Player Matchup

Izanami
Izanami
Incizzor
Izanami
Level 123
God Stats
21W - 3L
1,883 SR
Queue Stats
86W - 46L
1,658 Elo+
Party 2
Mulan
Mulan
Shimmmmy
Mulan
Level 27
God Stats
27W - 5L
1,838 SR
Queue Stats
72W - 47L
1,658 Elo+
Party 2
Nu Wa
Nu Wa
TheAxe73
Nu Wa
Level 127
God Stats
3W - 3L
1,688 SR
Queue Stats
63W - 35L
1,685 Elo+
Party 2
Team Averages
Level 92
1,803 SR
1,667 Elo+

VS

Team Averages
Level 76
1,500 SR
1,500 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
ShadowVanHap
Ares
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Incizzor
Izanami
12
6 / 0 / 9
9,332
933
11,067
4,766
2,220
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mulan
Shimmmmy
Mulan
11
3 / 1 / 11
8,552
855
6,059
9,818
11,995
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
TheAxe73
Nu Wa
12
6 / 1 / 8
9,548
955
10,437
5,790
2,316
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
0 / 4 / 1
6,976
698
5,531
8,733
2,988
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
 
Jing Wei
9
0 / 6 / 1
6,635
664
2,535
9,107
3,493
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
2 / 5 / 0
7,102
710
4,467
13,816
12,587
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
15
Kills
2
2
Deaths
15
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
4
1
0.13
L
Jing Wei
 
Jing Wei
0
6
1
0.08
W
Izanami
Incizzor
Izanami
6
0
9
10.5
L
2
5
0
0.4
W
Mulan
Shimmmmy
Mulan
3
1
11
8.5
W
Nu Wa
TheAxe73
Nu Wa
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,563
Damage
12,533
20,374
Taken
31,656
16,531
Mitigated
19,068
4,883
Healing
736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
5,531
398
0
304
8,733
2,988
0
2,763
5,970
23,934
0
L
Jing Wei
 
Jing Wei
2,535
1,766
0
432
9,107
3,493
0
3,299
5,808
0
17,627
W
Izanami
Incizzor
Izanami
11,067
7,993
0
1,663
4,766
2,220
1,581
3,557
1,209
0
45,376
L
4,467
0
0
0
13,816
12,587
0
4,768
9,048
16,689
0
W
Mulan
Shimmmmy
Mulan
6,059
774
0
1,770
9,818
11,995
248
4,351
5,467
0
20,132
W
Nu Wa
TheAxe73
Nu Wa
10,437
2,447
0
1,450
5,790
2,316
881
2,589
3,201
47,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,432
Gold Earned
20,713
134
Minions Killed
76
0
Camps Cleared
0
564,439
Distance Traveled
480,424
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,976
698
39
4
0
181,846
2
L
Jing Wei
6,635
664
25
3
0
155,021
0
W
Izanami
9,332
933
64
6
0
183,577
0
L
Ares
7,102
710
12
1
0
143,557
0
W
Mulan
8,552
855
15
2
0
199,348
0
W
Nu Wa
9,548
955
55
6
0
181,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role