Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
FeDomi
Jing Wei
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,266 Elo+
Solo
Bastet
Bastet
FelipeIceThug
Bastet
Level 89
God Stats
103W - 75L
1,353 SR
Queue Stats
135W - 117L
1,110 Elo+
Party 1
Vamana
Vamana
Guaravittarj
Vamana
Level 12
God Stats
0W - 3L
1,292 SR
Queue Stats
0W - 4L
1,181 Elo+
Party 1
Zeus
Zeus
rdg_okami
Zeus
Level 7
God Stats
0W - 4L
1,189 SR
Queue Stats
0W - 4L
1,181 Elo+
Party 1
Team Averages
Level 78
1,367 SR
1,247 Elo+

VS

Team Averages
Level 84
1,460 SR
1,486 Elo+
Zeus
Zeus
Hugo_PsYcHo-RJ
Zeus
Level 127
God Stats
13W - 21L
1,427 SR
Queue Stats
277W - 276L
1,535 Elo+
Solo
Cernunnos
Cernunnos
LADC9600
Cernunnos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,630 Elo+
Party 2
Vamana
Vamana
LUANJBK
Vamana
Level 65
God Stats
1W - 1L
1,293 SR
Queue Stats
114W - 107L
1,476 Elo+
Solo
Geb
Geb
SirCristiaan
Geb
Level 159
God Stats
7W - 11L
1,578 SR
Queue Stats
468W - 471L
1,504 Elo+
Solo
Tyr
Tyr
mcoddy22
Tyr
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 11L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
3 / 2 / 1
6,261
522
6,597
11,810
10,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
FeDomi
Jing Wei
10
2 / 4 / 1
6,216
518
4,133
10,183
3,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

8
1 / 3 / 1
5,253
438
4,765
11,504
3,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Vamana
9
0 / 2 / 1
5,058
422
2,210
6,266
4,303
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
9
0 / 1 / 1
4,808
401
478
1,645
391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 3
7,082
590
6,367
6,889
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
LADC9600
Cernunnos
12
6 / 0 / 0
7,409
617
10,757
7,035
2,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
LUANJBK
Vamana
12
5 / 0 / 2
7,285
607
4,491
7,916
3,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 3 / 5
5,431
453
4,005
8,670
6,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 1 / 4
6,624
552
3,279
6,823
4,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
6
Kills
12
12
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
3
2
1
1.75
L
Jing Wei
FeDomi
Jing Wei
2
4
1
0.63
L
1
3
1
0.5
L
Vamana
0
2
1
0.25
W
1
2
3
1.25
W
Cernunnos
LADC9600
Cernunnos
6
0
0
6
W
Vamana
LUANJBK
Vamana
5
0
2
6
W
0
3
5
0.83
W
0
1
4
2
L
Zeus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,183
Damage
28,899
41,408
Taken
37,333
21,791
Mitigated
18,825
11,856
Healing
10,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,597
1,749
790
5,542
11,810
10,102
0
3,909
7,901
21,067
0
L
Jing Wei
FeDomi
Jing Wei
4,133
3,159
0
2,469
10,183
3,186
0
1,978
8,205
0
39,627
L
4,765
868
0
2,365
11,504
3,809
0
2,774
8,730
0
30,200
L
Vamana
2,210
345
0
599
6,266
4,303
0
1,112
5,154
0
21,096
W
6,367
1,389
0
1,989
6,889
1,640
42
1,148
5,741
49,864
0
W
Cernunnos
LADC9600
Cernunnos
10,757
5,559
0
4,679
7,035
2,829
820
1,560
5,475
0
57,227
W
Vamana
LUANJBK
Vamana
4,491
2,266
0
545
7,916
3,766
0
1,283
6,633
0
57,793
W
4,005
472
0
1,687
8,670
6,422
0
1,365
7,305
19,260
66
W
3,279
227
0
1,913
6,823
4,168
0
1,719
5,104
0
42,872
L
Zeus
478
44
0
91
1,645
391
0
533
1,112
14,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,596
Gold Earned
33,831
198
Minions Killed
381
0
Camps Cleared
0
1,143,832
Distance Traveled
1,145,504
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,261
522
23
2
0
210,605
0
L
Jing Wei
6,216
518
73
6
0
218,527
0
L
Bastet
5,253
438
39
3
0
267,778
0
L
Vamana
5,058
422
29
2
0
250,572
0
W
Zeus
7,082
590
92
8
0
207,368
1
W
Cernunnos
7,409
617
90
8
0
219,017
0
W
Vamana
7,285
607
98
8
0
292,771
0
W
Geb
5,431
453
21
2
0
233,495
2
W
Tyr
6,624
552
80
7
0
192,853
2
L
Zeus
4,808
401
34
3
0
196,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role