Player Matchup

Mulan
Mulan
DandiestBeast96
Mulan
Level 158
God Stats
6W - 3L
1,500 SR
Queue Stats
96W - 109L
1,557 Elo+
Solo
Fafnir
Fafnir
J_Hoppppp
Fafnir
Level 156
God Stats
4W - 3L
1,703 SR
Queue Stats
101W - 154L
1,420 Elo+
Solo
Charybdis
Charybdis
Ladda_Daddy
Charybdis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,330 Elo+
Party 1
Anubis
Anubis
Lewzifur
Anubis
Level 149
God Stats
0W - 2L
1,306 SR
Queue Stats
17W - 28L
1,402 Elo+
Party 1
Da Ji
Da Ji
itsCloroxlo1
Da Ji
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 32L
1,303 Elo+
Party 1
Team Averages
Level 136
1,502 SR
1,402 Elo+

VS

Team Averages
Level 72
1,564 SR
1,515 Elo+
Artemis
Artemis
 
Artemis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
JohnRedcornSexy
Nemesis
Level 96
God Stats
5W - 1L
1,796 SR
Queue Stats
18W - 16L
1,546 Elo+
Solo
Bacchus
Bacchus
Nowyz
Bacchus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Hercules
Hercules
tenomimi
Hercules
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Zeus
Zeus
wh4twey
Zeus
Level 108
God Stats
18W - 19L
1,523 SR
Queue Stats
297W - 288L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 3
6,945
772
5,529
12,507
11,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
J_Hoppppp
Fafnir
13
2 / 4 / 3
7,654
850
4,559
11,296
14,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
Ladda_Daddy
Charybdis
14
2 / 2 / 0
7,236
804
5,612
8,284
3,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Lewzifur
Anubis
13
1 / 5 / 0
6,752
750
3,826
7,851
4,196
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 4 / 1
5,911
657
746
5,607
2,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
6 / 0 / 7
8,252
917
10,256
3,707
1,682
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
4 / 3 / 11
7,486
832
6,277
7,438
4,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Bacchus
Nowyz
Bacchus
13
3 / 1 / 9
7,244
805
4,185
6,487
7,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
tenomimi
Hercules
15
6 / 1 / 14
8,030
892
11,431
11,045
12,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
wh4twey
Zeus
14
3 / 1 / 12
7,595
844
6,737
3,447
1,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
75
6
Kills
22
22
Deaths
6
7
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
0
7
9.5
L
1
7
3
0.36
L
Fafnir
J_Hoppppp
Fafnir
2
4
3
0.88
W
4
3
11
3.17
L
Charybdis
Ladda_Daddy
Charybdis
2
2
0
1
L
Anubis
Lewzifur
Anubis
1
5
0
0.2
W
Bacchus
Nowyz
Bacchus
3
1
9
7.5
L
0
4
1
0.13
W
Hercules
tenomimi
Hercules
6
1
14
13
W
Zeus
wh4twey
Zeus
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,272
Damage
38,886
45,545
Taken
32,124
35,897
Mitigated
27,062
5,952
Healing
8,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
10,256
6,368
0
2,711
3,707
1,682
1,100
424
3,192
0
34,379
L
5,529
1,193
0
1,074
12,507
11,066
0
3,393
8,887
0
17,216
L
Fafnir
J_Hoppppp
Fafnir
4,559
494
788
2,601
11,296
14,165
0
3,157
7,685
14,096
0
W
6,277
2,516
0
574
7,438
4,006
0
2,288
4,989
0
16,718
L
Charybdis
Ladda_Daddy
Charybdis
5,612
3,603
0
841
8,284
3,793
0
1,842
6,083
0
27,635
L
Anubis
Lewzifur
Anubis
3,826
39
0
648
7,851
4,196
0
1,409
6,195
17,824
0
W
Bacchus
Nowyz
Bacchus
4,185
532
0
762
6,487
7,579
84
1,591
4,736
6,758
0
L
746
0
0
0
5,607
2,677
0
602
4,788
0
4,493
W
Hercules
tenomimi
Hercules
11,431
2,127
0
3,784
11,045
12,274
152
2,926
7,946
0
20,131
W
Zeus
wh4twey
Zeus
6,737
777
0
500
3,447
1,521
431
1,156
2,291
31,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,498
Gold Earned
38,607
154
Minions Killed
183
0
Camps Cleared
0
738,680
Distance Traveled
941,120
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,252
917
64
7
0
168,124
0
L
Mulan
6,945
772
29
3
0
153,080
0
L
Fafnir
7,654
850
16
2
0
152,934
0
W
Nemesis
7,486
832
32
4
0
201,580
0
L
Charybdis
7,236
804
55
6
0
172,649
0
L
Anubis
6,752
750
43
5
0
138,595
0
W
Bacchus
7,244
805
7
1
0
199,807
0
L
Da Ji
5,911
657
11
1
0
121,422
0
W
Hercules
8,030
892
23
3
0
193,914
0
W
Zeus
7,595
844
57
6
0
177,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role