Player Matchup

Maui
Maui
GiantAmoeba4816
Maui
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,266 Elo+
Party 1
Da Ji
Da Ji
Jay02-13
Da Ji
Level 129
God Stats
7W - 7L
1,490 SR
Queue Stats
227W - 212L
1,466 Elo+
Solo
Izanami
Izanami
Mr__cuddles_12
Izanami
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,290 Elo+
Party 1
Artio
Artio
Negative 02565
Artio
Level 54
God Stats
4W - 2L
1,500 SR
Queue Stats
66W - 68L
1,400 Elo+
Solo
Poseidon
Poseidon
Tothemax680
Poseidon
Level 5
God Stats
0W - 2L
1,293 SR
Queue Stats
0W - 2L
1,266 Elo+
Party 1
Team Averages
Level 60
1,457 SR
1,337 Elo+

VS

Team Averages
Level 90
1,549 SR
1,432 Elo+
Geb
Geb
CheeseMan69
Geb
Level 85
God Stats
4W - 1L
1,636 SR
Queue Stats
27W - 31L
1,470 Elo+
Solo
Hel
Hel
davilukapro15
Hel
Level 83
God Stats
25W - 26L
1,459 SR
Queue Stats
219W - 212L
1,450 Elo+
Solo
Neith
Neith
irishman1n
Neith
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
142W - 135L
1,437 Elo+
Solo
Mercury
Mercury
wrathdinji
Mercury
Level 108
God Stats
5W - 6L
1,648 SR
Queue Stats
153W - 167L
1,393 Elo+
Solo
Camazotz
Camazotz
zombii9090
Camazotz
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 20L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
7,692
427
3,559
13,167
10,815
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Jay02-13
Da Ji
15
4 / 3 / 1
9,491
527
14,457
16,925
9,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

12
0 / 4 / 0
7,443
414
6,463
9,871
3,644
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 4 / 2
8,821
490
6,773
17,034
14,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
Tothemax680
Poseidon
13
1 / 7 / 2
8,352
464
8,069
10,712
4,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 6
8,728
485
7,557
14,816
12,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
7 / 2 / 5
10,675
593
14,353
12,421
4,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
15
4 / 0 / 2
9,471
526
9,973
8,552
3,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
wrathdinji
Mercury
16
3 / 2 / 2
9,667
537
4,958
14,588
5,836
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
zombii9090
Camazotz
15
5 / 3 / 3
9,671
537
9,845
17,826
5,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
6
Kills
21
21
Deaths
7
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
L
0
3
0
0
L
Da Ji
Jay02-13
Da Ji
4
3
1
1.5
L
0
4
0
0
L
1
4
2
0.5
L
Poseidon
Tothemax680
Poseidon
1
7
2
0.29
W
7
2
5
4.75
W
Neith
4
0
2
5
W
Mercury
wrathdinji
Mercury
3
2
2
2
W
Camazotz
zombii9090
Camazotz
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,321
Damage
46,686
67,709
Taken
68,203
42,285
Mitigated
32,284
7,161
Healing
26,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,557
1,886
0
3,864
14,816
12,309
243
4,771
10,000
18,183
0
L
3,559
584
0
411
13,167
10,815
0
5,352
7,789
22,979
0
L
Da Ji
Jay02-13
Da Ji
14,457
3,162
0
1,663
16,925
9,281
0
4,193
12,732
0
82,010
L
6,463
3,502
199
914
9,871
3,644
1,191
4,269
5,593
0
58,863
L
6,773
1,259
70
3,530
17,034
14,478
660
2,011
15,023
39,086
0
L
Poseidon
Tothemax680
Poseidon
8,069
1,486
0
374
10,712
4,067
384
6,048
4,662
58,822
0
W
14,353
954
2,418
7,239
12,421
4,576
628
2,995
9,381
85,099
0
W
Neith
9,973
1,357
0
2,344
8,552
3,634
2,363
1,451
7,065
0
81,641
W
Mercury
wrathdinji
Mercury
4,958
1,712
236
5,004
14,588
5,836
1,652
3,995
9,983
0
75,550
W
Camazotz
zombii9090
Camazotz
9,845
4,056
0
5,684
17,826
5,929
0
4,113
13,373
0
67,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,799
Gold Earned
48,212
405
Minions Killed
475
0
Camps Cleared
0
1,603,449
Distance Traveled
1,865,484
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,728
485
16
1
0
398,468
6
L
Maui
7,692
427
31
2
0
297,888
0
L
Da Ji
9,491
527
106
6
0
358,327
1
L
Izanami
7,443
414
108
6
0
311,705
0
L
Artio
8,821
490
56
3
0
305,183
0
L
Poseidon
8,352
464
104
6
0
330,346
0
W
Hel
10,675
593
133
7
0
345,630
0
W
Neith
9,471
526
124
7
0
336,888
0
W
Mercury
9,667
537
121
7
0
393,760
0
W
Camazotz
9,671
537
81
5
0
390,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role