Player Matchup

Cernunnos
Cernunnos
CompletexTrash1
Cernunnos
Level 91
God Stats
4W - 6L
1,531 SR
Queue Stats
214W - 177L
1,545 Elo+
Party 4
Baron Samedi
Baron Samedi
Nyoh_AR
Baron Samedi
Level 105
God Stats
4W - 4L
1,719 SR
Queue Stats
353W - 380L
1,413 Elo+
Solo
Zhong Kui
Zhong Kui
SleekUnknown
Zhong Kui
Level 126
God Stats
0W - 3L
1,147 SR
Queue Stats
41W - 65L
1,437 Elo+
Party 1
Thor
Thor
SouthernSteel
Thor
Level 96
God Stats
4W - 7L
1,659 SR
Queue Stats
469W - 442L
1,489 Elo+
Party 4
Nemesis
Nemesis
iDeuceX
Nemesis
Level 108
God Stats
4W - 6L
1,370 SR
Queue Stats
437W - 478L
1,443 Elo+
Party 1
Team Averages
Level 105
1,485 SR
1,465 Elo+

VS

Team Averages
Level 121
1,464 SR
1,456 Elo+
Rama
Rama
S1AY3RRR
Rama
Level 107
God Stats
15W - 13L
1,405 SR
Queue Stats
122W - 124L
1,434 Elo+
Party 2
Mulan
Mulan
Still Natty
Mulan
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,498 Elo+
Party 2
Nox
Nox
TILLHOX
Nox
Level 126
God Stats
10W - 9L
1,416 SR
Queue Stats
122W - 123L
1,444 Elo+
Solo
Set
Set
bloodbrother112
Set
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 145L
1,464 Elo+
Party 3
Bacchus
Bacchus
steeilerchaos23
Bacchus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 79L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CompletexTrash1
Cernunnos
11
0 / 3 / 1
6,425
428
7,531
11,427
4,137
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Nyoh_AR
Baron Samedi
11
0 / 3 / 1
7,158
477
5,344
13,873
9,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
SleekUnknown
Zhong Kui
14
1 / 3 / 0
8,409
561
5,241
11,486
8,113
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 1 / 1
9,194
613
10,050
13,617
10,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
iDeuceX
Nemesis
8
2 / 5 / 1
6,035
402
2,254
11,118
3,534
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
5 / 0 / 2
8,365
558
12,960
10,828
5,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 3 / 0
7,757
517
9,293
13,856
10,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nox
14
4 / 1 / 3
8,444
563
5,891
6,044
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 1 / 6
7,795
520
7,191
12,729
6,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 1 / 6
6,985
466
6,992
10,641
11,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
6
Kills
15
15
Deaths
6
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
CompletexTrash1
Cernunnos
0
3
1
0.17
L
Baron Samedi
Nyoh_AR
Baron Samedi
0
3
1
0.17
W
Rama
5
0
2
6
L
Zhong Kui
SleekUnknown
Zhong Kui
1
3
0
0.33
L
3
1
1
3.5
W
1
3
0
0.33
W
Nox
4
1
3
5.5
W
4
1
6
7
L
Nemesis
iDeuceX
Nemesis
2
5
1
0.5
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,420
Damage
42,327
61,521
Taken
54,098
36,039
Mitigated
35,132
23,154
Healing
18,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
CompletexTrash1
Cernunnos
7,531
3,105
0
3,872
11,427
4,137
120
3,318
8,109
0
49,863
L
Baron Samedi
Nyoh_AR
Baron Samedi
5,344
894
762
6,453
13,873
9,457
27
3,203
10,670
36,739
0
W
Rama
12,960
10,452
0
5,552
10,828
5,090
0
2,537
8,291
0
72,073
L
Zhong Kui
SleekUnknown
Zhong Kui
5,241
356
0
5,246
11,486
8,113
0
4,395
7,091
70,591
0
L
10,050
3,327
0
5,273
13,617
10,798
0
0
12,760
269
80,977
W
9,293
1,781
0
5,237
13,856
10,283
0
231
12,621
0
59,644
W
Nox
5,891
325
0
1,440
6,044
2,483
0
3,368
2,676
65,808
0
W
7,191
3,862
0
2,000
12,729
6,010
0
2,469
10,212
0
55,953
L
Nemesis
iDeuceX
Nemesis
2,254
1,068
0
1,548
11,118
3,534
0
1,967
9,151
0
21,190
W
6,992
1,271
1,622
2,568
10,641
11,266
0
2,211
8,430
21,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,221
Gold Earned
39,346
423
Minions Killed
443
0
Camps Cleared
0
1,375,159
Distance Traveled
1,437,855
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,425
428
86
6
0
258,188
1
L
Baron Samedi
7,158
477
41
3
0
263,987
0
W
Rama
8,365
558
120
8
0
284,503
6
L
Zhong Kui
8,409
561
132
9
0
255,855
5
L
Thor
9,194
613
141
9
0
286,478
0
W
Mulan
7,757
517
102
7
0
243,356
0
W
Nox
8,444
563
120
8
0
307,664
4
W
Set
7,795
520
81
5
0
327,485
1
L
Nemesis
6,035
402
23
2
0
310,651
4
W
Bacchus
6,985
466
20
1
0
274,847
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role