Player Matchup

Izanami
Izanami
 
Izanami
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Dragon1wing
Ao Kuang
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 64L
1,351 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Reuen Qad
Kumbhakarna
Level 27
God Stats
1W - 2L
1,538 SR
Queue Stats
119W - 127L
1,406 Elo+
Party 1
Arachne
Arachne
SasquatchShaman
Arachne
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 100L
1,463 Elo+
Party 1
Odin
Odin
StickytheSticks
Odin
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 82L
1,408 Elo+
Party 1
Team Averages
Level 62
1,508 SR
1,425 Elo+

VS

Team Averages
Level 91
1,432 SR
1,444 Elo+
Izanami
Izanami
Dashywastaken
Izanami
Level 51
God Stats
7W - 4L
1,120 SR
Queue Stats
156W - 108L
1,447 Elo+
Solo
Ravana
Ravana
Glauden
Ravana
Level 106
God Stats
18W - 19L
1,424 SR
Queue Stats
323W - 319L
1,456 Elo+
Solo
Ymir
Ymir
MYMDarkAngel
Ymir
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 74L
1,527 Elo+
Solo
Kukulkan
Kukulkan
Suhduude
Kukulkan
Level 128
God Stats
2W - 3L
1,618 SR
Queue Stats
38W - 38L
1,435 Elo+
Solo
Vamana
Vamana
Thutmoses99
Vamana
Level 43
God Stats
3W - 3L
1,500 SR
Queue Stats
93W - 109L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 5 / 1
7,593
475
3,984
12,044
5,153
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Dragon1wing
Ao Kuang
12
4 / 7 / 0
8,055
503
5,890
17,068
7,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Reuen Qad
Kumbhakarna
10
0 / 4 / 1
6,992
437
2,330
18,424
18,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 8 / 1
7,461
466
5,315
17,178
7,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 2 / 3
8,394
525
7,978
15,978
17,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
14 / 0 / 2
11,173
698
19,798
8,721
3,896
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
Glauden
Ravana
15
5 / 2 / 2
9,410
588
7,923
7,558
3,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

13
2 / 1 / 10
8,780
549
6,736
12,706
11,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Suhduude
Kukulkan
16
4 / 1 / 9
9,900
619
17,023
4,973
2,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
14
1 / 4 / 3
8,467
529
6,085
11,553
10,002
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
6
Kills
26
26
Deaths
8
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
5
1
0.1
W
Izanami
14
0
2
15
L
Ao Kuang
Dragon1wing
Ao Kuang
4
7
0
0.57
W
Ravana
Glauden
Ravana
5
2
2
3
W
2
1
10
7
L
Kumbhakarna
Reuen Qad
Kumbhakarna
0
4
1
0.13
L
0
8
1
0.06
L
2
2
3
1.75
W
Kukulkan
Suhduude
Kukulkan
4
1
9
8.5
W
Vamana
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,497
Damage
57,565
80,692
Taken
45,511
56,093
Mitigated
30,679
10,662
Healing
11,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,984
2,943
0
2,451
12,044
5,153
477
2,771
9,203
0
62,477
W
Izanami
19,798
15,450
0
3,288
8,721
3,896
2,679
2,688
6,033
0
100,560
L
Ao Kuang
Dragon1wing
Ao Kuang
5,890
2,340
0
1,772
17,068
7,150
0
4,589
12,263
56,994
0
W
Ravana
Glauden
Ravana
7,923
2,103
0
916
7,558
3,294
306
2,224
5,334
0
68,563
W
6,736
2,484
0
3,724
12,706
11,357
0
2,573
10,133
38,609
0
L
Kumbhakarna
Reuen Qad
Kumbhakarna
2,330
462
0
1,467
18,424
18,840
0
5,866
12,414
15,974
0
L
5,315
4,045
0
1,972
17,178
7,021
0
9,221
7,613
0
43,641
L
7,978
1,311
0
3,000
15,978
17,929
0
1,073
14,905
3,327
44,109
W
Kukulkan
Suhduude
Kukulkan
17,023
2,636
0
1,558
4,973
2,130
166
161
4,812
80,499
0
W
Vamana
6,085
3,062
0
2,105
11,553
10,002
118
1,538
10,015
0
60,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,495
Gold Earned
47,730
361
Minions Killed
547
0
Camps Cleared
0
1,502,061
Distance Traveled
1,599,590
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,593
475
117
7
0
278,513
1
W
Izanami
11,173
698
163
10
0
320,219
0
L
Ao Kuang
8,055
503
76
5
0
290,826
5
W
Ravana
9,410
588
105
7
0
348,686
4
W
Ymir
8,780
549
40
3
0
321,659
5
L
Kumbhakarna
6,992
437
19
1
0
335,642
0
L
Arachne
7,461
466
69
4
0
317,664
0
L
Odin
8,394
525
80
5
0
279,416
3
W
Kukulkan
9,900
619
138
9
0
320,406
4
W
Vamana
8,467
529
101
6
0
288,620
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role