Player Matchup

Hachiman
Hachiman
Thighclopse
Hachiman
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 9L
1,424 Elo+
Party 2
Ix Chel
Ix Chel
brentvargas
Ix Chel
Level 106
God Stats
10W - 9L
1,434 SR
Queue Stats
101W - 80L
1,394 Elo+
Party 2
Atlas
Atlas
zeroblindstar
Atlas
Level 45
God Stats
5W - 7L
1,555 SR
Queue Stats
39W - 35L
1,466 Elo+
Party 2
Team Averages
Level 56
1,496 SR
1,428 Elo+

VS

Team Averages
Level 50
1,512 SR
1,187 Elo+
Ares
Ares
HertzDonut
Ares
Level 62
God Stats
0W - 2L
1,536 SR
Queue Stats
0W - 3L
1,157 Elo+
Party 1
Chang'e
Chang'e
Lailoken42
Chang'e
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,157 Elo+
Party 1
Serqet
Serqet
Zenofone
Serqet
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 71L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Thighclopse
Hachiman
12
3 / 2 / 8
9,549
735
11,845
10,472
4,274
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
brentvargas
Ix Chel
15
9 / 2 / 6
11,482
883
14,315
8,242
3,515
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 2 / 12
10,682
822
8,293
12,846
13,526
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 4
9,012
693
5,923
15,781
18,865
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chang'e
Lailoken42
Chang'e
12
0 / 7 / 5
9,080
698
7,436
12,433
6,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Serqet
Zenofone
Serqet
13
5 / 6 / 1
10,071
775
10,799
12,419
7,837
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
16
Kills
6
6
Deaths
16
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
L
Chang'e
Lailoken42
Chang'e
0
7
5
0.36
W
Hachiman
Thighclopse
Hachiman
3
2
8
3.5
L
Serqet
Zenofone
Serqet
5
6
1
0.92
W
Ix Chel
brentvargas
Ix Chel
9
2
6
6
W
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,453
Damage
24,158
31,560
Taken
40,633
21,315
Mitigated
32,822
4,446
Healing
7,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,923
254
0
900
15,781
18,865
0
7,608
8,173
16,848
0
L
Chang'e
Lailoken42
Chang'e
7,436
41
1,959
2,129
12,433
6,120
0
6,693
5,740
41,330
0
W
Hachiman
Thighclopse
Hachiman
11,845
7,869
0
1,663
10,472
4,274
142
4,161
6,245
0
35,382
L
Serqet
Zenofone
Serqet
10,799
2,449
0
2,794
12,419
7,837
0
7,332
5,087
0
21,629
W
Ix Chel
brentvargas
Ix Chel
14,315
2,889
255
1,052
8,242
3,515
156
3,845
4,205
57,749
0
W
8,293
3,199
0
1,476
12,846
13,526
0
5,749
6,254
22,737
1,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,713
Gold Earned
28,163
139
Minions Killed
99
0
Camps Cleared
0
680,264
Distance Traveled
641,070
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,012
693
20
2
0
220,373
0
L
Chang'e
9,080
698
62
5
0
214,258
0
W
Hachiman
9,549
735
34
3
0
240,138
0
L
Serqet
10,071
775
17
1
0
206,439
0
W
Ix Chel
11,482
883
85
7
0
237,374
0
W
Atlas
10,682
822
20
2
0
202,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role