Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Anubis458_1
Zhong Kui
Level 107
God Stats
1W - 1L
1,304 SR
Queue Stats
69W - 70L
1,443 Elo+
Solo
Izanami
Izanami
TTV_VallaronQ
Izanami
Level 123
God Stats
40W - 42L
1,248 SR
Queue Stats
1,408W - 1,504L
1,494 Elo+
Party 1
Ix Chel
Ix Chel
Uhappynow
Ix Chel
Level 183
God Stats
49W - 21L
1,724 SR
Queue Stats
377W - 226L
1,582 Elo+
Solo
Neith
Neith
WezeeKid
Neith
Level 162
God Stats
15W - 28L
1,171 SR
Queue Stats
539W - 583L
1,469 Elo+
Solo
Team Averages
Level 148
1,389 SR
1,498 Elo+

VS

Team Averages
Level 126
1,514 SR
1,446 Elo+
Mercury
Mercury
 
Mercury
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
KFHBirdO
Scylla
Level 123
God Stats
8W - 7L
1,536 SR
Queue Stats
213W - 226L
1,402 Elo+
Solo
Ix Chel
Ix Chel
REDZOMBIEVOLDO
Ix Chel
Level 159
God Stats
30W - 42L
1,452 SR
Queue Stats
432W - 468L
1,458 Elo+
Solo
Ymir
Ymir
Zendese
Ymir
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 17L
1,435 Elo+
Solo
Cupid
Cupid
nearbyflame1238
Cupid
Level 107
God Stats
30W - 36L
1,581 SR
Queue Stats
277W - 289L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
1 / 0 / 6
7,233
1,206
4,243
4,748
2,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Anubis458_1
Zhong Kui
13
6 / 2 / 4
8,381
1,397
9,192
7,078
4,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
12
3 / 1 / 1
7,332
1,222
6,291
3,397
1,318
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ix Chel
Uhappynow
Ix Chel
12
1 / 3 / 3
6,688
1,115
4,066
6,125
2,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
WezeeKid
Neith
13
1 / 0 / 6
7,501
1,250
2,197
1,433
773
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

367

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
0 / 4 / 3
6,855
1,143
4,562
8,385
3,105
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
KFHBirdO
Scylla
12
1 / 3 / 2
6,793
1,132
6,609
6,212
2,339
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 4 / 2
7,483
1,247
6,050
7,815
3,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Zendese
Ymir
10
0 / 0 / 0
4,279
713
0
0
0
11
2 / 1 / 1
7,151
1,192
2,616
6,288
2,654
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
12
Kills
6
6
Deaths
12
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
1
0
6
4
L
Mercury
 
Mercury
0
4
3
0.38
W
Zhong Kui
Anubis458_1
Zhong Kui
6
2
4
4
L
Scylla
KFHBirdO
Scylla
1
3
2
0.67
L
3
4
2
1
W
Izanami
3
1
1
3.5
W
Ix Chel
Uhappynow
Ix Chel
1
3
3
0.83
W
Neith
WezeeKid
Neith
1
0
6
4
L
Ymir
Zendese
Ymir
0
0
0
0
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,989
Damage
19,837
22,781
Taken
28,700
11,369
Mitigated
11,237
3,818
Healing
1,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
4,243
1,160
0
114
4,748
2,315
0
1,436
3,312
0
10,740
L
Mercury
 
Mercury
4,562
2,753
0
449
8,385
3,105
0
3,840
4,545
0
12,257
W
Zhong Kui
Anubis458_1
Zhong Kui
9,192
1,219
0
1,832
7,078
4,700
0
5,018
2,060
23,723
0
L
Scylla
KFHBirdO
Scylla
6,609
1,112
0
0
6,212
2,339
0
3,068
3,144
15,712
0
L
6,050
705
66
397
7,815
3,139
0
3,545
4,270
14,359
0
W
Izanami
6,291
4,484
0
82
3,397
1,318
0
1,689
1,708
0
12,243
W
Ix Chel
Uhappynow
Ix Chel
4,066
652
119
799
6,125
2,263
0
3,804
2,321
8,556
0
W
Neith
WezeeKid
Neith
2,197
471
0
872
1,433
773
0
712
721
0
16,240
L
Ymir
Zendese
Ymir
0
0
0
0
0
0
0
0
0
0
0
L
2,616
1,316
242
601
6,288
2,654
0
2,805
3,483
0
15,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,135
Gold Earned
32,561
98
Minions Killed
92
7
Camps Cleared
2
567,790
Distance Traveled
407,846
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,233
1,206
8
1
3
141,064
0
L
Mercury
6,855
1,143
25
4
1
122,722
0
W
Zhong Kui
8,381
1,397
33
6
0
111,900
0
L
Scylla
6,793
1,132
27
5
0
113,530
0
L
Ix Chel
7,483
1,247
18
3
1
100,160
0
W
Izanami
7,332
1,222
17
3
2
119,438
0
W
Ix Chel
6,688
1,115
13
2
0
75,664
0
W
Neith
7,501
1,250
27
5
2
119,724
0
L
Ymir
4,279
713
0
0
0
0
0
L
Cupid
7,151
1,192
22
4
0
71,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role