Player Matchup

Tyr
Tyr
Copeslayer
Tyr
Level 123
God Stats
9W - 7L
1,646 SR
Queue Stats
435W - 459L
1,528 Elo+
Party 2
Thoth
Thoth
Tmoney102
Thoth
Level 86
God Stats
21W - 15L
1,663 SR
Queue Stats
233W - 224L
1,576 Elo+
Party 2
Neith
Neith
biglualbano94
Neith
Level 64
God Stats
87W - 77L
1,523 SR
Queue Stats
387W - 395L
1,535 Elo+
Party 2
Team Averages
Level 91
1,611 SR
1,546 Elo+

VS

Team Averages
Level 61
1,503 SR
1,549 Elo+
Hera
Hera
JewkLightning
Hera
Level 75
God Stats
6W - 6L
1,601 SR
Queue Stats
64W - 59L
1,549 Elo+
Party 1
Hachiman
Hachiman
chapu6
Hachiman
Level 102
God Stats
1W - 5L
1,408 SR
Queue Stats
202W - 189L
1,565 Elo+
Solo
Bacchus
Bacchus
literallyLime
Bacchus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 5
7,818
782
2,990
8,359
5,659
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thoth
Tmoney102
Thoth
13
6 / 2 / 3
9,040
904
11,198
5,359
2,126
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 1 / 6
8,034
803
3,935
6,000
2,271
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
6,950
695
6,222
7,288
2,144
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
chapu6
Hachiman
10
3 / 5 / 1
7,436
744
5,813
7,927
2,712
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
9
1 / 1 / 2
6,794
679
4,101
5,729
5,590
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
9
Kills
4
4
Deaths
9
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
L
0
3
3
0.5
W
Thoth
Tmoney102
Thoth
6
2
3
3.75
W
1
1
6
4
L
Hachiman
chapu6
Hachiman
3
5
1
0.7
L
Bacchus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,123
Damage
16,136
19,718
Taken
20,944
10,056
Mitigated
10,446
6,817
Healing
2,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,990
581
0
3,370
8,359
5,659
0
4,545
3,814
0
12,918
L
6,222
1,119
0
779
7,288
2,144
72
4,526
2,762
30,103
0
W
Thoth
Tmoney102
Thoth
11,198
489
0
1,131
5,359
2,126
592
3,342
2,017
44,131
0
W
3,935
1,023
0
2,316
6,000
2,271
1,043
3,174
2,826
0
30,271
L
Hachiman
chapu6
Hachiman
5,813
3,035
0
1,116
7,927
2,712
0
4,646
3,281
0
24,660
L
Bacchus
4,101
389
0
280
5,729
5,590
0
2,560
3,169
12,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,892
Gold Earned
21,180
113
Minions Killed
86
0
Camps Cleared
0
583,786
Distance Traveled
527,448
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,818
782
14
1
0
201,709
1
L
Hera
6,950
695
42
4
0
180,483
0
W
Thoth
9,040
904
57
6
0
193,363
0
W
Neith
8,034
803
42
4
0
188,714
0
L
Hachiman
7,436
744
37
4
0
152,668
0
L
Bacchus
6,794
679
7
1
0
194,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role