Player Matchup

Nemesis
Nemesis
Im_booty_
Nemesis
Level 53
God Stats
5W - 6L
1,459 SR
Queue Stats
139W - 141L
1,431 Elo+
Party 2
Bacchus
Bacchus
bontoudai
Bacchus
Level 29
God Stats
7W - 3L
1,746 SR
Queue Stats
15W - 13L
1,363 Elo+
Party 2
Nu Wa
Nu Wa
ohzeplin
Nu Wa
Level 39
God Stats
8W - 13L
1,469 SR
Queue Stats
26W - 31L
1,424 Elo+
Party 2
Team Averages
Level 40
1,558 SR
1,406 Elo+

VS

Team Averages
Level 78
1,404 SR
1,479 Elo+
Persephone
Persephone
AlanisDracul
Persephone
Level 109
God Stats
7W - 6L
1,172 SR
Queue Stats
78W - 83L
1,387 Elo+
Party 1
Skadi
Skadi
Aqua2889
Skadi
Level 36
God Stats
4W - 4L
1,541 SR
Queue Stats
70W - 67L
1,526 Elo+
Party 1
Nemesis
Nemesis
Rainbine03
Nemesis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 28L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Im_booty_
Nemesis
14
4 / 3 / 3
11,621
775
11,584
13,458
6,900
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
bontoudai
Bacchus
13
0 / 2 / 7
10,424
695
4,193
15,061
22,688
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Nu Wa
ohzeplin
Nu Wa
16
4 / 0 / 4
12,237
816
11,816
4,504
2,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AlanisDracul
Persephone
12
1 / 2 / 2
10,482
699
8,012
8,828
3,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Aqua2889
Skadi
13
1 / 3 / 2
10,355
690
8,066
11,011
3,936
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
Rainbine03
Nemesis
12
3 / 3 / 2
10,386
692
6,417
14,581
17,300
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
8
Kills
5
5
Deaths
8
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Persephone
AlanisDracul
Persephone
1
2
2
1
L
Skadi
Aqua2889
Skadi
1
3
2
0.67
W
Nemesis
Im_booty_
Nemesis
4
3
3
1.83
L
Nemesis
Rainbine03
Nemesis
3
3
2
1.33
W
Bacchus
bontoudai
Bacchus
0
2
7
1.75
W
Nu Wa
ohzeplin
Nu Wa
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,593
Damage
22,495
33,023
Taken
34,420
31,631
Mitigated
24,371
7,741
Healing
6,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
AlanisDracul
Persephone
8,012
490
0
2,219
8,828
3,135
0
5,288
3,462
40,239
0
L
Skadi
Aqua2889
Skadi
8,066
3,137
0
1,262
11,011
3,936
0
5,785
5,226
0
53,013
W
Nemesis
Im_booty_
Nemesis
11,584
6,515
0
2,838
13,458
6,900
1,122
2,880
10,578
0
58,518
L
Nemesis
Rainbine03
Nemesis
6,417
1,381
264
2,632
14,581
17,300
0
4,965
9,616
0
24,901
W
Bacchus
bontoudai
Bacchus
4,193
608
27
4,020
15,061
22,688
236
4,375
10,686
8,309
603
W
Nu Wa
ohzeplin
Nu Wa
11,816
2,131
0
856
4,504
2,043
1,539
1,990
2,514
77,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,282
Gold Earned
31,223
163
Minions Killed
163
0
Camps Cleared
0
879,742
Distance Traveled
808,530
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,482
699
69
5
0
264,857
3
L
Skadi
10,355
690
60
4
0
259,812
0
W
Nemesis
11,621
775
62
4
0
302,912
0
L
Nemesis
10,386
692
34
2
0
283,861
0
W
Bacchus
10,424
695
6
0
0
293,949
0
W
Nu Wa
12,237
816
95
6
0
282,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role