Player Matchup

Nemesis
Nemesis
LordPluie
Nemesis
Level 128
God Stats
1W - 1L
1,199 SR
Queue Stats
101W - 84L
1,646 Elo+
Party 2
Ra
Ra
Lordtokums666
Ra
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,547 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Sir_Ionicus
Cu Chulainn
Level 129
God Stats
7W - 8L
1,646 SR
Queue Stats
368W - 331L
1,491 Elo+
Party 1
Terra
Terra
TheWolfiePup
Terra
Level 103
God Stats
7W - 4L
1,739 SR
Queue Stats
206W - 248L
1,504 Elo+
Party 1
Skadi
Skadi
juanto0
Skadi
Level 154
God Stats
4W - 1L
1,540 SR
Queue Stats
174W - 164L
1,472 Elo+
Solo
Team Averages
Level 112
1,525 SR
1,532 Elo+

VS

Team Averages
Level 118
1,594 SR
1,498 Elo+
Zeus
Zeus
DeadlySinz27
Zeus
Level 148
God Stats
1W - 1L
1,912 SR
Queue Stats
298W - 295L
1,501 Elo+
Party 3
Hachiman
Hachiman
HugeEgoADC
Hachiman
Level 88
God Stats
14W - 10L
1,620 SR
Queue Stats
63W - 78L
1,478 Elo+
Party 3
Yemoja
Yemoja
MyADCIsTrash
Yemoja
Level 109
God Stats
13W - 17L
1,476 SR
Queue Stats
129W - 134L
1,459 Elo+
Party 3
Bakasura
Bakasura
SkinBoostOrThrow
Bakasura
Level 126
God Stats
3W - 3L
1,482 SR
Queue Stats
32W - 31L
1,532 Elo+
Party 3
Surtr
Surtr
razer912
Surtr
Level 120
God Stats
11W - 17L
1,481 SR
Queue Stats
97W - 93L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LordPluie
Nemesis
15
4 / 2 / 3
8,925
638
7,288
10,303
4,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 5 / 0
7,041
503
3,403
8,849
3,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Sir_Ionicus
Cu Chulainn
15
5 / 2 / 2
9,064
647
9,828
16,438
14,483
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 4 / 5
7,449
532
4,664
14,051
10,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Skadi
juanto0
Skadi
13
3 / 3 / 1
7,905
565
13,088
11,401
4,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 4
8,109
579
11,385
8,339
3,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
HugeEgoADC
Hachiman
12
3 / 3 / 1
7,560
540
11,034
12,849
5,487
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
12
1 / 1 / 7
7,671
548
5,635
9,786
7,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
5 / 2 / 3
8,217
587
7,387
11,097
4,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Surtr
razer912
Surtr
14
3 / 4 / 0
8,183
585
9,624
14,310
9,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
31
13
Kills
16
16
Deaths
13
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
3
4
2
L
Hachiman
HugeEgoADC
Hachiman
3
3
1
1.17
W
Nemesis
LordPluie
Nemesis
4
2
3
2.75
W
0
5
0
0
L
Yemoja
1
1
7
4.5
W
Cu Chulainn
Sir_Ionicus
Cu Chulainn
5
2
2
3
L
5
2
3
3.25
W
1
4
5
0.88
W
Skadi
juanto0
Skadi
3
3
1
1.17
L
Surtr
razer912
Surtr
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,271
Damage
45,065
61,042
Taken
56,381
36,414
Mitigated
29,977
14,378
Healing
16,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,385
1,256
0
1,470
8,339
3,083
0
2,955
5,312
61,255
0
L
Hachiman
HugeEgoADC
Hachiman
11,034
6,984
0
3,943
12,849
5,487
0
820
12,029
0
66,268
W
Nemesis
LordPluie
Nemesis
7,288
3,764
0
972
10,303
4,054
0
1,852
8,357
0
72,777
W
3,403
464
24
862
8,849
3,662
867
6,876
1,973
48,051
0
L
Yemoja
5,635
1,722
3,580
3,239
9,786
7,375
0
2,616
7,170
24,078
0
W
Cu Chulainn
Sir_Ionicus
Cu Chulainn
9,828
1,643
0
7,388
16,438
14,483
0
714
15,663
0
82,632
L
7,387
5,059
0
1,350
11,097
4,452
429
1,539
9,493
0
62,767
W
4,664
279
1,695
2,506
14,051
10,122
0
6,288
7,368
19,086
0
W
Skadi
juanto0
Skadi
13,088
5,949
0
931
11,401
4,093
0
1,719
9,682
0
64,149
L
Surtr
razer912
Surtr
9,624
4,526
0
3,284
14,310
9,580
35
0
14,310
1,533
64,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,384
Gold Earned
39,740
480
Minions Killed
462
0
Camps Cleared
0
1,469,276
Distance Traveled
1,364,768
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,109
579
105
8
0
276,480
3
L
Hachiman
7,560
540
117
8
0
248,700
0
W
Nemesis
8,925
638
107
8
0
342,234
0
W
Ra
7,041
503
95
7
0
268,917
0
L
Yemoja
7,671
548
30
2
0
249,641
1
W
Cu Chulainn
9,064
647
143
10
0
295,190
4
L
Bakasura
8,217
587
99
7
0
372,615
0
W
Terra
7,449
532
38
3
0
303,558
4
W
Skadi
7,905
565
97
7
0
259,377
1
L
Surtr
8,183
585
111
8
0
217,332
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role