Player Matchup

Morgan Le Fay
Morgan Le Fay
DeusFurore
Morgan Le Fay
Level 105
God Stats
1W - 4L
1,501 SR
Queue Stats
170W - 165L
1,521 Elo+
Solo
Cernunnos
Cernunnos
FryguyTactical
Cernunnos
Level 45
God Stats
8W - 8L
1,541 SR
Queue Stats
292W - 263L
1,530 Elo+
Party 1
Izanami
Izanami
HermesTwiceGreat
Izanami
Level 41
God Stats
2W - 2L
1,815 SR
Queue Stats
88W - 100L
1,425 Elo+
Solo
Surtr
Surtr
Pause
Surtr
Level 105
God Stats
2W - 1L
1,544 SR
Queue Stats
75W - 80L
1,547 Elo+
Solo
Loki
Loki
eman120036
Loki
Level 31
God Stats
1W - 2L
1,706 SR
Queue Stats
218W - 199L
1,533 Elo+
Party 1
Team Averages
Level 65
1,622 SR
1,511 Elo+

VS

Team Averages
Level 98
1,508 SR
1,505 Elo+
Skadi
Skadi
Boar7Merlin
Skadi
Level 118
God Stats
2W - 1L
1,379 SR
Queue Stats
61W - 62L
1,452 Elo+
Solo
Jing Wei
Jing Wei
Co0K0o9221
Jing Wei
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 26L
1,437 Elo+
Solo
Sobek
Sobek
Delthore1
Sobek
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,664 Elo+
Solo
Tsukuyomi
Tsukuyomi
Schmitie05
Tsukuyomi
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
270W - 248L
1,524 Elo+
Solo
Hachiman
Hachiman
xXZtRyKeRXx
Hachiman
Level 109
God Stats
3W - 2L
1,663 SR
Queue Stats
214W - 202L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DeusFurore
Morgan Le Fay
19
0 / 4 / 8
11,130
618
17,442
14,553
8,437
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
FryguyTactical
Cernunnos
20
4 / 9 / 9
13,349
742
20,153
21,007
11,258
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 5 / 3
9,211
512
2,810
7,304
2,487
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
Pause
Surtr
20
3 / 8 / 9
12,117
673
20,306
30,979
57,612
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
8 / 6 / 5
13,220
734
12,195
17,817
10,741
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 13
13,674
760
16,131
18,863
11,072
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Co0K0o9221
Jing Wei
2
0 / 0 / 0
5,106
284
0
0
0
Sobek
Delthore1
Sobek
20
3 / 6 / 19
13,304
739
13,626
28,346
53,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tsukuyomi
Schmitie05
Tsukuyomi
20
4 / 6 / 14
12,620
701
18,185
23,122
13,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
xXZtRyKeRXx
Hachiman
20
16 / 2 / 11
15,957
887
32,455
18,561
11,762
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
89
17
Kills
32
32
Deaths
20
34
Assists
57
Player
Kills
Deaths
Assists
KDA
W
9
6
13
2.58
W
Jing Wei
Co0K0o9221
Jing Wei
0
0
0
0
W
Sobek
Delthore1
Sobek
3
6
19
2.08
L
Morgan Le Fay
DeusFurore
Morgan Le Fay
0
4
8
1
L
Cernunnos
FryguyTactical
Cernunnos
4
9
9
0.94
L
2
5
3
0.7
L
Surtr
Pause
Surtr
3
8
9
0.94
W
Tsukuyomi
Schmitie05
Tsukuyomi
4
6
14
1.83
L
8
6
5
1.75
W
Hachiman
xXZtRyKeRXx
Hachiman
16
2
11
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,906
Damage
80,397
91,660
Taken
88,892
90,535
Mitigated
90,031
17,396
Healing
28,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,131
9,046
1,049
3,167
18,863
11,072
2,908
3,420
15,443
0
42,569
W
Jing Wei
Co0K0o9221
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
W
Sobek
Delthore1
Sobek
13,626
758
1,312
4,731
28,346
53,559
42
7,266
21,080
25,374
1,073
L
Morgan Le Fay
DeusFurore
Morgan Le Fay
17,442
1,321
521
2,187
14,553
8,437
0
1,626
12,927
36,783
0
L
Cernunnos
FryguyTactical
Cernunnos
20,153
11,607
357
3,483
21,007
11,258
1,058
4,296
16,711
0
39,324
L
2,810
1,762
183
504
7,304
2,487
33
470
6,834
0
4,500
L
Surtr
Pause
Surtr
20,306
4,391
1,253
6,252
30,979
57,612
67
4,198
26,781
4,427
32,207
W
Tsukuyomi
Schmitie05
Tsukuyomi
18,185
3,681
2,056
5,785
23,122
13,638
46
5,346
17,776
0
42,115
L
12,195
773
712
1,944
17,817
10,741
1,872
1,963
15,854
0
32,903
W
Hachiman
xXZtRyKeRXx
Hachiman
32,455
21,945
2,377
8,123
18,561
11,762
4,924
3,632
14,929
0
74,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,027
Gold Earned
60,661
165
Minions Killed
229
0
Camps Cleared
0
1,213,792
Distance Traveled
1,310,302
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,674
760
55
3
0
294,474
0
W
Jing Wei
5,106
284
0
0
0
0
0
W
Sobek
13,304
739
32
2
0
318,047
0
L
Morgan Le Fay
11,130
618
45
3
0
263,105
0
L
Cernunnos
13,349
742
47
3
0
288,686
0
L
Izanami
9,211
512
6
0
0
74,939
0
L
Surtr
12,117
673
28
2
0
276,450
0
W
Tsukuyomi
12,620
701
50
3
0
363,469
0
L
Loki
13,220
734
39
2
0
310,612
0
W
Hachiman
15,957
887
92
5
0
334,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role