Player Matchup

Khepri
Khepri
Aramill95
Khepri
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 14L
1,092 Elo+
Solo
Skadi
Skadi
NX1RE
Skadi
Level 17
God Stats
0W - 2L
1,249 SR
Queue Stats
3W - 7L
1,373 Elo+
Party 2
Ix Chel
Ix Chel
xDxddy Akuma
Ix Chel
Level 37
God Stats
0W - 2L
1,155 SR
Queue Stats
10W - 14L
1,293 Elo+
Party 2
Team Averages
Level 30
1,301 SR
1,253 Elo+

VS

Team Averages
Level 50
1,692 SR
1,391 Elo+
Anhur
Anhur
DeadMansRoses
Anhur
Level 69
God Stats
4W - 1L
1,819 SR
Queue Stats
179W - 134L
1,406 Elo+
Party 1
Pele
Pele
Hilario6114
Pele
Level 55
God Stats
6W - 8L
1,777 SR
Queue Stats
253W - 332L
1,322 Elo+
Solo
Poseidon
Poseidon
Kilamonjara
Poseidon
Level 27
God Stats
2W - 1L
1,480 SR
Queue Stats
13W - 12L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Aramill95
Khepri
14
2 / 4 / 6
11,491
718
2,369
28,040
33,768
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
NX1RE
Skadi
12
0 / 7 / 7
10,402
650
9,310
13,953
6,468
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ix Chel
xDxddy Akuma
Ix Chel
15
7 / 8 / 1
12,803
800
12,126
18,171
8,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 10
12,373
773
8,257
12,840
5,141
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
7 / 2 / 9
13,155
822
17,666
14,706
4,634
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Kilamonjara
Poseidon
16
9 / 5 / 6
14,019
876
30,623
16,714
5,910
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
9
Kills
19
19
Deaths
10
14
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Khepri
Aramill95
Khepri
2
4
6
1.25
W
3
3
10
2.67
W
7
2
9
5.75
W
Poseidon
Kilamonjara
Poseidon
9
5
6
2.4
L
Skadi
NX1RE
Skadi
0
7
7
0.5
L
Ix Chel
xDxddy Akuma
Ix Chel
7
8
1
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,805
Damage
56,546
60,164
Taken
44,260
48,740
Mitigated
15,685
4,461
Healing
5,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Aramill95
Khepri
2,369
540
39
2,119
28,040
33,768
0
14,477
13,563
16,554
0
W
8,257
3,767
0
747
12,840
5,141
231
4,435
8,405
0
28,649
W
17,666
6,178
0
2,339
14,706
4,634
1,190
4,978
6,759
0
49,976
W
Poseidon
Kilamonjara
Poseidon
30,623
6,219
0
2,383
16,714
5,910
709
6,034
10,680
77,110
0
L
Skadi
NX1RE
Skadi
9,310
3,640
0
244
13,953
6,468
0
7,541
6,412
0
24,404
L
Ix Chel
xDxddy Akuma
Ix Chel
12,126
1,867
456
1,603
18,171
8,504
0
9,038
9,133
62,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,696
Gold Earned
39,547
105
Minions Killed
159
0
Camps Cleared
0
764,476
Distance Traveled
870,872
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
11,491
718
8
1
0
283,795
0
W
Anhur
12,373
773
29
2
0
275,019
5
W
Pele
13,155
822
55
3
0
316,839
0
W
Poseidon
14,019
876
75
5
0
279,014
0
L
Skadi
10,402
650
21
1
0
243,729
0
L
Ix Chel
12,803
800
76
5
0
236,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role