Player Matchup

Anubis
Anubis
Aceospades24
Anubis
Level 158
God Stats
26W - 23L
1,635 SR
Queue Stats
338W - 346L
1,543 Elo+
Party 1
Martichoras
Martichoras
Ehvolution
Martichoras
Level 148
God Stats
34W - 35L
1,420 SR
Queue Stats
81W - 93L
1,359 Elo+
Party 1
Geb
Geb
EnslavedStonks
Geb
Level 128
God Stats
0W - 1L
1,890 SR
Queue Stats
74W - 86L
1,526 Elo+
Party 1
Mulan
Mulan
Jesikiewicz
Mulan
Level 109
God Stats
4W - 12L
1,520 SR
Queue Stats
245W - 249L
1,518 Elo+
Party 1
Nemesis
Nemesis
Mordekaîser
Nemesis
Level 98
God Stats
8W - 16L
1,524 SR
Queue Stats
49W - 74L
1,447 Elo+
Party 1
Team Averages
Level 128
1,598 SR
1,479 Elo+

VS

Team Averages
Level 120
1,618 SR
1,582 Elo+
Jormungandr
Jormungandr
Arklay07
Jormungandr
Level 87
God Stats
77W - 54L
1,613 SR
Queue Stats
423W - 347L
1,524 Elo+
Solo
Hachiman
Hachiman
KirkJustice
Hachiman
Level 84
God Stats
10W - 9L
1,351 SR
Queue Stats
390W - 322L
1,582 Elo+
Solo
Mercury
Mercury
NotChucknado
Mercury
Level 105
God Stats
22W - 11L
1,721 SR
Queue Stats
142W - 97L
1,646 Elo+
Party 2
Baron Samedi
Baron Samedi
Parkerperns
Baron Samedi
Level 125
God Stats
4W - 1L
1,690 SR
Queue Stats
106W - 95L
1,538 Elo+
Solo
Sylvanus
Sylvanus
QTwelve
Sylvanus
Level 199
God Stats
9W - 5L
1,715 SR
Queue Stats
217W - 170L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
6 / 9 / 4
10,577
588
14,884
15,302
8,503
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
Ehvolution
Martichoras
15
0 / 5 / 3
9,356
520
9,385
12,469
6,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 4 / 6
8,836
491
7,710
19,081
22,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

16
3 / 5 / 3
10,114
562
13,984
21,745
21,391
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Mordekaîser
Nemesis
16
3 / 4 / 3
10,197
567
6,401
16,777
7,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Arklay07
Jormungandr
17
3 / 1 / 8
11,371
632
12,227
20,186
24,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
KirkJustice
Hachiman
19
11 / 1 / 7
12,280
682
20,188
15,058
7,002
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
NotChucknado
Mercury
17
8 / 2 / 14
11,454
636
15,631
17,339
6,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Parkerperns
Baron Samedi
15
4 / 7 / 11
9,974
554
7,682
13,581
4,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
QTwelve
Sylvanus
14
1 / 1 / 16
9,643
536
5,904
20,582
22,606
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
83
12
Kills
27
27
Deaths
12
19
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Anubis
6
9
4
0.89
W
Jormungandr
Arklay07
Jormungandr
3
1
8
7
L
Martichoras
Ehvolution
Martichoras
0
5
3
0.3
L
0
4
6
0.75
L
3
5
3
0.9
W
Hachiman
KirkJustice
Hachiman
11
1
7
14.5
L
Nemesis
Mordekaîser
Nemesis
3
4
3
1.13
W
Mercury
NotChucknado
Mercury
8
2
14
7.5
W
Baron Samedi
Parkerperns
Baron Samedi
4
7
11
1.36
W
Sylvanus
QTwelve
Sylvanus
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,364
Damage
61,632
85,374
Taken
86,746
66,863
Mitigated
66,043
16,185
Healing
32,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
14,884
696
0
1,975
15,302
8,503
132
4,185
10,857
79,123
0
W
Jormungandr
Arklay07
Jormungandr
12,227
5,621
16
4,458
20,186
24,827
1,112
3,573
16,613
89,403
1,261
L
Martichoras
Ehvolution
Martichoras
9,385
2,650
0
2,590
12,469
6,898
0
2,514
9,857
0
85,860
L
7,710
1,052
0
1,291
19,081
22,751
65
5,513
13,450
21,125
0
L
13,984
3,376
0
8,849
21,745
21,391
104
9,614
12,092
0
75,227
W
Hachiman
KirkJustice
Hachiman
20,188
13,761
0
7,923
15,058
7,002
164
3,603
11,455
0
112,644
L
Nemesis
Mordekaîser
Nemesis
6,401
3,053
0
1,480
16,777
7,320
0
2,552
14,173
0
72,265
W
Mercury
NotChucknado
Mercury
15,631
9,294
0
3,289
17,339
6,644
3,172
6,679
10,660
0
102,142
W
Baron Samedi
Parkerperns
Baron Samedi
7,682
742
1,052
1,836
13,581
4,964
534
7,084
6,497
46,799
0
W
Sylvanus
QTwelve
Sylvanus
5,904
2,072
5,782
8,095
20,582
22,606
459
3,804
16,778
26,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,080
Gold Earned
54,722
535
Minions Killed
544
0
Camps Cleared
0
1,698,282
Distance Traveled
1,819,058
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,577
588
126
7
0
319,451
3
W
Jormungandr
11,371
632
129
7
0
349,540
0
L
Martichoras
9,356
520
136
8
0
308,203
0
L
Geb
8,836
491
19
1
0
343,389
5
L
Mulan
10,114
562
136
8
0
331,670
0
W
Hachiman
12,280
682
159
9
0
357,376
2
L
Nemesis
10,197
567
118
7
0
395,569
0
W
Mercury
11,454
636
130
7
0
450,991
2
W
Baron Samedi
9,974
554
82
5
0
318,875
0
W
Sylvanus
9,643
536
44
2
0
342,276
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role