Player Matchup

Ao Kuang
Ao Kuang
ArcaneSinner
Ao Kuang
Level 125
God Stats
2W - 3L
1,229 SR
Queue Stats
200W - 204L
1,550 Elo+
Party 1
Izanami
Izanami
GasGabe
Izanami
Level 88
God Stats
7W - 2L
1,581 SR
Queue Stats
90W - 109L
1,547 Elo+
Party 1
Discordia
Discordia
Reaper1225
Discordia
Level 120
God Stats
1W - 1L
1,313 SR
Queue Stats
29W - 31L
1,491 Elo+
Party 1
Ymir
Ymir
TootTootToot
Ymir
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 2L
1,317 Elo+
Party 1
Apollo
Apollo
WaterMatu
Apollo
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 14L
1,505 Elo+
Party 1
Team Averages
Level 74
1,425 SR
1,482 Elo+

VS

Team Averages
Level 97
1,463 SR
1,566 Elo+
Heimdallr
Heimdallr
Afexz
Heimdallr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,583 Elo+
Party 2
Hun Batz
Hun Batz
Sadkjmlkdw
Hun Batz
Level 48
God Stats
0W - 2L
1,224 SR
Queue Stats
11W - 12L
1,583 Elo+
Party 2
Vamana
Vamana
Spoopy-Glitch
Vamana
Level 127
God Stats
2W - 2L
1,665 SR
Queue Stats
359W - 307L
1,558 Elo+
Solo
Nu Wa
Nu Wa
justalex04
Nu Wa
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 18L
1,570 Elo+
Party 2
Odin
Odin
saturn514
Odin
Level 156
God Stats
7W - 8L
1,424 SR
Queue Stats
699W - 628L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ArcaneSinner
Ao Kuang
17
10 / 0 / 2
10,519
701
9,020
9,008
4,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
GasGabe
Izanami
15
5 / 3 / 2
9,274
618
15,836
13,941
5,914
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Reaper1225
Discordia
14
0 / 4 / 1
8,123
542
6,617
8,398
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 4 / 1
5,898
393
1,101
10,781
6,852
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
WaterMatu
Apollo
16
1 / 0 / 1
9,011
601
4,936
9,289
4,298
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Afexz
Heimdallr
12
1 / 3 / 0
7,380
492
4,152
8,830
3,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
Sadkjmlkdw
Hun Batz
11
0 / 6 / 2
6,809
454
5,635
12,975
4,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
4 / 5 / 0
8,593
573
9,834
17,014
13,085
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
14
5 / 2 / 1
8,325
555
10,396
7,549
2,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Odin
12
1 / 0 / 5
7,648
510
3,852
8,605
6,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
19
16
Kills
11
11
Deaths
16
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Afexz
Heimdallr
1
3
0
0.33
W
Ao Kuang
ArcaneSinner
Ao Kuang
10
0
2
11
W
Izanami
GasGabe
Izanami
5
3
2
2
W
Discordia
Reaper1225
Discordia
0
4
1
0.13
L
Hun Batz
Sadkjmlkdw
Hun Batz
0
6
2
0.17
L
4
5
0
0.8
W
0
4
1
0.13
W
Apollo
WaterMatu
Apollo
1
0
1
1.5
L
Nu Wa
5
2
1
2.75
L
Odin
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,510
Damage
33,869
51,417
Taken
54,973
23,706
Mitigated
29,872
16,090
Healing
12,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Afexz
Heimdallr
4,152
1,106
0
1,523
8,830
3,393
0
1,064
7,766
0
57,314
W
Ao Kuang
ArcaneSinner
Ao Kuang
9,020
2,085
0
1,988
9,008
4,157
592
1,409
7,599
92,638
0
W
Izanami
GasGabe
Izanami
15,836
11,553
0
6,600
13,941
5,914
1,244
694
13,247
0
95,140
W
Discordia
Reaper1225
Discordia
6,617
141
0
1,757
8,398
2,485
0
4,690
3,708
76,150
0
L
Hun Batz
Sadkjmlkdw
Hun Batz
5,635
2,135
0
2,933
12,975
4,310
0
3,548
9,427
0
49,716
L
9,834
4,664
0
5,031
17,014
13,085
0
2,902
14,112
0
64,309
W
1,101
165
0
0
10,781
6,852
0
2,792
7,989
9,173
0
W
Apollo
WaterMatu
Apollo
4,936
4,018
0
5,745
9,289
4,298
675
811
8,478
0
85,765
L
Nu Wa
10,396
3,054
0
455
7,549
2,976
100
5,758
1,791
69,056
0
L
Odin
3,852
807
0
2,589
8,605
6,108
0
3,466
5,139
0
26,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,825
Gold Earned
38,755
573
Minions Killed
436
0
Camps Cleared
0
1,502,689
Distance Traveled
1,433,601
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,380
492
95
6
0
260,686
4
W
Ao Kuang
10,519
701
123
8
0
358,433
1
W
Izanami
9,274
618
146
10
0
264,527
5
W
Discordia
8,123
542
130
9
0
294,272
0
L
Hun Batz
6,809
454
74
5
0
304,340
0
L
Vamana
8,593
573
107
7
0
281,409
0
W
Ymir
5,898
393
13
1
0
247,366
0
W
Apollo
9,011
601
161
11
0
338,091
1
L
Nu Wa
8,325
555
124
8
0
273,501
0
L
Odin
7,648
510
36
2
0
313,665
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role