,474
10,792
7,725
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
DMitten
Cernunnos
14
4 / 1 / 1
9,028
602
7,400
9,821
4,718
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
MxLeviathan
Chang'e
15
4 / 0 / 2
9,762
651
9,944
9,063
3,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 0 / 6
7,088
473
4,593
10,544
7,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
choffa_Boy93
Tsukuyomi
13
0 / 2 / 8
7,990
533
8,101
12,130
4,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
3
Kills
18
18
Deaths
3
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
8
0
2
9
W
Cernunnos
DMitten
Cernunnos
4
1
1
4.5
W
Chang'e
MxLeviathan
Chang'e
4
0
2
5
W
2
0
6
5
L
Fenrir
0
2
2
0.5
L
Guan Yu
1
4
0
0.25
L
Martichoras
XFROSTYMAC
Martichoras
1
4
1
0.38
W
Tsukuyomi
choffa_Boy93
Tsukuyomi
0
2
8
2
L
0
5
3
0.3
L
Merlin
lostinnull
Merlin
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,351
Damage
42,512
58,323
Taken
52,350
36,243
Mitigated
28,071
11,928
Healing
28,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
12,474
2,070
0
6,667
10,792
7,725
121
3,709
7,083
66,537
0
W
Cernunnos
DMitten
Cernunnos
7,400
3,178
0
4,252
9,821
4,718
247
650
9,124
0
81,422
W
Chang'e
MxLeviathan
Chang'e
9,944
1,153
300
5,800
9,063
3,146
211
210
8,458
74,456
0
W
4,593
1,929
2,593
4,732
10,544
7,722
0
1,540
8,861
0
14,776
L
Fenrir
4,087
982
0
388
11,456
4,504
0
3,011
8,322
0
52,877
L
Guan Yu
4,997
326
410
5,588
14,596
14,769
0
8,826
5,263
885
48,970
L
Martichoras
XFROSTYMAC
Martichoras
6,798
3,004
0
2,247
9,948
3,736
0
2,157
7,684
0
46,482
W
Tsukuyomi
choffa_Boy93
Tsukuyomi
8,101
2,433
0
4,196
12,130
4,760
0
2,530
9,508
0
60,140
L
2,009
372
0
1,786
13,113
10,050
0
3,998
8,621
9,343
0
L
Merlin
lostinnull
Merlin
5,460
269
0
1,509
9,210
3,184
0
3,864
5,301
53,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,272
Gold Earned
43,383
355
Minions Killed
491
0
Camps Cleared
0
1,407,148
Distance Traveled
1,531,241
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,515
634
119
8
0
295,639
2
W
Cernunnos
9,028
602
131
9
0
279,722
2
W
Chang'e
9,762
651
143
10
0
269,686
11
W
Horus
7,088
473
16
1
0
332,814
0
L
Fenrir
6,574
438
89
6
0
328,373
0
L
Guan Yu
6,872
458
72
5
0
275,996
0
L
Martichoras
6,496
433
67
4
0
255,350
0
W
Tsukuyomi
7,990
533
82
5
0
353,380
0
L
Maui
6,444
430
17
1
0
279,773
4
L
Merlin
6,886
459
110
7
0
267,656
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role