Player Matchup

Cerberus
Cerberus
NoApologZ
Cerberus
Level 107
God Stats
7W - 9L
1,612 SR
Queue Stats
176W - 163L
1,490 Elo+
Party 3
Serqet
Serqet
Shiroyasha3399
Serqet
Level 154
God Stats
1W - 3L
1,202 SR
Queue Stats
142W - 137L
1,486 Elo+
Party 3
Nemesis
Nemesis
Tokyo_Vert
Nemesis
Level 142
God Stats
4W - 1L
1,757 SR
Queue Stats
113W - 105L
1,492 Elo+
Party 3
Vulcan
Vulcan
k1ltux
Vulcan
Level 148
God Stats
1W - 0L
1,737 SR
Queue Stats
26W - 20L
1,526 Elo+
Party 1
Artemis
Artemis
rain03
Artemis
Level 19
God Stats
3W - 0L
1,729 SR
Queue Stats
4W - 3L
1,462 Elo+
Party 1
Team Averages
Level 114
1,607 SR
1,491 Elo+

VS

Team Averages
Level 74
1,527 SR
1,514 Elo+
Merlin
Merlin
 
Merlin
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
DasHxL
Tyr
Level 66
God Stats
17W - 15L
1,347 SR
Queue Stats
182W - 159L
1,551 Elo+
Party 2
Sobek
Sobek
SASSYCAT434
Sobek
Level 68
God Stats
15W - 29L
1,716 SR
Queue Stats
258W - 275L
1,469 Elo+
Solo
Ao Kuang
Ao Kuang
kailz vR
Ao Kuang
Level 35
God Stats
78W - 73L
1,571 SR
Queue Stats
80W - 77L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
NoApologZ
Cerberus
12
1 / 0 / 3
6,103
763
3,793
5,309
4,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 0 / 1
6,451
806
2,538
5,429
3,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
Tokyo_Vert
Nemesis
12
1 / 1 / 1
6,342
793
1,387
4,467
2,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
k1ltux
Vulcan
14
0 / 0 / 1
6,692
837
6,356
3,007
1,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
rain03
Artemis
12
0 / 2 / 4
6,369
796
2,329
4,592
1,833
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
1 / 0 / 0
6,829
854
4,883
2,153
884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
 
Medusa
14
0 / 0 / 1
6,806
851
4,381
4,927
1,641
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tyr
DasHxL
Tyr
12
1 / 1 / 1
6,114
764
3,915
7,701
5,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 2 / 0
5,496
687
923
2,856
1,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
kailz vR
Ao Kuang
11
1 / 1 / 1
6,043
755
3,256
5,905
2,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
4
Kills
3
3
Deaths
4
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
0
0
1
L
Medusa
 
Medusa
0
0
1
0.5
L
Tyr
DasHxL
Tyr
1
1
1
1.5
W
Cerberus
NoApologZ
Cerberus
1
0
3
2.5
L
0
2
0
0
W
2
0
1
2.5
W
Nemesis
Tokyo_Vert
Nemesis
1
1
1
1.5
W
Vulcan
k1ltux
Vulcan
0
0
1
0.5
L
Ao Kuang
kailz vR
Ao Kuang
1
1
1
1.5
W
Artemis
rain03
Artemis
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,403
Damage
17,358
22,804
Taken
23,542
12,901
Mitigated
12,955
3,771
Healing
6,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,883
0
0
585
2,153
884
124
676
1,477
30,048
0
L
Medusa
 
Medusa
4,381
2,320
0
2,006
4,927
1,641
0
2,469
2,240
0
34,647
L
Tyr
DasHxL
Tyr
3,915
125
0
2,072
7,701
5,827
0
4,406
3,069
0
9,967
W
Cerberus
NoApologZ
Cerberus
3,793
108
0
1,337
5,309
4,200
0
1,542
3,767
11,276
0
L
923
0
0
372
2,856
1,833
0
388
2,360
2,568
0
W
2,538
677
0
490
5,429
3,128
0
1,934
3,495
0
7,092
W
Nemesis
Tokyo_Vert
Nemesis
1,387
246
0
364
4,467
2,370
0
895
3,572
0
20,004
W
Vulcan
k1ltux
Vulcan
6,356
2,138
0
800
3,007
1,370
0
1,627
1,380
34,744
0
L
Ao Kuang
kailz vR
Ao Kuang
3,256
475
0
1,473
5,905
2,770
0
1,661
4,046
9,437
910
W
Artemis
rain03
Artemis
2,329
712
0
780
4,592
1,833
0
2,985
1,607
0
16,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,957
Gold Earned
31,288
194
Minions Killed
192
0
Camps Cleared
0
984,440
Distance Traveled
881,633
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,829
854
72
9
0
195,589
0
L
Medusa
6,806
851
84
11
0
208,128
0
L
Tyr
6,114
764
14
2
0
218,573
0
W
Cerberus
6,103
763
23
3
0
198,721
0
L
Sobek
5,496
687
5
1
0
54,821
0
W
Serqet
6,451
806
18
2
0
216,216
0
W
Nemesis
6,342
793
35
4
0
192,494
0
W
Vulcan
6,692
837
75
9
0
218,577
0
L
Ao Kuang
6,043
755
17
2
0
204,522
0
W
Artemis
6,369
796
43
5
0
158,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role