Player Matchup

Vamana
Vamana
 
Vamana
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
NobuAlter
Chiron
Level 135
God Stats
3W - 2L
1,646 SR
Queue Stats
102W - 112L
1,481 Elo+
Solo
Hou Yi
Hou Yi
PopikaK
Hou Yi
Level 121
God Stats
2W - 0L
1,781 SR
Queue Stats
58W - 76L
1,435 Elo+
Solo
Chang'e
Chang'e
Susmommy
Chang'e
Level 49
God Stats
9W - 5L
1,563 SR
Queue Stats
536W - 434L
1,497 Elo+
Party 1
Nike
Nike
TealPanther
Nike
Level 99
God Stats
4W - 1L
1,735 SR
Queue Stats
118W - 128L
1,517 Elo+
Party 1
Team Averages
Level 106
1,645 SR
1,486 Elo+

VS

Team Averages
Level 143
1,517 SR
1,588 Elo+
Kukulkan
Kukulkan
Arentex
Kukulkan
Level 87
God Stats
1W - 2L
1,762 SR
Queue Stats
67W - 64L
1,513 Elo+
Party 2
Ao Kuang
Ao Kuang
ElmøWrld
Ao Kuang
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 73L
1,538 Elo+
Party 2
Chang'e
Chang'e
GooserButt
Chang'e
Level 136
God Stats
0W - 3L
1,321 SR
Queue Stats
148W - 129L
1,571 Elo+
Party 2
Ravana
Ravana
TuxedoFace
Ravana
Level 258
God Stats
0W - 1L
1,500 SR
Queue Stats
249W - 249L
1,460 Elo+
Solo
Cabrakan
Cabrakan
pssyheo
Cabrakan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,858 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
17
6 / 3 / 21
10,618
817
18,001
20,949
23,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
NobuAlter
Chiron
19
14 / 2 / 17
12,191
938
21,841
14,516
6,173
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hou Yi
PopikaK
Hou Yi
16
2 / 2 / 17
9,669
744
8,087
9,812
4,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Susmommy
Chang'e
17
5 / 2 / 21
10,640
818
13,029
12,924
5,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 3 / 20
11,786
907
10,217
18,571
19,772
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Arentex
Kukulkan
17
0 / 6 / 3
9,269
713
16,179
13,850
8,334
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
ElmøWrld
Ao Kuang
15
2 / 8 / 1
8,627
664
10,283
16,256
9,293
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
GooserButt
Chang'e
17
6 / 4 / 3
9,836
757
15,094
15,621
8,476
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ravana
TuxedoFace
Ravana
12
0 / 9 / 4
7,629
587
8,571
15,053
10,978
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
pssyheo
Cabrakan
17
4 / 6 / 7
10,767
828
8,681
17,791
30,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
30
33
Kills
12
12
Deaths
33
96
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
6
3
21
5.5
L
Kukulkan
Arentex
Kukulkan
0
6
3
0.25
L
Ao Kuang
ElmøWrld
Ao Kuang
2
8
1
0.31
L
Chang'e
GooserButt
Chang'e
6
4
3
1.88
W
Chiron
NobuAlter
Chiron
14
2
17
11.25
W
Hou Yi
PopikaK
Hou Yi
2
2
17
5.25
W
Chang'e
Susmommy
Chang'e
5
2
21
7.75
W
6
3
20
5.33
L
Ravana
TuxedoFace
Ravana
0
9
4
0.22
L
Cabrakan
pssyheo
Cabrakan
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,175
Damage
58,808
76,772
Taken
78,571
59,129
Mitigated
67,505
39,330
Healing
19,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
18,001
9,056
1,847
3,602
20,949
23,573
627
14,090
6,859
0
28,692
L
Kukulkan
Arentex
Kukulkan
16,179
1,559
406
404
13,850
8,334
526
2,558
11,025
48,506
0
L
Ao Kuang
ElmøWrld
Ao Kuang
10,283
3,037
36
2,185
16,256
9,293
45
3,240
12,717
12,469
0
L
Chang'e
GooserButt
Chang'e
15,094
1,437
6,511
6,179
15,621
8,476
626
3,555
11,898
32,145
0
W
Chiron
NobuAlter
Chiron
21,841
13,386
1,380
3,602
14,516
6,173
2,901
8,773
5,743
0
46,984
W
Hou Yi
PopikaK
Hou Yi
8,087
3,907
938
1,898
9,812
4,203
3,343
7,318
2,494
0
19,339
W
Chang'e
Susmommy
Chang'e
13,029
363
14,466
5,915
12,924
5,408
1,390
9,295
3,629
24,070
0
W
10,217
330
2,954
2,728
18,571
19,772
413
10,761
7,810
3,219
26,745
L
Ravana
TuxedoFace
Ravana
8,571
1,819
486
1,576
15,053
10,978
0
1,325
13,451
0
14,041
L
Cabrakan
pssyheo
Cabrakan
8,681
1,040
538
1,349
17,791
30,424
0
4,129
13,122
12,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,904
Gold Earned
46,128
162
Minions Killed
124
0
Camps Cleared
0
1,280,886
Distance Traveled
1,071,125
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,618
817
11
1
0
268,869
0
L
Kukulkan
9,269
713
66
5
0
201,977
0
L
Ao Kuang
8,627
664
6
0
0
197,475
0
L
Chang'e
9,836
757
28
2
0
278,080
0
W
Chiron
12,191
938
64
5
0
247,903
0
W
Hou Yi
9,669
744
23
2
0
241,739
0
W
Chang'e
10,640
818
28
2
0
262,408
0
W
Nike
11,786
907
36
3
0
259,967
0
L
Ravana
7,629
587
17
1
0
183,474
0
L
Cabrakan
10,767
828
7
1
0
210,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role