Player Matchup

Thanatos
Thanatos
CJL DNK
Thanatos
Level 29
God Stats
29W - 24L
1,409 SR
Queue Stats
194W - 178L
1,392 Elo+
Party 1
Apollo
Apollo
FusionArceus
Apollo
Level 25
God Stats
4W - 8L
1,484 SR
Queue Stats
108W - 90L
1,359 Elo+
Party 1
Cerberus
Cerberus
GenocidalReaper7
Cerberus
Level 68
God Stats
25W - 12L
1,727 SR
Queue Stats
328W - 304L
1,492 Elo+
Party 1
Chaac
Chaac
LaYounganT5
Chaac
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 35L
1,523 Elo+
Party 4
Raijin
Raijin
TriSGoCrxzy_
Raijin
Level 82
God Stats
2W - 2L
1,500 SR
Queue Stats
238W - 235L
1,443 Elo+
Party 4
Team Averages
Level 42
1,524 SR
1,442 Elo+

VS

Team Averages
Level 54
1,361 SR
1,385 Elo+
Nike
Nike
CleanCobra49615
Nike
Level 47
God Stats
1W - 6L
1,185 SR
Queue Stats
13W - 26L
1,308 Elo+
Solo
Khepri
Khepri
SwoleConvict
Khepri
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,398 Elo+
Party 3
Skadi
Skadi
VERY_ANGRY_TOAST
Skadi
Level 67
God Stats
34W - 38L
1,363 SR
Queue Stats
412W - 408L
1,414 Elo+
Party 2
Nemesis
Nemesis
lMR_WAFFLEl
Nemesis
Level 46
God Stats
9W - 25L
1,308 SR
Queue Stats
329W - 327L
1,399 Elo+
Party 2
He Bo
He Bo
wavvypoeebih
He Bo
Level 23
God Stats
5W - 6L
1,448 SR
Queue Stats
13W - 16L
1,405 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CJL DNK
Thanatos
11
3 / 0 / 2
6,293
629
4,671
7,128
2,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
9
2 / 1 / 1
5,284
528
3,064
3,007
870
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 1 / 3
5,242
524
2,224
7,761
5,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
3 / 0 / 0
6,487
649
4,134
6,598
5,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Raijin
11
4 / 0 / 2
6,536
654
5,367
5,780
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
4,728
473
1,051
8,602
3,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
7
0 / 2 / 2
5,057
506
2,454
8,248
5,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
2 / 1 / 0
4,842
484
5,097
3,332
1,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
lMR_WAFFLEl
Nemesis
8
0 / 0 / 0
4,714
471
2,240
6,141
1,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 4 / 0
4,848
485
1,480
5,411
1,471
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
12
Kills
2
2
Deaths
13
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
CJL DNK
Thanatos
3
0
2
4
L
0
6
0
0
W
Apollo
2
1
1
2.5
W
0
1
3
1.5
W
3
0
0
3
L
Khepri
0
2
2
0.5
W
Raijin
4
0
2
5
L
2
1
0
2
L
Nemesis
lMR_WAFFLEl
Nemesis
0
0
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,460
Damage
12,322
30,274
Taken
31,734
15,536
Mitigated
13,979
13,108
Healing
3,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
CJL DNK
Thanatos
4,671
1,379
0
6,242
7,128
2,558
0
347
6,781
0
47,089
L
1,051
143
0
558
8,602
3,803
157
4,759
3,843
0
13,871
W
Apollo
3,064
2,288
0
1,383
3,007
870
741
857
2,150
0
24,429
W
2,224
458
0
3,021
7,761
5,152
319
1,350
6,411
21,697
0
W
4,134
639
0
1,651
6,598
5,231
166
1,380
5,218
0
37,863
L
Khepri
2,454
539
0
1,927
8,248
5,658
0
1,164
7,084
15,341
0
W
Raijin
5,367
312
0
811
5,780
1,725
599
0
5,780
39,693
0
L
5,097
3,035
0
510
3,332
1,140
0
900
2,432
0
26,381
L
Nemesis
lMR_WAFFLEl
Nemesis
2,240
730
0
212
6,141
1,907
0
510
5,631
0
25,064
L
1,480
157
0
650
5,411
1,471
0
258
5,153
23,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,842
Gold Earned
24,189
275
Minions Killed
173
0
Camps Cleared
0
978,659
Distance Traveled
943,079
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,293
629
76
8
0
224,287
0
L
Nike
4,728
473
26
3
0
191,397
0
W
Apollo
5,284
528
30
3
0
181,082
0
W
Cerberus
5,242
524
49
5
0
183,400
4
W
Chaac
6,487
649
61
6
0
195,996
0
L
Khepri
5,057
506
21
2
0
186,370
3
W
Raijin
6,536
654
59
6
0
193,894
2
L
Skadi
4,842
484
38
4
0
150,947
1
L
Nemesis
4,714
471
39
4
0
224,887
0
L
He Bo
4,848
485
49
5
0
189,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role