Player Matchup

Baron Samedi
Baron Samedi
CoochPocket
Baron Samedi
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 64L
1,507 Elo+
Party 2
He Bo
He Bo
FOHcussed
He Bo
Level 126
God Stats
2W - 4L
1,332 SR
Queue Stats
114W - 116L
1,520 Elo+
Solo
Ullr
Ullr
ILLUMINATI559
Ullr
Level 146
God Stats
1W - 1L
1,260 SR
Queue Stats
126W - 125L
1,516 Elo+
Party 2
Apollo
Apollo
JayKillsAgain
Apollo
Level 158
God Stats
1W - 0L
1,379 SR
Queue Stats
46W - 56L
1,576 Elo+
Solo
Scylla
Scylla
Toponith
Scylla
Level 159
God Stats
3W - 2L
1,669 SR
Queue Stats
332W - 305L
1,609 Elo+
Solo
Team Averages
Level 139
1,428 SR
1,546 Elo+

VS

Team Averages
Level 93
1,530 SR
1,552 Elo+
Chronos
Chronos
Akselyx
Chronos
Level 155
God Stats
8W - 10L
1,648 SR
Queue Stats
648W - 669L
1,457 Elo+
Solo
Gilgamesh
Gilgamesh
Artorias2646
Gilgamesh
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,586 Elo+
Party 1
Artemis
Artemis
Bazalmon
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bastet
Bastet
Dragoon365
Bastet
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Shiva
Shiva
gearyeyed25
Shiva
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,720 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CoochPocket
Baron Samedi
16
3 / 3 / 14
9,262
842
6,206
7,996
3,374
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
FOHcussed
He Bo
16
5 / 4 / 15
9,847
895
13,286
10,239
3,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 3 / 16
8,756
796
5,625
8,436
3,071
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 4 / 16
9,488
863
8,353
9,659
3,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
Toponith
Scylla
19
11 / 1 / 9
11,219
1,020
11,890
7,362
3,154
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Akselyx
Chronos
15
3 / 4 / 8
8,803
800
7,476
9,405
4,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilgamesh
Artorias2646
Gilgamesh
13
0 / 7 / 6
7,633
694
10,402
12,841
4,008
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
Bazalmon
Artemis
13
1 / 6 / 8
7,878
716
5,917
9,647
4,077
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
Dragoon365
Bastet
15
4 / 5 / 6
9,439
858
8,248
11,573
5,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
7 / 3 / 4
9,062
824
5,793
8,892
5,703
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
47
25
Kills
15
15
Deaths
25
70
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chronos
Akselyx
Chronos
3
4
8
1.75
L
Gilgamesh
Artorias2646
Gilgamesh
0
7
6
0.43
L
Artemis
Bazalmon
Artemis
1
6
8
0.83
W
Baron Samedi
CoochPocket
Baron Samedi
3
3
14
3.33
L
Bastet
Dragoon365
Bastet
4
5
6
1.4
W
He Bo
FOHcussed
He Bo
5
4
15
3.13
W
1
3
16
3
W
5
4
16
3.25
W
Scylla
Toponith
Scylla
11
1
9
15.5
L
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,360
Damage
37,836
43,692
Taken
52,358
16,822
Mitigated
23,034
13,904
Healing
7,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Akselyx
Chronos
7,476
1,726
461
1,512
9,405
4,107
0
5,864
3,451
21,978
0
L
Gilgamesh
Artorias2646
Gilgamesh
10,402
1,959
0
294
12,841
4,008
0
8,443
4,354
0
22,165
L
Artemis
Bazalmon
Artemis
5,917
1,766
204
536
9,647
4,077
0
5,758
3,773
0
12,187
W
Baron Samedi
CoochPocket
Baron Samedi
6,206
801
1,081
1,341
7,996
3,374
979
1,600
6,396
14,172
0
L
Bastet
Dragoon365
Bastet
8,248
1,992
266
1,777
11,573
5,139
0
5,935
5,628
0
15,202
W
He Bo
FOHcussed
He Bo
13,286
405
2,512
2,605
10,239
3,278
411
622
9,617
22,888
0
W
5,625
1,742
633
950
8,436
3,071
1,108
1,596
6,840
0
14,430
W
8,353
3,079
463
424
9,659
3,945
1,336
2,696
6,963
0
14,249
W
Scylla
Toponith
Scylla
11,890
2,737
1,753
2,142
7,362
3,154
2,079
962
6,400
33,661
0
L
5,793
1,383
683
1,773
8,892
5,703
0
5,038
3,770
0
13,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,572
Gold Earned
42,815
144
Minions Killed
119
0
Camps Cleared
0
1,046,772
Distance Traveled
1,022,685
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,803
800
42
4
0
208,908
0
L
Gilgamesh
7,633
694
29
3
0
187,295
1
L
Artemis
7,878
716
14
1
0
180,104
0
W
Baron Samedi
9,262
842
18
2
0
196,027
0
L
Bastet
9,439
858
16
1
0
238,026
0
W
He Bo
9,847
895
27
2
0
218,094
0
W
Ullr
8,756
796
23
2
0
208,309
0
W
Apollo
9,488
863
13
1
0
194,300
0
W
Scylla
11,219
1,020
63
6
0
230,042
0
L
Shiva
9,062
824
18
2
0
208,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role