Player Matchup

Pele
Pele
Borasco
Pele
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,356 Elo+
Party 3
Anhur
Anhur
Noobslikemerock
Anhur
Level 22
God Stats
2W - 3L
1,719 SR
Queue Stats
127W - 131L
1,499 Elo+
Party 3
Janus
Janus
XxS1L3NTxX
Janus
Level 85
God Stats
3W - 2L
1,313 SR
Queue Stats
151W - 142L
1,462 Elo+
Party 3
Persephone
Persephone
hadeedh
Persephone
Level 99
God Stats
14W - 9L
1,723 SR
Queue Stats
319W - 276L
1,539 Elo+
Party 3
Ganesha
Ganesha
xXGankinzXx
Ganesha
Level 44
God Stats
0W - 2L
1,294 SR
Queue Stats
68W - 62L
1,406 Elo+
Party 3
Team Averages
Level 71
1,510 SR
1,452 Elo+

VS

Team Averages
Level 17
1,548 SR
1,563 Elo+
Sol
Sol
CoomJacka
Sol
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 40L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
DirtyBallSniffer
Jing Wei
Level 19
God Stats
3W - 1L
1,741 SR
Queue Stats
114W - 26L
1,658 Elo+
Party 2
Ganesha
Ganesha
Raidres1503
Ganesha
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
SonOfGuido
Sun Wukong
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 11L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ZapGayBrains
Kumbhakarna
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 9L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Borasco
Pele
14
7 / 7 / 4
8,419
935
6,589
15,230
7,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 6 / 9
6,915
768
6,170
13,627
6,566
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
14
3 / 5 / 7
8,017
891
10,487
8,222
3,622
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
hadeedh
Persephone
13
4 / 2 / 10
7,618
846
11,951
10,602
4,530
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ganesha
xXGankinzXx
Ganesha
12
0 / 4 / 13
6,923
769
3,825
9,486
9,980
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 9
9,870
1,097
16,658
8,005
3,442
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
10 / 4 / 8
9,599
1,067
14,462
9,273
4,332
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
Raidres1503
Ganesha
11
0 / 7 / 8
7,646
850
3,511
16,122
15,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
SonOfGuido
Sun Wukong
14
3 / 2 / 18
8,711
968
13,341
10,543
11,805
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kumbhakarna
ZapGayBrains
Kumbhakarna
13
3 / 3 / 16
8,662
962
5,922
12,571
11,369
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
84
15
Kills
25
24
Deaths
17
43
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Pele
Borasco
Pele
7
7
4
1.29
W
9
1
9
13.5
W
10
4
8
3.5
L
1
6
9
0.92
W
Ganesha
Raidres1503
Ganesha
0
7
8
0.57
W
Sun Wukong
SonOfGuido
Sun Wukong
3
2
18
6
L
Janus
3
5
7
1.3
W
Kumbhakarna
ZapGayBrains
Kumbhakarna
3
3
16
3.67
L
Persephone
hadeedh
Persephone
4
2
10
4.5
L
Ganesha
xXGankinzXx
Ganesha
0
4
13
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,022
Damage
53,894
57,167
Taken
56,514
32,312
Mitigated
46,370
13,902
Healing
13,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Borasco
Pele
6,589
753
0
3,371
15,230
7,614
0
7,279
7,951
0
12,844
W
16,658
3,507
675
4,549
8,005
3,442
2,966
3,630
4,375
35,290
0
W
14,462
11,742
175
2,348
9,273
4,332
3,712
5,603
3,670
0
22,911
L
6,170
3,720
328
2,566
13,627
6,566
0
6,635
6,630
0
9,862
W
Ganesha
Raidres1503
Ganesha
3,511
413
0
682
16,122
15,422
543
9,263
6,859
10,481
0
W
Sun Wukong
SonOfGuido
Sun Wukong
13,341
1,219
57
2,894
10,543
11,805
35
4,192
6,351
0
24,958
L
Janus
10,487
2,494
1,419
963
8,222
3,622
0
3,179
4,814
22,782
0
W
Kumbhakarna
ZapGayBrains
Kumbhakarna
5,922
518
547
1,086
12,571
11,369
338
3,575
8,996
8,796
0
L
Persephone
hadeedh
Persephone
11,951
1,270
837
2,970
10,602
4,530
0
3,087
7,068
19,799
0
L
Ganesha
xXGankinzXx
Ganesha
3,825
248
860
588
9,486
9,980
0
4,910
4,576
10,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,892
Gold Earned
44,488
71
Minions Killed
91
0
Camps Cleared
0
865,968
Distance Traveled
932,566
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,419
935
20
2
0
161,950
0
W
Sol
9,870
1,097
40
4
0
201,543
0
W
Jing Wei
9,599
1,067
28
3
0
187,426
0
L
Anhur
6,915
768
11
1
0
165,230
0
W
Ganesha
7,646
850
3
0
0
168,475
0
W
Sun Wukong
8,711
968
13
1
0
193,664
0
L
Janus
8,017
891
25
3
0
168,023
0
W
Kumbhakarna
8,662
962
7
1
0
181,458
0
L
Persephone
7,618
846
15
2
0
194,821
0
L
Ganesha
6,923
769
0
0
0
175,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role