Player Matchup

Charybdis
Charybdis
AngyScoob
Charybdis
Level 96
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 111L
1,557 Elo+
Party 1
Cthulhu
Cthulhu
BigBoyBlunt
Cthulhu
Level 15
God Stats
1W - 0L
1,650 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
CrackaSnipa12
Hun Batz
Level 66
God Stats
1W - 1L
1,233 SR
Queue Stats
60W - 67L
1,543 Elo+
Party 1
Erlang Shen
Erlang Shen
JiffyShmiz
Erlang Shen
Level 29
God Stats
1W - 1L
1,412 SR
Queue Stats
23W - 17L
1,603 Elo+
Party 1
Nike
Nike
NutsMoist
Nike
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 109L
1,460 Elo+
Party 1
Team Averages
Level 57
1,459 SR
1,533 Elo+

VS

Team Averages
Level 124
1,418 SR
1,489 Elo+
Surtr
Surtr
CPTxCOLORADO
Surtr
Level 143
God Stats
2W - 10L
1,116 SR
Queue Stats
1,402W - 1,448L
1,456 Elo+
Solo
Poseidon
Poseidon
DukkSauze
Poseidon
Level 118
God Stats
2W - 2L
1,818 SR
Queue Stats
169W - 166L
1,511 Elo+
Party 2
Olorun
Olorun
Halbz
Olorun
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
153W - 191L
1,497 Elo+
Party 3
Mercury
Mercury
Halosplash
Mercury
Level 108
God Stats
0W - 2L
1,298 SR
Queue Stats
243W - 234L
1,537 Elo+
Party 2
Anubis
Anubis
MrWiggalz
Anubis
Level 128
God Stats
7W - 6L
1,357 SR
Queue Stats
162W - 255L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AngyScoob
Charybdis
20
13 / 6 / 19
14,678
863
22,070
17,488
11,287
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
BigBoyBlunt
Cthulhu
18
4 / 6 / 20
12,662
745
14,549
20,334
29,120
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
CrackaSnipa12
Hun Batz
20
9 / 8 / 22
13,223
778
17,933
19,255
11,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
JiffyShmiz
Erlang Shen
20
7 / 9 / 23
13,466
792
15,727
22,394
18,250
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
20
10 / 6 / 22
14,233
837
19,040
23,480
44,279
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 9 / 21
14,600
859
25,055
31,173
44,132
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Poseidon
DukkSauze
Poseidon
19
9 / 8 / 10
12,435
731
26,458
15,288
6,577
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
Halbz
Olorun
18
7 / 8 / 11
12,051
709
10,974
18,949
9,905
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
Halosplash
Mercury
19
10 / 10 / 13
12,889
758
16,617
19,188
11,419
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
MrWiggalz
Anubis
16
2 / 8 / 12
10,552
621
8,271
14,975
7,168

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
102
43
Kills
35
35
Deaths
43
106
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AngyScoob
Charybdis
13
6
19
3.75
W
Cthulhu
BigBoyBlunt
Cthulhu
4
6
20
2.33
L
7
9
21
1.94
W
Hun Batz
CrackaSnipa12
Hun Batz
9
8
22
2.5
L
Poseidon
DukkSauze
Poseidon
9
8
10
1.75
L
Olorun
Halbz
Olorun
7
8
11
1.56
L
Mercury
Halosplash
Mercury
10
10
13
1.65
W
Erlang Shen
JiffyShmiz
Erlang Shen
7
9
23
2.06
L
Anubis
MrWiggalz
Anubis
2
8
12
1
W
Nike
10
6
22
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,319
Damage
87,375
102,951
Taken
99,573
114,218
Mitigated
79,201
18,805
Healing
21,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AngyScoob
Charybdis
22,070
10,536
1,788
4,243
17,488
11,287
2,778
7,461
9,978
0
48,325
W
Cthulhu
BigBoyBlunt
Cthulhu
14,549
1,777
151
1,513
20,334
29,120
464
10,503
9,738
23,966
848
L
25,055
4,100
250
9,135
31,173
44,132
102
7,478
23,232
16,084
36,926
W
Hun Batz
CrackaSnipa12
Hun Batz
17,933
2,661
971
819
19,255
11,282
4,495
11,811
7,296
0
37,465
L
Poseidon
DukkSauze
Poseidon
26,458
3,661
347
330
15,288
6,577
340
1,413
13,840
39,263
0
L
Olorun
Halbz
Olorun
10,974
5,413
3,156
4,265
18,949
9,905
644
2,594
16,006
19,283
0
L
Mercury
Halosplash
Mercury
16,617
9,778
91
1,268
19,188
11,419
764
2,244
16,657
0
25,461
W
Erlang Shen
JiffyShmiz
Erlang Shen
15,727
7,731
345
3,121
22,394
18,250
91
10,717
11,577
0
34,231
L
Anubis
MrWiggalz
Anubis
8,271
152
429
1,863
14,975
7,168
471
799
13,962
19,303
0
W
Nike
19,040
1,916
2,062
3,792
23,480
44,279
364
12,142
11,152
843
42,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,262
Gold Earned
62,527
233
Minions Killed
156
0
Camps Cleared
0
1,446,085
Distance Traveled
1,184,752
5
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
14,678
863
64
4
0
278,700
0
W
Cthulhu
12,662
745
28
2
0
293,834
0
L
Surtr
14,600
859
44
3
0
248,091
11
W
Hun Batz
13,223
778
50
3
0
286,294
0
L
Poseidon
12,435
731
37
2
0
265,281
0
L
Olorun
12,051
709
20
1
0
235,008
0
L
Mercury
12,889
758
24
1
0
253,583
0
W
Erlang Shen
13,466
792
39
2
0
317,840
5
L
Anubis
10,552
621
31
2
0
182,789
13
W
Nike
14,233
837
52
3
0
269,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role