Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
GH05T_W01F-7274
Persephone
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 20L
1,277 Elo+
Party 2
Izanami
Izanami
InsomniShark
Izanami
Level 115
God Stats
5W - 3L
1,746 SR
Queue Stats
91W - 83L
1,498 Elo+
Party 2
Awilix
Awilix
NiFe Ganseki
Awilix
Level 157
God Stats
5W - 13L
1,268 SR
Queue Stats
419W - 408L
1,437 Elo+
Solo
Nike
Nike
Shadynastyy9
Nike
Level 118
God Stats
3W - 1L
1,500 SR
Queue Stats
409W - 424L
1,216 Elo+
Solo
Team Averages
Level 113
1,503 SR
1,385 Elo+

VS

Team Averages
Level 136
1,652 SR
1,483 Elo+
Shiva
Shiva
ELCABALLERO2330
Shiva
Level 152
God Stats
41W - 29L
1,554 SR
Queue Stats
153W - 153L
1,434 Elo+
Party 1
Artemis
Artemis
OtosanZayden
Artemis
Level 143
God Stats
2W - 0L
1,710 SR
Queue Stats
212W - 253L
1,392 Elo+
Solo
Vamana
Vamana
TorvicPimenta
Vamana
Level 114
God Stats
3W - 0L
1,760 SR
Queue Stats
110W - 95L
1,562 Elo+
Party 3
Anubis
Anubis
VladOsbert
Anubis
Level 145
God Stats
34W - 7L
1,794 SR
Queue Stats
205W - 163L
1,613 Elo+
Party 3
Arachne
Arachne
assasins2187
Arachne
Level 125
God Stats
18W - 16L
1,441 SR
Queue Stats
173W - 167L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
1 / 3 / 1
7,401
435
7,490
14,124
19,787
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
GH05T_W01F-7274
Persephone
12
0 / 8 / 2
7,825
460
5,997
13,112
3,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
InsomniShark
Izanami
15
2 / 2 / 1
8,950
526
14,370
14,171
6,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
13
1 / 3 / 1
7,906
465
2,557
13,464
5,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 3 / 0
7,940
467
11,559
16,421
13,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 9
8,764
516
7,000
15,026
9,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
OtosanZayden
Artemis
14
2 / 2 / 4
8,317
489
8,838
12,751
5,376
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 1 / 0
8,938
526
8,878
12,321
10,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
VladOsbert
Anubis
18
11 / 0 / 2
11,986
705
18,538
15,424
8,972
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
assasins2187
Arachne
14
3 / 3 / 2
8,513
501
5,939
16,091
6,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
6
Kills
20
19
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
3
1
0.5
W
1
0
9
5.5
L
Persephone
GH05T_W01F-7274
Persephone
0
8
2
0.13
L
Izanami
InsomniShark
Izanami
2
2
1
1.25
L
Awilix
1
3
1
0.5
W
Artemis
OtosanZayden
Artemis
2
2
4
2
L
2
3
0
0.67
W
3
1
0
3
W
Anubis
VladOsbert
Anubis
11
0
2
12
W
Arachne
assasins2187
Arachne
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,973
Damage
49,193
71,292
Taken
71,613
49,325
Mitigated
40,477
8,944
Healing
33,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
7,490
1,049
343
1,442
14,124
19,787
0
3,171
10,930
19,790
0
W
7,000
1,221
3,491
5,507
15,026
9,099
167
2,539
12,487
0
20,393
L
Persephone
GH05T_W01F-7274
Persephone
5,997
413
0
932
13,112
3,784
0
10,155
2,883
48,271
0
L
Izanami
InsomniShark
Izanami
14,370
9,840
0
5,262
14,171
6,680
1,122
1,760
12,411
0
110,722
L
Awilix
2,557
443
0
590
13,464
5,190
54
1,935
11,286
0
57,670
W
Artemis
OtosanZayden
Artemis
8,838
3,716
0
4,509
12,751
5,376
779
2,148
10,603
0
57,869
L
11,559
1,904
0
375
16,421
13,884
0
1,443
13,932
0
50,114
W
8,878
2,758
0
3,340
12,321
10,426
0
0
12,321
0
58,889
W
Anubis
VladOsbert
Anubis
18,538
374
277
11,165
15,424
8,972
1,166
7,590
7,834
113,192
0
W
Arachne
assasins2187
Arachne
5,939
4,450
474
4,869
16,091
6,604
836
1,210
14,881
0
54,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,022
Gold Earned
46,518
441
Minions Killed
447
0
Camps Cleared
0
1,675,184
Distance Traveled
1,663,418
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,401
435
24
1
0
323,246
1
W
Shiva
8,764
516
24
1
0
366,212
0
L
Persephone
7,825
460
79
5
0
332,355
0
L
Izanami
8,950
526
174
10
0
322,523
0
L
Awilix
7,906
465
92
5
0
380,410
0
W
Artemis
8,317
489
83
5
0
321,616
4
L
Nike
7,940
467
72
4
0
316,650
4
W
Vamana
8,938
526
92
5
0
326,824
0
W
Anubis
11,986
705
165
10
0
303,684
2
W
Arachne
8,513
501
83
5
0
345,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role