Player Matchup

Rama
Rama
DoctorDDog69420
Rama
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 33L
1,479 Elo+
Party 1
Serqet
Serqet
HouseOfCronin
Serqet
Level 106
God Stats
0W - 1L
1,558 SR
Queue Stats
23W - 10L
1,739 Elo+
Party 2
Hercules
Hercules
Kolby2023
Hercules
Level 19
God Stats
0W - 2L
1,634 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 2
Janus
Janus
SongOfDeath1
Janus
Level 153
God Stats
0W - 2L
1,398 SR
Queue Stats
52W - 39L
1,611 Elo+
Party 2
Ymir
Ymir
VivaLaAnubis
Ymir
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 124L
1,708 Elo+
Party 1
Team Averages
Level 68
1,518 SR
1,607 Elo+

VS

Team Averages
Level 104
1,519 SR
1,549 Elo+
Ymir
Ymir
 
Ymir
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Skadi
Skadi
DrKevorkian
Skadi
Level 165
God Stats
4W - 0L
1,883 SR
Queue Stats
572W - 570L
1,567 Elo+
Party 4
Sun Wukong
Sun Wukong
GrumpyGopher
Sun Wukong
Level 159
God Stats
11W - 11L
1,597 SR
Queue Stats
361W - 397L
1,488 Elo+
Party 4
Agni
Agni
Hyzas
Agni
Level 47
God Stats
1W - 1L
1,309 SR
Queue Stats
119W - 95L
1,552 Elo+
Party 3
Pele
Pele
Shlaat
Pele
Level 126
God Stats
2W - 1L
1,307 SR
Queue Stats
212W - 148L
1,636 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,453
496
4,419
7,491
2,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 3 / 2
5,384
489
2,694
9,104
2,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Kolby2023
Hercules
9
0 / 3 / 2
5,522
502
3,553
8,797
5,842
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
3 / 2 / 1
6,862
624
8,530
7,116
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 5 / 1
5,423
493
4,460
10,435
7,357
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 1 / 5
5,811
528
2,097
11,209
8,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 0 / 4
6,463
588
8,252
7,344
2,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
GrumpyGopher
Sun Wukong
12
3 / 1 / 0
7,237
658
5,945
8,742
5,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Agni
Hyzas
Agni
12
1 / 1 / 3
7,209
655
3,814
5,066
1,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
Shlaat
Pele
12
8 / 2 / 1
7,531
685
7,811
9,898
3,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
15
15
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
1
5
2.5
L
0
2
0
0
W
3
0
4
5
W
Sun Wukong
GrumpyGopher
Sun Wukong
3
1
0
3
L
0
3
2
0.33
W
Agni
Hyzas
Agni
1
1
3
2.5
L
Hercules
Kolby2023
Hercules
0
3
2
0.33
W
Pele
Shlaat
Pele
8
2
1
4.25
L
3
2
1
1.75
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,656
Damage
27,919
42,943
Taken
42,259
20,871
Mitigated
20,984
9,185
Healing
8,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,097
351
0
1,724
11,209
8,062
0
4,597
6,612
14,907
0
L
4,419
3,757
0
1,691
7,491
2,546
0
693
6,798
0
43,030
W
8,252
4,147
0
500
7,344
2,471
68
3,123
4,053
0
50,412
W
Sun Wukong
GrumpyGopher
Sun Wukong
5,945
1,192
0
4,009
8,742
5,282
6
0
8,742
0
47,832
L
2,694
527
0
1,397
9,104
2,909
0
1,484
7,494
0
29,241
W
Agni
Hyzas
Agni
3,814
480
0
600
5,066
1,701
241
2,695
2,371
44,183
0
L
Hercules
Kolby2023
Hercules
3,553
1,719
0
1,852
8,797
5,842
0
0
8,797
0
31,265
W
Pele
Shlaat
Pele
7,811
2,319
0
1,712
9,898
3,468
0
2,575
7,035
0
50,691
L
8,530
1,302
0
3,001
7,116
2,217
0
2,000
4,912
53,738
0
L
4,460
2,051
0
1,244
10,435
7,357
0
1,404
9,031
15,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,644
Gold Earned
34,251
298
Minions Killed
363
0
Camps Cleared
0
1,189,081
Distance Traveled
1,214,143
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,811
528
19
2
0
218,189
2
L
Rama
5,453
496
81
7
0
202,747
0
W
Skadi
6,463
588
85
8
0
214,153
1
W
Sun Wukong
7,237
658
85
8
0
242,488
0
L
Serqet
5,384
489
49
4
0
289,468
2
W
Agni
7,209
655
95
9
0
258,354
0
L
Hercules
5,522
502
56
5
0
249,051
0
W
Pele
7,531
685
79
7
0
280,959
0
L
Janus
6,862
624
96
9
0
263,400
1
L
Ymir
5,423
493
16
1
0
184,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role