Player Matchup

Chang'e
Chang'e
GLYON_
Chang'e
Level 29
God Stats
4W - 1L
1,764 SR
Queue Stats
14W - 22L
1,265 Elo+
Party 4
Anubis
Anubis
IMD34D
Anubis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 24L
1,587 Elo+
Party 1
Neith
Neith
JustCameAnhur
Neith
Level 33
God Stats
1W - 1L
1,334 SR
Queue Stats
78W - 59L
1,573 Elo+
Party 1
Medusa
Medusa
SashIara014
Medusa
Level 58
God Stats
3W - 0L
1,727 SR
Queue Stats
19W - 24L
1,308 Elo+
Party 4
Thor
Thor
slackinjackin
Thor
Level 27
God Stats
4W - 1L
1,322 SR
Queue Stats
71W - 46L
1,833 Elo+
Party 1
Team Averages
Level 35
1,530 SR
1,513 Elo+

VS

Team Averages
Level 48
1,561 SR
1,430 Elo+
King Arthur
King Arthur
Improbable97
King Arthur
Level 129
God Stats
81W - 66L
1,543 SR
Queue Stats
463W - 418L
1,402 Elo+
Party 3
Lancelot
Lancelot
Kurwàh
Lancelot
Level 67
God Stats
5W - 4L
1,763 SR
Queue Stats
19W - 28L
1,456 Elo+
Party 2
Izanami
Izanami
Rickyricado
Izanami
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 16L
1,463 Elo+
Party 2
Ganesha
Ganesha
Satanist4837
Ganesha
Level 7
God Stats
4W - 2L
1,500 SR
Queue Stats
65W - 93L
1,367 Elo+
Party 3
The Morrigan
The Morrigan
dessipop
The Morrigan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GLYON_
Chang'e
11
0 / 3 / 5
6,865
458
2,379
9,688
3,077
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Anubis
IMD34D
Anubis
15
1 / 1 / 4
9,430
629
13,256
11,418
6,234
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
10 / 0 / 1
10,879
725
12,882
5,994
2,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
11
2 / 3 / 3
6,962
464
6,024
10,467
3,403
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
5 / 0 / 2
9,216
614
11,457
8,725
3,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Improbable97
King Arthur
12
1 / 3 / 0
7,090
473
7,262
18,220
14,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lancelot
Kurwàh
Lancelot
12
2 / 2 / 0
7,196
480
3,464
11,085
7,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
Rickyricado
Izanami
12
4 / 4 / 1
7,523
502
11,349
13,871
5,311
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
Satanist4837
Ganesha
9
0 / 2 / 3
6,714
448
3,149
11,434
8,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
dessipop
The Morrigan
12
0 / 7 / 0
6,549
437
2,268
11,411
4,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
18
Kills
7
7
Deaths
18
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
GLYON_
Chang'e
0
3
5
0.83
W
Anubis
IMD34D
Anubis
1
1
4
3
L
King Arthur
Improbable97
King Arthur
1
3
0
0.33
W
10
0
1
10.5
L
Lancelot
Kurwàh
Lancelot
2
2
0
1
L
Izanami
Rickyricado
Izanami
4
4
1
1.13
W
Medusa
2
3
3
1.17
L
Ganesha
Satanist4837
Ganesha
0
2
3
0.75
L
The Morrigan
dessipop
The Morrigan
0
7
0
0
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,998
Damage
27,492
46,292
Taken
66,021
18,669
Mitigated
39,666
16,443
Healing
9,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
GLYON_
Chang'e
2,379
484
1,516
2,956
9,688
3,077
348
1,453
8,235
26,276
0
W
Anubis
IMD34D
Anubis
13,256
374
0
7,513
11,418
6,234
192
939
10,479
81,293
0
L
King Arthur
Improbable97
King Arthur
7,262
178
0
2,441
18,220
14,394
0
9,498
8,722
662
45,040
W
12,882
3,960
0
2,958
5,994
2,414
1,643
862
5,132
0
102,397
L
Lancelot
Kurwàh
Lancelot
3,464
806
0
2,128
11,085
7,222
0
387
10,698
0
54,028
L
Izanami
Rickyricado
Izanami
11,349
7,918
0
2,243
13,871
5,311
375
1,093
12,778
0
60,800
W
Medusa
6,024
2,602
0
307
10,467
3,403
280
1,131
9,336
0
29,873
L
Ganesha
Satanist4837
Ganesha
3,149
196
0
1,644
11,434
8,506
105
4,259
7,175
21,026
0
L
The Morrigan
dessipop
The Morrigan
2,268
140
0
855
11,411
4,233
0
398
11,013
46,574
0
W
11,457
2,271
0
1,193
8,725
3,541
770
1,304
7,421
0
85,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,352
Gold Earned
35,072
512
Minions Killed
344
0
Camps Cleared
0
1,466,264
Distance Traveled
1,345,804
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,865
458
31
2
0
276,242
0
W
Anubis
9,430
629
138
9
0
267,075
3
L
King Arthur
7,090
473
78
5
0
271,353
8
W
Neith
10,879
725
163
11
0
302,990
2
L
Lancelot
7,196
480
78
5
0
322,913
2
L
Izanami
7,523
502
109
7
0
263,138
0
W
Medusa
6,962
464
42
3
0
305,744
5
L
Ganesha
6,714
448
6
0
0
232,088
2
L
The Morrigan
6,549
437
73
5
0
256,312
6
W
Thor
9,216
614
138
9
0
314,213
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role