Player Matchup

Chaac
Chaac
TheGoldenRobin
Chaac
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,228 Elo+
Party 2
Ah Puch
Ah Puch
shoutout69
Ah Puch
Level 96
God Stats
3W - 3L
1,348 SR
Queue Stats
4W - 11L
1,161 Elo+
Party 2
Guan Yu
Guan Yu
xxPOWN STAARxx
Guan Yu
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 16L
1,179 Elo+
Party 2
Team Averages
Level 98
1,449 SR
1,189 Elo+

VS

Team Averages
Level 53
1,263 SR
1,335 Elo+
Maui
Maui
Abom5150ttv
Maui
Level 28
God Stats
4W - 3L
1,563 SR
Queue Stats
36W - 45L
1,369 Elo+
Party 1
Cupid
Cupid
Kr4z1eB0ne
Cupid
Level 65
God Stats
0W - 1L
1,111 SR
Queue Stats
16W - 26L
1,284 Elo+
Party 1
Ra
Ra
marvelousj15
Ra
Level 67
God Stats
0W - 5L
1,116 SR
Queue Stats
45W - 59L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 9
10,087
776
7,273
14,233
14,594
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
shoutout69
Ah Puch
14
7 / 2 / 8
11,876
914
21,925
6,666
2,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
5 / 1 / 7
10,523
809
4,059
8,473
7,312
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
9,236
710
5,642
15,944
16,899
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
12
2 / 9 / 1
9,355
720
6,873
15,126
5,356
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 4 / 1
8,729
671
9,373
8,392
3,089
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
15
Kills
3
3
Deaths
15
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
Cupid
2
9
1
0.28
W
3
0
9
7.5
L
0
4
1
0.13
W
Ah Puch
shoutout69
Ah Puch
7
2
8
5.5
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,257
Damage
21,888
29,372
Taken
39,462
24,866
Mitigated
25,344
8,261
Healing
7,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,642
1,489
0
2,780
15,944
16,899
0
8,490
7,454
12,467
0
L
Cupid
6,873
3,858
369
1,886
15,126
5,356
0
9,997
5,129
0
25,601
W
7,273
448
0
4,520
14,233
14,594
213
7,222
6,836
918
18,031
L
9,373
514
935
1,412
8,392
3,089
0
4,794
3,598
41,449
0
W
Ah Puch
shoutout69
Ah Puch
21,925
389
314
728
6,666
2,960
0
4,296
2,291
64,510
0
W
4,059
492
1,408
1,291
8,473
7,312
548
4,058
4,335
0
35,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,486
Gold Earned
27,320
138
Minions Killed
108
0
Camps Cleared
0
740,142
Distance Traveled
650,900
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
9,236
710
5
0
0
229,128
0
L
Cupid
9,355
720
49
4
0
189,185
0
W
Chaac
10,087
776
16
1
0
262,599
0
L
Ra
8,729
671
54
4
0
232,587
0
W
Ah Puch
11,876
914
81
6
0
241,049
4
W
Guan Yu
10,523
809
41
3
0
236,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role