Player Matchup

Ishtar
Ishtar
HerasRose
Ishtar
Level 124
God Stats
15W - 12L
1,751 SR
Queue Stats
334W - 308L
1,550 Elo+
Solo
Cerberus
Cerberus
Jero1112
Cerberus
Level 16
God Stats
2W - 1L
1,896 SR
Queue Stats
3W - 4L
1,730 Elo+
Party 1
Da Ji
Da Ji
OnlyGuinevere
Da Ji
Level 134
God Stats
1W - 2L
1,321 SR
Queue Stats
189W - 184L
1,501 Elo+
Party 1
Poseidon
Poseidon
TSS-SAMUEL1
Poseidon
Level 108
God Stats
13W - 7L
1,689 SR
Queue Stats
88W - 87L
1,476 Elo+
Party 1
Tyr
Tyr
axeltheflame
Tyr
Level 198
God Stats
5W - 7L
1,352 SR
Queue Stats
331W - 313L
1,490 Elo+
Solo
Team Averages
Level 116
1,602 SR
1,549 Elo+

VS

Team Averages
Level 146
1,514 SR
1,492 Elo+
Cthulhu
Cthulhu
CLBLycan
Cthulhu
Level 159
God Stats
10W - 13L
1,455 SR
Queue Stats
176W - 172L
1,472 Elo+
Party 2
Susano
Susano
CLBpoet3
Susano
Level 143
God Stats
4W - 7L
1,352 SR
Queue Stats
151W - 144L
1,505 Elo+
Party 2
Skadi
Skadi
Dab-Dab-Ima-Crab
Skadi
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 162L
1,500 Elo+
Party 2
Chaac
Chaac
elrocky4567
Chaac
Level 146
God Stats
10W - 15L
1,569 SR
Queue Stats
49W - 65L
1,437 Elo+
Party 2
Ra
Ra
whyusomad5983
Ra
Level 126
God Stats
19W - 10L
1,696 SR
Queue Stats
344W - 331L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
HerasRose
Ishtar
13
2 / 2 / 3
7,398
528
12,229
10,681
5,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Jero1112
Cerberus
11
1 / 2 / 3
7,130
509
3,699
9,581
6,699
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 2 / 0
7,071
505
2,360
10,879
4,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
TSS-SAMUEL1
Poseidon
14
1 / 4 / 1
8,416
601
5,750
8,513
3,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 1
7,280
520
3,643
4,714
5,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CLBLycan
Cthulhu
11
1 / 0 / 5
6,911
494
5,330
10,818
11,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Susano
CLBpoet3
Susano
12
2 / 2 / 3
7,170
512
4,885
10,135
3,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 4 / 2
6,628
473
7,413
11,444
3,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 1 / 2
7,599
543
3,592
8,865
4,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 0 / 1
9,569
684
6,468
4,906
1,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
22
7
Kills
9
10
Deaths
7
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CLBLycan
Cthulhu
1
0
5
3.5
W
Susano
CLBpoet3
Susano
2
2
3
1.75
W
2
4
2
0.75
L
Ishtar
HerasRose
Ishtar
2
2
3
1.75
L
Cerberus
Jero1112
Cerberus
1
2
3
1.25
L
2
2
0
1
L
Poseidon
TSS-SAMUEL1
Poseidon
1
4
1
0.38
L
1
0
1
1.5
W
0
1
2
1
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,681
Damage
27,688
44,368
Taken
46,168
25,495
Mitigated
25,151
10,094
Healing
12,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CLBLycan
Cthulhu
5,330
1,027
0
2,542
10,818
11,140
8
1,569
9,249
25,742
0
W
Susano
CLBpoet3
Susano
4,885
1,048
0
1,236
10,135
3,828
11
3,212
6,923
0
45,096
W
7,413
2,712
0
1,708
11,444
3,839
0
2,224
9,220
0
41,859
L
Ishtar
HerasRose
Ishtar
12,229
7,374
0
3,288
10,681
5,154
0
2,468
8,213
0
69,754
L
Cerberus
Jero1112
Cerberus
3,699
319
1,506
2,888
9,581
6,699
159
3,234
6,231
24,340
0
L
2,360
288
0
580
10,879
4,704
0
2,917
7,891
0
54,013
L
Poseidon
TSS-SAMUEL1
Poseidon
5,750
751
0
540
8,513
3,388
0
2,992
5,521
79,269
0
L
3,643
664
0
1,292
4,714
5,550
0
0
4,714
0
46,133
W
3,592
656
0
3,366
8,865
4,495
1,029
92
8,773
0
57,135
W
6,468
310
631
2,564
4,906
1,849
0
2,352
2,554
91,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,295
Gold Earned
37,877
487
Minions Killed
440
0
Camps Cleared
0
1,374,641
Distance Traveled
1,419,428
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,911
494
29
2
0
280,658
0
W
Susano
7,170
512
65
5
0
326,389
4
W
Skadi
6,628
473
74
5
0
236,299
3
L
Ishtar
7,398
528
111
8
0
254,754
3
L
Cerberus
7,130
509
44
3
0
278,065
3
L
Da Ji
7,071
505
90
6
0
294,265
2
L
Poseidon
8,416
601
148
11
0
300,459
0
L
Tyr
7,280
520
94
7
0
247,098
0
W
Chaac
7,599
543
99
7
0
273,471
1
W
Ra
9,569
684
173
12
0
302,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role