Player Matchup

Cthulhu
Cthulhu
DrKarlstein
Cthulhu
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
74W - 46L
1,650 Elo+
Party 3
Jing Wei
Jing Wei
Inarashi
Jing Wei
Level 5
God Stats
1W - 1L
1,441 SR
Queue Stats
1W - 1L
1,650 Elo+
Party 3
Bakasura
Bakasura
JehovahsWaitress
Bakasura
Level 124
God Stats
2W - 11L
1,676 SR
Queue Stats
12W - 47L
1,391 Elo+
Party 1
Ra
Ra
Noiadissimo
Ra
Level 44
God Stats
2W - 5L
1,500 SR
Queue Stats
233W - 248L
1,322 Elo+
Solo
Achilles
Achilles
camcamdafam
Achilles
Level 19
God Stats
6W - 7L
1,683 SR
Queue Stats
22W - 25L
1,691 Elo+
Party 1
Team Averages
Level 59
1,560 SR
1,541 Elo+

VS

Team Averages
Level 66
1,579 SR
1,521 Elo+
Hachiman
Hachiman
AndreaMcNulty
Hachiman
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
22W - 16L
1,438 Elo+
Party 2
Artemis
Artemis
IamKaisen
Artemis
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 43L
1,578 Elo+
Party 4
Loki
Loki
IamReaper5155
Loki
Level 27
God Stats
34W - 11L
1,760 SR
Queue Stats
56W - 55L
1,578 Elo+
Party 4
Chang'e
Chang'e
PandaLenin
Chang'e
Level 155
God Stats
7W - 2L
1,518 SR
Queue Stats
579W - 521L
1,507 Elo+
Party 2
Anubis
Anubis
bulletbillmg
Anubis
Level 42
God Stats
35W - 30L
1,615 SR
Queue Stats
209W - 219L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DrKarlstein
Cthulhu
8
1 / 0 / 1
5,689
474
4,316
7,062
5,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jing Wei
Inarashi
Jing Wei
10
0 / 6 / 2
5,706
476
2,645
9,284
2,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 1 / 1
7,445
620
6,321
10,593
4,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 5 / 1
5,860
488
3,472
9,629
3,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
camcamdafam
Achilles
10
1 / 3 / 0
5,700
475
4,228
11,199
6,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AndreaMcNulty
Hachiman
13
3 / 0 / 0
7,495
625
4,561
6,742
2,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
IamKaisen
Artemis
12
2 / 2 / 3
7,118
593
7,527
8,718
3,146
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
6 / 2 / 0
6,392
533
6,962
8,490
2,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
PandaLenin
Chang'e
12
0 / 0 / 5
7,261
605
7,466
6,688
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
13
4 / 3 / 1
8,346
696
9,253
8,560
3,630
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
7
Kills
15
15
Deaths
7
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AndreaMcNulty
Hachiman
3
0
0
3
L
Cthulhu
DrKarlstein
Cthulhu
1
0
1
1.5
W
Artemis
IamKaisen
Artemis
2
2
3
1.75
W
6
2
0
3
L
Jing Wei
Inarashi
Jing Wei
0
6
2
0.17
L
5
1
1
5.5
L
0
5
1
0.1
W
Chang'e
PandaLenin
Chang'e
0
0
5
2.5
W
Anubis
4
3
1
1.5
L
Achilles
camcamdafam
Achilles
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,982
Damage
35,769
47,767
Taken
39,198
22,804
Mitigated
14,176
8,540
Healing
13,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AndreaMcNulty
Hachiman
4,561
2,254
0
500
6,742
2,378
523
998
5,702
0
51,598
L
Cthulhu
DrKarlstein
Cthulhu
4,316
816
61
1,352
7,062
5,557
0
675
6,387
15,649
0
W
Artemis
IamKaisen
Artemis
7,527
4,349
0
3,442
8,718
3,146
595
2,222
6,298
0
48,274
W
6,962
1,965
0
1,697
8,490
2,803
0
2,316
5,852
0
19,885
L
Jing Wei
Inarashi
Jing Wei
2,645
2,216
0
1,514
9,284
2,822
0
894
8,390
0
23,159
L
6,321
4,134
0
1,837
10,593
4,091
0
3,790
6,803
0
45,865
L
3,472
311
444
1,573
9,629
3,524
0
4,662
4,967
43,359
0
W
Chang'e
PandaLenin
Chang'e
7,466
670
120
3,081
6,688
2,219
42
2,188
4,226
61,265
0
W
Anubis
9,253
645
0
4,660
8,560
3,630
0
0
7,509
70,035
0
L
Achilles
camcamdafam
Achilles
4,228
1,326
0
1,759
11,199
6,810
0
6,698
4,501
0
25,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,400
Gold Earned
36,612
268
Minions Killed
400
0
Camps Cleared
0
1,296,400
Distance Traveled
1,203,660
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,495
625
87
7
0
278,205
0
L
Cthulhu
5,689
474
16
1
0
269,047
1
W
Artemis
7,118
593
78
7
0
216,122
0
W
Loki
6,392
533
20
2
0
250,984
0
L
Jing Wei
5,706
476
55
5
0
213,497
0
L
Bakasura
7,445
620
92
8
0
323,158
0
L
Ra
5,860
488
69
6
0
253,874
0
W
Chang'e
7,261
605
103
9
0
254,593
6
W
Anubis
8,346
696
112
9
0
203,756
0
L
Achilles
5,700
475
36
3
0
236,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role