Player Matchup

Awilix
Awilix
ESFINGED
Awilix
Level 112
God Stats
10W - 3L
1,726 SR
Queue Stats
272W - 225L
1,538 Elo+
Party 3
Kukulkan
Kukulkan
SuperEpsilon
Kukulkan
Level 34
God Stats
4W - 1L
1,709 SR
Queue Stats
184W - 152L
1,557 Elo+
Party 3
Ishtar
Ishtar
azorahai12563478
Ishtar
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 10L
1,908 Elo+
Party 2
Bacchus
Bacchus
es0c0nques0
Bacchus
Level 83
God Stats
8W - 6L
1,500 SR
Queue Stats
186W - 155L
1,540 Elo+
Party 3
Serqet
Serqet
xLauke
Serqet
Level 84
God Stats
3W - 6L
1,474 SR
Queue Stats
269W - 216L
1,627 Elo+
Party 2
Team Averages
Level 68
1,582 SR
1,634 Elo+

VS

Team Averages
Level 23
1,515 SR
1,509 Elo+
Izanami
Izanami
ArcidusFlint
Izanami
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Kneause
Gilgamesh
Level 31
God Stats
0W - 3L
1,576 SR
Queue Stats
99W - 110L
1,545 Elo+
Solo
Geb
Geb
Noble572
Geb
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Mercury
Mercury
ZoraTheMaster
Mercury
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 12L
1,500 Elo+
Party 1
Sol
Sol
auberon_atlas
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ESFINGED
Awilix
11
4 / 2 / 1
6,701
670
3,465
7,173
2,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
SuperEpsilon
Kukulkan
10
1 / 1 / 1
6,115
612
3,843
3,235
1,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
15 / 0 / 3
7,576
758
13,525
5,211
1,915
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
es0c0nques0
Bacchus
10
4 / 0 / 14
7,375
738
4,885
5,138
4,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
xLauke
Serqet
11
1 / 0 / 2
6,481
648
4,957
6,649
4,043
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArcidusFlint
Izanami
4
0 / 10 / 0
3,760
376
1,455
8,089
1,882
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Kneause
Gilgamesh
10
0 / 3 / 0
5,568
557
3,948
9,594
5,987
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

4
0 / 8 / 0
3,903
390
2,373
10,483
7,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
9
2 / 2 / 1
5,544
554
3,027
5,920
1,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 2 / 0
5,119
512
2,629
6,903
1,883
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
4
25
Kills
3
3
Deaths
25
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
ArcidusFlint
Izanami
0
10
0
0
W
Awilix
ESFINGED
Awilix
4
2
1
2.25
L
Gilgamesh
Kneause
Gilgamesh
0
3
0
0
L
0
8
0
0
W
Kukulkan
SuperEpsilon
Kukulkan
1
1
1
1.5
L
Mercury
2
2
1
1.25
L
1
2
0
0.5
W
15
0
3
16.5
W
Bacchus
es0c0nques0
Bacchus
4
0
14
11
W
Serqet
xLauke
Serqet
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,675
Damage
13,432
27,406
Taken
40,989
13,857
Mitigated
18,620
10,118
Healing
3,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ArcidusFlint
Izanami
1,455
1,283
0
159
8,089
1,882
0
2,098
5,991
0
7,535
W
Awilix
ESFINGED
Awilix
3,465
1,181
0
500
7,173
2,485
23
367
6,806
0
47,815
L
Gilgamesh
Kneause
Gilgamesh
3,948
1,453
0
1,489
9,594
5,987
0
0
9,404
0
37,893
L
2,373
1,210
0
127
10,483
7,022
0
1,900
8,583
6,236
0
W
Kukulkan
SuperEpsilon
Kukulkan
3,843
927
0
543
3,235
1,117
343
1,773
1,462
37,845
0
L
Mercury
3,027
1,007
0
221
5,920
1,846
0
667
5,253
0
32,867
L
2,629
1,382
0
1,565
6,903
1,883
0
4,063
2,840
33,031
0
W
13,525
11,382
0
3,428
5,211
1,915
124
1,244
3,967
0
55,221
W
Bacchus
es0c0nques0
Bacchus
4,885
1,050
0
1,842
5,138
4,297
203
1,618
3,520
19,934
0
W
Serqet
xLauke
Serqet
4,957
1,616
0
3,805
6,649
4,043
0
0
6,649
0
41,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,248
Gold Earned
23,894
342
Minions Killed
186
0
Camps Cleared
0
1,030,794
Distance Traveled
986,554
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,760
376
6
1
0
179,738
0
W
Awilix
6,701
670
86
9
0
233,215
0
L
Gilgamesh
5,568
557
63
6
0
182,326
0
L
Geb
3,903
390
3
0
0
195,796
0
W
Kukulkan
6,115
612
67
7
0
172,704
0
L
Mercury
5,544
554
60
6
0
263,061
2
L
Sol
5,119
512
54
5
0
165,633
0
W
Ishtar
7,576
758
87
9
0
178,032
1
W
Bacchus
7,375
738
24
2
0
203,609
0
W
Serqet
6,481
648
78
8
0
243,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role