Player Matchup

Geb
Geb
CLIPZzz
Geb
Level 192
God Stats
3W - 2L
1,523 SR
Queue Stats
75W - 76L
1,416 Elo+
Solo
Bakasura
Bakasura
Dexthedestroyer
Bakasura
Level 126
God Stats
3W - 0L
1,548 SR
Queue Stats
116W - 100L
1,431 Elo+
Party 1
Heimdallr
Heimdallr
MrBalzakenWiener
Heimdallr
Level 107
God Stats
8W - 4L
1,616 SR
Queue Stats
199W - 202L
1,442 Elo+
Solo
Achilles
Achilles
Protowolf
Achilles
Level 62
God Stats
4W - 1L
1,275 SR
Queue Stats
66W - 49L
1,423 Elo+
Party 1
Ra
Ra
drewdrew1015
Ra
Level 43
God Stats
2W - 5L
1,414 SR
Queue Stats
41W - 42L
1,354 Elo+
Party 1
Team Averages
Level 106
1,475 SR
1,413 Elo+

VS

Team Averages
Level 100
1,471 SR
1,455 Elo+
Horus
Horus
IJB122
Horus
Level 105
God Stats
0W - 5L
1,245 SR
Queue Stats
51W - 50L
1,529 Elo+
Solo
Baron Samedi
Baron Samedi
blaster811
Baron Samedi
Level 108
God Stats
8W - 8L
1,748 SR
Queue Stats
147W - 132L
1,513 Elo+
Solo
Pele
Pele
canguro-hosco082
Pele
Level 83
God Stats
30W - 32L
1,487 SR
Queue Stats
721W - 704L
1,430 Elo+
Solo
Hou Yi
Hou Yi
oRevelation
Hou Yi
Level 30
God Stats
4W - 4L
1,500 SR
Queue Stats
49W - 45L
1,401 Elo+
Party 2
Amaterasu
Amaterasu
rompeortos777
Amaterasu
Level 176
God Stats
0W - 2L
1,374 SR
Queue Stats
22W - 31L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
4
0 / 0 / 1
3,294
659
867
1,998
1,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bakasura
7
2 / 1 / 0
4,071
814
617
4,252
1,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heimdallr
4
0 / 0 / 1
2,912
582
1,809
1,057
483
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Protowolf
Achilles
6
1 / 0 / 0
3,807
761
2,015
2,239
1,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

5
0 / 1 / 0
3,304
661
346
1,910
504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
IJB122
Horus
5
0 / 1 / 0
3,290
658
833
4,335
2,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
blaster811
Baron Samedi
7
0 / 1 / 0
3,417
683
1,072
2,409
898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

1
0 / 0 / 0
2,445
489
0
0
0
Hou Yi
5
0 / 0 / 0
2,968
594
791
1,549
416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
rompeortos777
Amaterasu
6
0 / 1 / 0
3,515
703
438
3,589
1,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
3
Kills
0
2
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Geb
0
0
1
0.5
W
Bakasura
2
1
0
2
L
Horus
IJB122
Horus
0
1
0
0
W
Heimdallr
0
0
1
0.5
W
Achilles
Protowolf
Achilles
1
0
0
1
L
Baron Samedi
blaster811
Baron Samedi
0
1
0
0
L
0
0
0
0
W
0
1
0
0
L
Hou Yi
0
0
0
0
L
Amaterasu
rompeortos777
Amaterasu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,654
Damage
3,134
11,456
Taken
11,882
5,020
Mitigated
5,137
4,291
Healing
5,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
867
234
0
992
1,998
1,060
0
0
1,998
8,297
0
W
Bakasura
617
429
0
1,114
4,252
1,383
0
193
4,059
0
17,099
L
Horus
IJB122
Horus
833
391
176
2,374
4,335
2,564
0
601
3,709
0
8,774
W
Heimdallr
1,809
897
0
583
1,057
483
0
0
1,057
0
10,338
W
Achilles
Protowolf
Achilles
2,015
768
0
1,067
2,239
1,590
0
0
2,239
0
9,786
L
Baron Samedi
blaster811
Baron Samedi
1,072
82
0
826
2,409
898
0
346
2,041
18,170
0
L
0
0
0
0
0
0
0
0
0
0
0
W
346
78
0
535
1,910
504
0
879
1,031
15,723
0
L
Hou Yi
791
496
0
234
1,549
416
0
266
1,233
0
9,898
L
Amaterasu
rompeortos777
Amaterasu
438
182
0
1,615
3,589
1,259
0
0
3,352
0
16,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,388
Gold Earned
15,635
111
Minions Killed
94
0
Camps Cleared
0
438,865
Distance Traveled
391,267
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
3,294
659
7
1
0
84,571
0
W
Bakasura
4,071
814
44
9
0
101,620
0
L
Horus
3,290
658
12
2
0
106,483
0
W
Heimdallr
2,912
582
12
2
0
72,744
0
W
Achilles
3,807
761
23
5
0
79,810
0
L
Baron Samedi
3,417
683
32
6
0
94,579
0
L
Pele
2,445
489
0
0
0
0
0
W
Ra
3,304
661
25
5
0
100,120
0
L
Hou Yi
2,968
594
18
4
0
91,025
0
L
Amaterasu
3,515
703
32
6
0
99,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role