Player Matchup

Sol
Sol
BlueJai13
Sol
Level 47
God Stats
3W - 3L
1,544 SR
Queue Stats
74W - 67L
1,510 Elo+
Party 1
Ratatoskr
Ratatoskr
Dewtur
Ratatoskr
Level 67
God Stats
3W - 7L
1,439 SR
Queue Stats
32W - 31L
1,589 Elo+
Party 1
Cerberus
Cerberus
Insaynoo
Cerberus
Level 34
God Stats
1W - 2L
1,381 SR
Queue Stats
45W - 33L
1,622 Elo+
Party 1
Cliodhna
Cliodhna
UpTempo
Cliodhna
Level 158
God Stats
6W - 2L
1,839 SR
Queue Stats
117W - 89L
1,578 Elo+
Party 1
Vamana
Vamana
ZephyrFlash
Vamana
Level 145
God Stats
2W - 3L
1,506 SR
Queue Stats
106W - 84L
1,454 Elo+
Party 1
Team Averages
Level 90
1,542 SR
1,551 Elo+

VS

Team Averages
Level 62
1,407 SR
1,457 Elo+
Nemesis
Nemesis
DerangedWo1f
Nemesis
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Scylla
Scylla
ElianyRuffy
Scylla
Level 126
God Stats
12W - 18L
1,146 SR
Queue Stats
76W - 93L
1,448 Elo+
Solo
Terra
Terra
ModeratelyFrosty
Terra
Level 14
God Stats
0W - 2L
1,329 SR
Queue Stats
17W - 35L
1,412 Elo+
Solo
Aphrodite
Aphrodite
Peepeeboy777
Aphrodite
Level 61
God Stats
67W - 49L
1,558 SR
Queue Stats
159W - 174L
1,426 Elo+
Solo
Danzaburou
Danzaburou
xXLondo
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 10
8,365
760
10,305
6,453
2,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
Dewtur
Ratatoskr
15
4 / 0 / 2
8,488
772
3,429
7,336
3,130
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Insaynoo
Cerberus
15
2 / 1 / 7
8,446
768
8,934
9,770
11,357
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cliodhna
UpTempo
Cliodhna
16
7 / 2 / 9
9,112
828
19,985
9,972
4,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Vamana
16
6 / 0 / 8
8,909
810
11,385
11,421
14,133
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DerangedWo1f
Nemesis
15
3 / 4 / 0
8,367
761
10,126
14,111
6,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
14
1 / 3 / 4
7,771
706
6,266
9,290
3,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 3 / 5
7,505
682
2,559
15,750
14,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Aphrodite
Peepeeboy777
Aphrodite
12
0 / 5 / 2
6,737
612
4,284
11,207
5,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Danzaburou
xXLondo
Danzaburou
13
0 / 5 / 1
6,963
633
4,014
11,036
4,719
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
20
Kills
4
5
Deaths
20
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
2
10
3
L
Nemesis
DerangedWo1f
Nemesis
3
4
0
0.75
W
Ratatoskr
Dewtur
Ratatoskr
4
0
2
5
L
Scylla
1
3
4
1
W
Cerberus
Insaynoo
Cerberus
2
1
7
5.5
L
0
3
5
0.83
L
Aphrodite
Peepeeboy777
Aphrodite
0
5
2
0.2
W
Cliodhna
UpTempo
Cliodhna
7
2
9
5.75
W
Vamana
6
0
8
10
L
Danzaburou
xXLondo
Danzaburou
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,038
Damage
27,249
44,952
Taken
61,394
35,485
Mitigated
34,645
9,702
Healing
14,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,305
3,092
0
1,024
6,453
2,325
3,180
1,504
4,949
26,980
0
L
Nemesis
DerangedWo1f
Nemesis
10,126
3,448
0
867
14,111
6,411
0
3,985
9,957
0
29,213
W
Ratatoskr
Dewtur
Ratatoskr
3,429
240
0
697
7,336
3,130
0
2,081
5,255
0
25,645
L
Scylla
6,266
937
0
228
9,290
3,646
0
3,575
5,715
21,527
0
W
Cerberus
Insaynoo
Cerberus
8,934
532
0
3,551
9,770
11,357
0
3,430
6,340
29,250
0
L
2,559
586
2,627
2,637
15,750
14,460
0
5,749
10,001
7,722
0
L
Aphrodite
Peepeeboy777
Aphrodite
4,284
345
3,054
3,629
11,207
5,409
0
4,166
7,041
15,050
0
W
Cliodhna
UpTempo
Cliodhna
19,985
3,481
0
2,200
9,972
4,540
141
2,916
7,056
0
38,891
W
Vamana
11,385
8,409
0
2,230
11,421
14,133
817
3,178
8,243
0
37,890
L
Danzaburou
xXLondo
Danzaburou
4,014
2,766
0
1,056
11,036
4,719
0
1,595
9,441
0
13,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,320
Gold Earned
37,343
245
Minions Killed
147
0
Camps Cleared
0
1,226,301
Distance Traveled
954,329
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,365
760
45
4
0
203,387
0
L
Nemesis
8,367
761
50
5
0
218,322
0
W
Ratatoskr
8,488
772
48
4
0
246,405
0
L
Scylla
7,771
706
40
4
0
216,175
0
W
Cerberus
8,446
768
68
6
0
247,390
0
L
Terra
7,505
682
7
1
0
210,474
0
L
Aphrodite
6,737
612
20
2
0
168,994
5
W
Cliodhna
9,112
828
39
4
0
263,317
0
W
Vamana
8,909
810
45
4
0
265,802
0
L
Danzaburou
6,963
633
30
3
0
140,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role