Player Matchup

Janus
Janus
El Mafia vg
Janus
Level 112
God Stats
7W - 11L
1,500 SR
Queue Stats
243W - 248L
1,490 Elo+
Party 1
Cu Chulainn
Cu Chulainn
alanwarfer117
Cu Chulainn
Level 159
God Stats
0W - 2L
1,373 SR
Queue Stats
205W - 179L
1,583 Elo+
Party 1
Ishtar
Ishtar
x El Alone x
Ishtar
Level 157
God Stats
88W - 94L
1,611 SR
Queue Stats
170W - 179L
1,507 Elo+
Party 1
Team Averages
Level 143
1,495 SR
1,526 Elo+

VS

Team Averages
Level 79
1,481 SR
1,499 Elo+
Thoth
Thoth
AngelScience
Thoth
Level 146
God Stats
2W - 1L
1,154 SR
Queue Stats
104W - 98L
1,466 Elo+
Solo
Nu Wa
Nu Wa
JoeyLovesTgirls
Nu Wa
Level 37
God Stats
3W - 2L
1,789 SR
Queue Stats
43W - 41L
1,526 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
NotScabbyGoose
Ah Muzen Cab
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 67L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 5
11,876
742
13,581
14,999
4,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
alanwarfer117
Cu Chulainn
14
4 / 8 / 3
11,616
726
10,060
21,089
18,536
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
15
3 / 9 / 3
11,870
742
8,077
18,723
6,137
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 0 / 12
14,638
915
14,818
9,869
3,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
7 / 6 / 12
13,246
828
17,102
14,210
5,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
NotScabbyGoose
Ah Muzen Cab
16
6 / 4 / 14
13,320
833
14,944
13,635
5,992
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
62
10
Kills
24
24
Deaths
10
11
Assists
38
Player
Kills
Deaths
Assists
KDA
W
11
0
12
17
L
3
7
5
0.79
W
7
6
12
2.17
W
Ah Muzen Cab
NotScabbyGoose
Ah Muzen Cab
6
4
14
3.25
L
Cu Chulainn
alanwarfer117
Cu Chulainn
4
8
3
0.69
L
Ishtar
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,718
Damage
46,864
54,811
Taken
37,714
29,131
Mitigated
15,224
4,888
Healing
3,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,818
505
38
1,585
9,869
3,913
1,718
4,155
5,714
54,991
0
L
13,581
1,023
145
1,550
14,999
4,458
0
10,193
4,806
60,718
0
W
17,102
2,918
0
353
14,210
5,319
612
5,749
8,461
58,895
0
W
Ah Muzen Cab
NotScabbyGoose
Ah Muzen Cab
14,944
5,139
0
1,182
13,635
5,992
963
4,085
9,550
0
60,606
L
Cu Chulainn
alanwarfer117
Cu Chulainn
10,060
1,307
0
1,935
21,089
18,536
0
11,502
9,587
0
35,331
L
Ishtar
8,077
5,438
0
1,258
18,723
6,137
0
11,051
7,672
0
52,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,362
Gold Earned
41,204
199
Minions Killed
200
0
Camps Cleared
0
725,749
Distance Traveled
846,878
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
14,638
915
69
4
0
299,238
0
L
Janus
11,876
742
97
6
0
242,534
0
W
Nu Wa
13,246
828
67
4
0
256,928
8
W
Ah Muzen Cab
13,320
833
64
4
0
290,712
0
L
Cu Chulainn
11,616
726
36
2
0
264,405
0
L
Ishtar
11,870
742
66
4
0
218,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role