Player Matchup

Khepri
Khepri
 
Khepri
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
EscorNecrox
Ares
Level 114
God Stats
7W - 7L
1,571 SR
Queue Stats
137W - 137L
1,482 Elo+
Party 1
Cthulhu
Cthulhu
aledani04
Cthulhu
Level 47
God Stats
14W - 11L
1,902 SR
Queue Stats
132W - 174L
1,428 Elo+
Party 1
Ymir
Ymir
lAxscorpionl
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,359 Elo+
Party 1
Jormungandr
Jormungandr
verbo73
Jormungandr
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 76L
1,442 Elo+
Party 1
Team Averages
Level 80
1,595 SR
1,442 Elo+

VS

Team Averages
Level 79
1,502 SR
1,593 Elo+
Shiva
Shiva
Arianaxsd
Shiva
Level 26
God Stats
2W - 4L
1,332 SR
Queue Stats
101W - 109L
1,420 Elo+
Party 2
Athena
Athena
BaconFlavorD
Athena
Level 166
God Stats
2W - 0L
1,500 SR
Queue Stats
174W - 69L
1,798 Elo+
Party 3
Cernunnos
Cernunnos
iwillstabu
Cernunnos
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 21L
1,857 Elo+
Party 3
Da Ji
Da Ji
joelsierra234-jo
Da Ji
Level 109
God Stats
14W - 8L
1,680 SR
Queue Stats
424W - 413L
1,448 Elo+
Party 2
Olorun
Olorun
xNeviaZ1
Olorun
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 143L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
1 / 4 / 1
6,486
405
6,756
13,120
7,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
0 / 4 / 1
6,004
375
3,800
15,514
14,398
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
aledani04
Cthulhu
9
0 / 7 / 0
5,984
374
4,274
23,174
17,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 7 / 0
6,536
409
3,083
15,150
11,832
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
verbo73
Jormungandr
10
1 / 8 / 0
6,844
428
6,033
20,777
17,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Arianaxsd
Shiva
13
4 / 0 / 3
8,644
540
7,091
9,719
5,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
13
3 / 0 / 14
9,248
578
10,155
11,522
14,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
iwillstabu
Cernunnos
18
15 / 0 / 3
11,747
734
34,049
15,711
7,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

14
6 / 1 / 5
8,645
540
9,092
11,155
5,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
xNeviaZ1
Olorun
14
2 / 1 / 8
8,737
546
10,847
11,268
4,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
63
2
Kills
30
30
Deaths
2
2
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
4
1
0.38
W
Shiva
Arianaxsd
Shiva
4
0
3
5.5
W
Athena
3
0
14
10
L
0
4
1
0.13
L
Cthulhu
aledani04
Cthulhu
0
7
0
0
W
Cernunnos
iwillstabu
Cernunnos
15
0
3
16.5
W
6
1
5
8.5
L
0
7
0
0
L
Jormungandr
verbo73
Jormungandr
1
8
0
0.13
W
Olorun
xNeviaZ1
Olorun
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,946
Damage
71,234
87,735
Taken
59,375
69,155
Mitigated
37,581
5,971
Healing
26,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
6,756
264
0
0
13,120
7,561
0
6,027
6,981
33,703
0
W
Shiva
Arianaxsd
Shiva
7,091
1,684
0
4,467
9,719
5,715
282
2,750
6,969
0
50,651
W
Athena
10,155
2,892
0
2,016
11,522
14,048
160
6,865
4,657
36,354
0
L
3,800
321
0
438
15,514
14,398
0
4,816
10,516
13,129
0
L
Cthulhu
aledani04
Cthulhu
4,274
1,253
273
1,265
23,174
17,982
0
1,701
21,450
27,082
160
W
Cernunnos
iwillstabu
Cernunnos
34,049
21,220
0
12,339
15,711
7,754
1,628
6,244
9,467
0
131,691
W
9,092
3,283
0
1,700
11,155
5,135
0
3,008
8,147
0
65,299
L
3,083
1,403
70
1,013
15,150
11,832
0
1,398
13,028
32,794
0
L
Jormungandr
verbo73
Jormungandr
6,033
1,756
0
2,912
20,777
17,382
0
6,593
13,898
33,170
0
W
Olorun
xNeviaZ1
Olorun
10,847
6,404
566
5,767
11,268
4,929
4,015
4,919
6,349
71,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,854
Gold Earned
47,021
201
Minions Killed
494
0
Camps Cleared
0
1,328,656
Distance Traveled
1,477,226
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,486
405
55
3
0
334,275
0
W
Shiva
8,644
540
63
4
0
297,707
5
W
Athena
9,248
578
38
2
0
290,666
0
L
Ares
6,004
375
13
1
0
214,679
0
L
Cthulhu
5,984
374
37
2
0
284,753
0
W
Cernunnos
11,747
734
184
12
0
291,795
0
W
Da Ji
8,645
540
93
6
0
343,532
0
L
Ymir
6,536
409
46
3
0
251,814
0
L
Jormungandr
6,844
428
50
3
0
243,135
0
W
Olorun
8,737
546
116
7
0
253,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role