Player Matchup

Fenrir
Fenrir
ArekkuTheDragon
Fenrir
Level 114
God Stats
38W - 33L
1,564 SR
Queue Stats
573W - 555L
1,461 Elo+
Solo
Sol
Sol
Kassah Mumay
Sol
Level 143
God Stats
2W - 5L
1,127 SR
Queue Stats
70W - 78L
1,412 Elo+
Solo
Izanami
Izanami
Tartarxs
Izanami
Level 76
God Stats
31W - 19L
1,664 SR
Queue Stats
233W - 269L
1,515 Elo+
Solo
Osiris
Osiris
TiltedTetsuo
Osiris
Level 107
God Stats
4W - 1L
1,910 SR
Queue Stats
23W - 17L
1,644 Elo+
Party 1
Odin
Odin
Wheres Mah Team
Odin
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 41L
1,619 Elo+
Party 1
Team Averages
Level 118
1,553 SR
1,530 Elo+

VS

Team Averages
Level 80
1,433 SR
1,449 Elo+
Yemoja
Yemoja
 
Yemoja
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Matadioses2202
Aphrodite
Level 45
God Stats
4W - 6L
1,464 SR
Queue Stats
18W - 36L
1,456 Elo+
Solo
Skadi
Skadi
MysticalDemonCat
Skadi
Level 58
God Stats
4W - 2L
1,618 SR
Queue Stats
8W - 18L
1,453 Elo+
Party 2
Hera
Hera
ZACK_SPARROW_39
Hera
Level 105
God Stats
1W - 4L
1,235 SR
Queue Stats
8W - 14L
1,261 Elo+
Party 2
Nemesis
Nemesis
iAmAPest_
Nemesis
Level 125
God Stats
1W - 6L
1,349 SR
Queue Stats
129W - 127L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 1
6,887
861
3,857
6,827
4,223
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 0 / 3
6,469
809
4,109
2,488
963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Tartarxs
Izanami
13
1 / 1 / 3
6,944
868
2,053
6,568
2,603
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
12
2 / 1 / 4
6,707
838
4,164
6,489
6,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 0 / 3
6,360
795
6,555
5,972
5,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
0 / 0 / 0
6,429
804
3,760
6,846
5,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Aphrodite
Matadioses2202
Aphrodite
8
0 / 0 / 0
5,119
640
0
0
0
11
0 / 3 / 1
5,664
708
3,744
7,811
3,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
0 / 1 / 2
6,753
844
4,757
3,704
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
iAmAPest_
Nemesis
12
4 / 3 / 0
6,361
795
5,456
9,227
4,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
7
Kills
4
4
Deaths
7
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
0
0
0
W
3
2
1
1.75
W
0
0
3
1.5
L
Aphrodite
Matadioses2202
Aphrodite
0
0
0
0
L
0
3
1
0.17
W
Izanami
Tartarxs
Izanami
1
1
3
2.5
W
Osiris
2
1
4
4
W
1
0
3
2.5
L
0
1
2
1
L
Nemesis
iAmAPest_
Nemesis
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,738
Damage
17,717
28,344
Taken
27,588
20,292
Mitigated
15,680
4,680
Healing
6,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,760
990
2,589
2,872
6,846
5,995
154
1,423
5,336
14,346
0
W
3,857
754
0
1,143
6,827
4,223
0
2,010
4,817
0
21,053
W
4,109
967
0
1,030
2,488
963
1,403
1,046
1,442
22,601
0
L
Aphrodite
Matadioses2202
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
L
3,744
846
0
0
7,811
3,730
0
746
6,739
0
12,169
W
Izanami
Tartarxs
Izanami
2,053
1,220
0
1,353
6,568
2,603
1,304
2,227
4,341
0
23,683
W
Osiris
4,164
711
0
758
6,489
6,946
602
1,223
5,266
0
13,289
W
6,555
1,062
0
396
5,972
5,557
102
2,011
3,961
0
14,739
L
4,757
871
0
0
3,704
1,367
0
602
3,102
31,915
0
L
Nemesis
iAmAPest_
Nemesis
5,456
2,103
0
1,122
9,227
4,588
0
1,338
7,681
0
13,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,367
Gold Earned
30,326
179
Minions Killed
141
0
Camps Cleared
0
843,653
Distance Traveled
640,361
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,429
804
25
3
0
143,945
0
W
Fenrir
6,887
861
35
4
0
155,062
1
W
Sol
6,469
809
38
5
0
155,747
0
L
Aphrodite
5,119
640
0
0
0
0
0
L
Skadi
5,664
708
24
3
0
150,206
0
W
Izanami
6,944
868
59
7
0
169,179
0
W
Osiris
6,707
838
23
3
0
175,572
0
W
Odin
6,360
795
24
3
0
188,093
0
L
Hera
6,753
844
72
9
0
171,009
7
L
Nemesis
6,361
795
20
3
0
175,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role