Player Matchup

Pele
Pele
El buen Jon
Pele
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 65L
1,342 Elo+
Solo
Hachiman
Hachiman
Its_Vibrant
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 84L
1,218 Elo+
Solo
Medusa
Medusa
ThonyZZ3
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,439 Elo+
Solo
Loki
Loki
Twerk2Queef
Loki
Level 36
God Stats
0W - 2L
1,300 SR
Queue Stats
104W - 123L
1,476 Elo+
Party 1
Cabrakan
Cabrakan
jed1m1ndtr1x
Cabrakan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 41L
1,541 Elo+
Party 1
Team Averages
Level 26
1,460 SR
1,403 Elo+

VS

Team Averages
Level 29
1,500 SR
1,432 Elo+
Zhong Kui
Zhong Kui
Gama01
Zhong Kui
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,623 Elo+
Party 3
Da Ji
Da Ji
Pikol2028
Da Ji
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 141L
1,448 Elo+
Solo
Chernobog
Chernobog
jonaivan27
Chernobog
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,557 Elo+
Party 3
Medusa
Medusa
s_nico92
Medusa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,228 Elo+
Party 2
Freya
Freya
tumacho15
Freya
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 3
8,972
641
9,540
15,917
7,703
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hachiman
Its_Vibrant
Hachiman
19
4 / 8 / 6
11,126
795
9,943
14,719
7,423
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Medusa
ThonyZZ3
Medusa
17
5 / 11 / 4
10,666
762
12,357
19,976
9,498
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 7 / 5
10,027
716
10,763
15,465
7,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cabrakan
jed1m1ndtr1x
Cabrakan
16
2 / 11 / 7
9,917
708
13,303
20,861
19,212
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Gama01
Zhong Kui
16
4 / 5 / 22
10,701
764
8,358
13,866
18,161
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
Pikol2028
Da Ji
19
9 / 3 / 25
12,085
863
15,173
13,765
11,465
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
jonaivan27
Chernobog
20
9 / 3 / 26
12,219
873
13,619
11,138
6,730
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Medusa
s_nico92
Medusa
20
13 / 2 / 19
13,678
977
23,317
13,946
8,184
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
tumacho15
Freya
19
10 / 4 / 25
11,925
852
21,832
14,089
7,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
162
17
Kills
45
45
Deaths
17
25
Assists
117
Player
Kills
Deaths
Assists
KDA
L
3
8
3
0.56
W
Zhong Kui
Gama01
Zhong Kui
4
5
22
3
L
Hachiman
Its_Vibrant
Hachiman
4
8
6
0.88
W
Da Ji
Pikol2028
Da Ji
9
3
25
7.17
L
Medusa
ThonyZZ3
Medusa
5
11
4
0.64
L
3
7
5
0.79
L
Cabrakan
jed1m1ndtr1x
Cabrakan
2
11
7
0.5
W
Chernobog
jonaivan27
Chernobog
9
3
26
7.33
W
Medusa
s_nico92
Medusa
13
2
19
11.25
W
Freya
tumacho15
Freya
10
4
25
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,906
Damage
82,299
86,938
Taken
66,804
51,197
Mitigated
51,915
8,345
Healing
25,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,540
1,177
533
1,526
15,917
7,703
0
4,271
11,442
0
20,326
W
Zhong Kui
Gama01
Zhong Kui
8,358
1,415
839
2,125
13,866
18,161
0
3,515
10,351
19,449
0
L
Hachiman
Its_Vibrant
Hachiman
9,943
5,035
536
1,400
14,719
7,423
0
4,296
10,205
0
25,237
W
Da Ji
Pikol2028
Da Ji
15,173
2,487
1,857
3,088
13,765
11,465
908
1,501
12,264
0
23,809
L
Medusa
ThonyZZ3
Medusa
12,357
5,347
0
1,063
19,976
9,498
0
7,971
11,612
0
24,678
L
10,763
2,029
208
2,109
15,465
7,361
42
3,668
11,512
0
22,372
L
Cabrakan
jed1m1ndtr1x
Cabrakan
13,303
1,175
0
970
20,861
19,212
0
8,525
11,977
20,772
0
W
Chernobog
jonaivan27
Chernobog
13,619
8,317
1,632
1,841
11,138
6,730
1,484
801
10,337
0
35,875
W
Medusa
s_nico92
Medusa
23,317
15,264
990
5,178
13,946
8,184
2,466
3,829
10,117
0
57,609
W
Freya
tumacho15
Freya
21,832
5,668
2,484
5,167
14,089
7,375
2,548
3,657
10,432
31,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,708
Gold Earned
60,608
131
Minions Killed
191
0
Camps Cleared
0
976,315
Distance Traveled
1,256,504
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,972
641
25
2
0
164,353
0
W
Zhong Kui
10,701
764
27
2
0
236,948
0
L
Hachiman
11,126
795
34
2
0
218,239
0
W
Da Ji
12,085
863
18
1
0
228,545
0
L
Medusa
10,666
762
33
2
0
162,019
0
L
Loki
10,027
716
24
2
0
248,726
0
L
Cabrakan
9,917
708
15
1
0
182,978
0
W
Chernobog
12,219
873
40
3
0
253,454
0
W
Medusa
13,678
977
74
5
0
270,164
0
W
Freya
11,925
852
32
2
0
267,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role