Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
SenpaiRigby
Scylla
Level 38
God Stats
1W - 5L
1,500 SR
Queue Stats
104W - 128L
1,316 Elo+
Party 3
Izanami
Izanami
SenpaiSoap
Izanami
Level 31
God Stats
5W - 6L
1,464 SR
Queue Stats
89W - 107L
1,319 Elo+
Party 3
Fenrir
Fenrir
jokjvc
Fenrir
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,267 Elo+
Solo
Ao Kuang
Ao Kuang
leafaring
Ao Kuang
Level 103
God Stats
0W - 2L
1,228 SR
Queue Stats
37W - 30L
1,569 Elo+
Party 2
Team Averages
Level 71
1,438 SR
1,394 Elo+

VS

Team Averages
Level 98
1,622 SR
1,486 Elo+
Ganesha
Ganesha
DaddyClairo
Ganesha
Level 64
God Stats
1W - 0L
1,720 SR
Queue Stats
47W - 48L
1,478 Elo+
Solo
Xbalanque
Xbalanque
OmegaReaperXIII
Xbalanque
Level 149
God Stats
14W - 3L
1,705 SR
Queue Stats
307W - 282L
1,476 Elo+
Solo
Serqet
Serqet
TheWorthyAussie
Serqet
Level 155
God Stats
8W - 4L
1,564 SR
Queue Stats
205W - 201L
1,446 Elo+
Solo
Persephone
Persephone
ThiccBaddieTingz
Persephone
Level 42
God Stats
6W - 4L
1,507 SR
Queue Stats
24W - 17L
1,580 Elo+
Party 1
Nike
Nike
bones41583
Nike
Level 79
God Stats
4W - 1L
1,611 SR
Queue Stats
21W - 16L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
0 / 1 / 1
7,959
468
5,415
12,262
13,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
13
2 / 4 / 0
8,073
475
6,756
9,972
3,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
SenpaiSoap
Izanami
14
1 / 6 / 1
8,374
493
9,805
16,540
7,678
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
jokjvc
Fenrir
12
0 / 4 / 1
7,690
452
3,189
14,868
5,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
leafaring
Ao Kuang
14
1 / 0 / 0
7,964
468
5,767
12,658
12,109
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DaddyClairo
Ganesha
14
0 / 1 / 10
9,111
536
6,316
15,221
15,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xbalanque
OmegaReaperXIII
Xbalanque
17
10 / 0 / 2
10,694
629
15,549
11,039
5,737
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 0 / 6
9,268
545
8,432
12,999
6,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
ThiccBaddieTingz
Persephone
13
3 / 3 / 3
9,240
544
9,394
10,284
4,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 0 / 2
9,814
577
8,415
7,358
7,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
4
Kills
15
15
Deaths
4
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
1
0.5
W
Ganesha
DaddyClairo
Ganesha
0
1
10
5
W
Xbalanque
OmegaReaperXIII
Xbalanque
10
0
2
11
L
Scylla
2
4
0
0.5
L
Izanami
SenpaiSoap
Izanami
1
6
1
0.25
W
0
0
6
3
W
Persephone
ThiccBaddieTingz
Persephone
3
3
3
1.5
W
2
0
2
3
L
Fenrir
jokjvc
Fenrir
0
4
1
0.13
L
Ao Kuang
leafaring
Ao Kuang
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,932
Damage
48,106
66,300
Taken
56,901
41,695
Mitigated
39,074
14,683
Healing
14,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,415
655
437
3,470
12,262
13,002
0
4,514
7,583
27,149
0
W
Ganesha
DaddyClairo
Ganesha
6,316
389
59
4,733
15,221
15,041
646
4,943
10,278
39,368
0
W
Xbalanque
OmegaReaperXIII
Xbalanque
15,549
8,491
0
4,559
11,039
5,737
3,864
1,410
9,629
0
92,347
L
Scylla
6,756
1,259
0
1,125
9,972
3,313
0
3,849
5,345
48,903
0
L
Izanami
SenpaiSoap
Izanami
9,805
7,912
0
3,393
16,540
7,678
975
1,648
14,892
0
82,602
W
8,432
979
0
964
12,999
6,222
0
2,578
10,421
0
81,898
W
Persephone
ThiccBaddieTingz
Persephone
9,394
1,566
0
3,622
10,284
4,223
887
6,742
3,515
53,674
0
W
8,415
339
0
501
7,358
7,851
287
2,238
5,120
0
73,937
L
Fenrir
jokjvc
Fenrir
3,189
729
0
3,727
14,868
5,593
0
3,957
10,482
0
44,746
L
Ao Kuang
leafaring
Ao Kuang
5,767
1,480
0
2,531
12,658
12,109
0
1,742
9,949
53,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,060
Gold Earned
48,127
425
Minions Killed
509
0
Camps Cleared
0
1,603,065
Distance Traveled
1,742,631
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,959
468
29
2
0
319,317
5
W
Ganesha
9,111
536
9
1
0
335,823
0
W
Xbalanque
10,694
629
156
9
0
342,117
0
L
Scylla
8,073
475
95
6
0
306,044
0
L
Izanami
8,374
493
144
8
0
292,309
0
W
Serqet
9,268
545
111
7
0
394,235
6
W
Persephone
9,240
544
110
6
0
317,139
0
W
Nike
9,814
577
123
7
0
353,317
0
L
Fenrir
7,690
452
72
4
0
355,778
0
L
Ao Kuang
7,964
468
85
5
0
329,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role