Player Matchup

Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Jestony
Khepri
Level 103
God Stats
2W - 1L
1,543 SR
Queue Stats
81W - 89L
1,517 Elo+
Party 1
Hun Batz
Hun Batz
LYN NEFILIM
Hun Batz
Level 156
God Stats
4W - 1L
1,500 SR
Queue Stats
390W - 407L
1,521 Elo+
Solo
Thanatos
Thanatos
SHucO_81
Thanatos
Level 129
God Stats
3W - 7L
1,112 SR
Queue Stats
281W - 307L
1,512 Elo+
Party 3
Xbalanque
Xbalanque
sin2121
Xbalanque
Level 60
God Stats
4W - 3L
1,527 SR
Queue Stats
224W - 235L
1,495 Elo+
Party 3
Team Averages
Level 115
1,436 SR
1,509 Elo+

VS

Team Averages
Level 82
1,430 SR
1,538 Elo+
Raijin
Raijin
Irrelepants
Raijin
Level 29
God Stats
16W - 18L
1,440 SR
Queue Stats
862W - 856L
1,523 Elo+
Solo
Bakasura
Bakasura
MainNeutral
Bakasura
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
369W - 359L
1,564 Elo+
Party 4
Zhong Kui
Zhong Kui
TanemfVanGore
Zhong Kui
Level 109
God Stats
0W - 3L
1,159 SR
Queue Stats
57W - 45L
1,554 Elo+
Party 2
Athena
Athena
TheSquirtBurger
Athena
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,474 Elo+
Party 4
Jormungandr
Jormungandr
xXAlExTuCoMpAXx
Jormungandr
Level 103
God Stats
3W - 4L
1,552 SR
Queue Stats
129W - 118L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
6 / 1 / 12
11,162
797
20,634
7,315
4,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
Jestony
Khepri
17
2 / 2 / 15
10,892
778
7,853
11,684
11,777
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
LYN NEFILIM
Hun Batz
16
1 / 3 / 14
9,701
693
14,190
8,659
5,607
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
SHucO_81
Thanatos
16
4 / 3 / 8
10,155
725
8,466
10,456
6,665
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
sin2121
Xbalanque
19
7 / 2 / 11
11,320
809
16,108
9,420
6,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
18
6 / 6 / 4
11,377
813
10,122
15,395
8,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
MainNeutral
Bakasura
15
0 / 2 / 4
8,674
620
6,581
9,917
7,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
TanemfVanGore
Zhong Kui
13
1 / 4 / 2
8,705
622
3,854
10,611
7,590
19
2 / 4 / 6
10,533
752
3,125
20,515
24,194
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jormungandr
xXAlExTuCoMpAXx
Jormungandr
17
0 / 4 / 7
9,532
681
6,940
16,822
16,014

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
32
20
Kills
9
11
Deaths
20
60
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
1
12
12
L
Raijin
6
6
4
1.33
W
Khepri
Jestony
Khepri
2
2
15
4.75
W
Hun Batz
LYN NEFILIM
Hun Batz
1
3
14
2.67
L
Bakasura
MainNeutral
Bakasura
0
2
4
1
W
Thanatos
SHucO_81
Thanatos
4
3
8
2.67
L
Zhong Kui
TanemfVanGore
Zhong Kui
1
4
2
0.5
L
2
4
6
1.25
W
Xbalanque
sin2121
Xbalanque
7
2
11
6.25
L
Jormungandr
xXAlExTuCoMpAXx
Jormungandr
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,251
Damage
30,622
47,534
Taken
73,260
34,887
Mitigated
64,057
19,797
Healing
16,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
20,634
6,820
1,107
2,985
7,315
4,601
4,026
4,536
2,499
50,343
0
L
Raijin
10,122
1,283
701
1,216
15,395
8,524
52
7,715
7,680
31,436
0
W
Khepri
Jestony
Khepri
7,853
352
1,418
2,120
11,684
11,777
280
4,725
4,208
11,296
0
W
Hun Batz
LYN NEFILIM
Hun Batz
14,190
2,694
1,931
1,016
8,659
5,607
1,321
5,253
3,228
0
29,588
L
Bakasura
MainNeutral
Bakasura
6,581
3,580
1,146
2,065
9,917
7,735
0
3,221
6,696
0
7,799
W
Thanatos
SHucO_81
Thanatos
8,466
815
994
5,046
10,456
6,665
725
4,556
5,082
0
24,094
L
Zhong Kui
TanemfVanGore
Zhong Kui
3,854
63
1,379
1,164
10,611
7,590
0
3,712
6,899
6,099
0
L
3,125
704
2,798
3,868
20,515
24,194
594
5,854
14,661
9,294
0
W
Xbalanque
sin2121
Xbalanque
16,108
9,946
1,246
1,934
9,420
6,237
2,216
4,971
4,192
0
34,695
L
Jormungandr
xXAlExTuCoMpAXx
Jormungandr
6,940
1,199
765
1,124
16,822
16,014
782
7,985
8,837
23,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,230
Gold Earned
48,821
178
Minions Killed
129
0
Camps Cleared
0
1,303,347
Distance Traveled
1,237,249
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,162
797
78
6
0
265,837
0
L
Raijin
11,377
813
55
4
0
211,311
0
W
Khepri
10,892
778
3
0
0
278,767
0
W
Hun Batz
9,701
693
23
2
0
270,833
0
L
Bakasura
8,674
620
29
2
0
303,180
0
W
Thanatos
10,155
725
26
2
0
260,939
0
L
Zhong Kui
8,705
622
6
0
0
199,463
0
L
Athena
10,533
752
18
1
0
263,382
0
W
Xbalanque
11,320
809
48
3
0
226,971
0
L
Jormungandr
9,532
681
21
2
0
259,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role