Player Matchup

Awilix
Awilix
EddieTheAssassin
Awilix
Level 102
God Stats
9W - 14L
1,260 SR
Queue Stats
1,006W - 1,006L
1,446 Elo+
Solo
Gilgamesh
Gilgamesh
Mythic-Millz
Gilgamesh
Level 123
God Stats
4W - 4L
1,399 SR
Queue Stats
185W - 188L
1,464 Elo+
Solo
Thoth
Thoth
Raider24LA
Thoth
Level 123
God Stats
5W - 8L
1,273 SR
Queue Stats
215W - 210L
1,462 Elo+
Solo
Horus
Horus
gahwyn
Horus
Level 215
God Stats
1W - 1L
1,288 SR
Queue Stats
91W - 95L
1,497 Elo+
Party 1
Neith
Neith
toughluck55
Neith
Level 151
God Stats
1W - 4L
1,197 SR
Queue Stats
97W - 118L
1,503 Elo+
Party 1
Team Averages
Level 143
1,283 SR
1,474 Elo+

VS

Team Averages
Level 100
1,463 SR
1,499 Elo+
Athena
Athena
Gman509
Athena
Level 144
God Stats
5W - 4L
1,444 SR
Queue Stats
374W - 361L
1,512 Elo+
Solo
Mulan
Mulan
aloosh1509
Mulan
Level 88
God Stats
5W - 0L
1,500 SR
Queue Stats
508W - 544L
1,500 Elo+
Solo
Guan Yu
Guan Yu
cwboysfan
Guan Yu
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
126W - 109L
1,457 Elo+
Solo
Ao Kuang
Ao Kuang
kevinbs2402
Ao Kuang
Level 127
God Stats
4W - 6L
1,446 SR
Queue Stats
201W - 192L
1,504 Elo+
Solo
Izanami
Izanami
pfl_M_k-_
Izanami
Level 124
God Stats
1W - 1L
1,424 SR
Queue Stats
24W - 20L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 13
8,126
677
10,600
12,037
6,393
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Mythic-Millz
Gilgamesh
15
4 / 5 / 12
9,232
769
12,660
19,774
15,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Thoth
17
7 / 4 / 9
10,093
841
19,813
13,108
6,167
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Horus
gahwyn
Horus
13
1 / 5 / 14
7,761
647
9,207
18,017
20,372
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
4 / 3 / 12
9,270
773
13,236
12,352
6,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Gman509
Athena
15
2 / 3 / 12
10,118
843
7,631
16,141
18,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
14
1 / 7 / 13
9,012
751
11,184
18,174
17,007
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Guan Yu
cwboysfan
Guan Yu
16
4 / 3 / 14
9,917
826
10,186
17,060
21,817
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
kevinbs2402
Ao Kuang
18
8 / 3 / 11
10,519
877
17,288
13,654
14,172
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Izanami
pfl_M_k-_
Izanami
18
7 / 2 / 14
11,284
940
18,223
10,154
5,050
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
86
18
Kills
22
22
Deaths
18
60
Assists
64
Player
Kills
Deaths
Assists
KDA
L
2
5
13
1.7
W
Athena
Gman509
Athena
2
3
12
2.67
L
Gilgamesh
Mythic-Millz
Gilgamesh
4
5
12
2
L
Thoth
7
4
9
2.88
W
Mulan
1
7
13
1.07
W
Guan Yu
cwboysfan
Guan Yu
4
3
14
3.67
L
Horus
gahwyn
Horus
1
5
14
1.6
W
Ao Kuang
kevinbs2402
Ao Kuang
8
3
11
4.5
W
Izanami
pfl_M_k-_
Izanami
7
2
14
7
L
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,516
Damage
64,512
75,288
Taken
75,183
54,897
Mitigated
76,055
20,082
Healing
29,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,600
4,157
354
895
12,037
6,393
0
2,800
9,237
0
18,938
W
Athena
Gman509
Athena
7,631
2,261
2,511
4,409
16,141
18,009
361
5,472
10,669
9,253
0
L
Gilgamesh
Mythic-Millz
Gilgamesh
12,660
3,659
1,632
3,800
19,774
15,221
0
10,467
9,307
0
19,059
L
Thoth
19,813
2,059
376
917
13,108
6,167
228
1,678
11,430
35,025
0
W
Mulan
11,184
1,644
1,140
2,671
18,174
17,007
548
4,590
13,584
0
18,136
W
Guan Yu
cwboysfan
Guan Yu
10,186
555
5,976
6,415
17,060
21,817
210
3,668
13,392
0
15,237
L
Horus
gahwyn
Horus
9,207
3,098
3,309
4,591
18,017
20,372
0
6,932
11,085
3,791
9,150
W
Ao Kuang
kevinbs2402
Ao Kuang
17,288
3,402
561
3,735
13,654
14,172
3,549
4,091
9,563
25,379
0
W
Izanami
pfl_M_k-_
Izanami
18,223
12,348
649
1,430
10,154
5,050
3,401
4,496
5,658
0
52,956
L
13,236
4,262
1,382
2,826
12,352
6,744
485
3,042
9,310
0
30,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,482
Gold Earned
50,850
111
Minions Killed
126
0
Camps Cleared
0
1,066,857
Distance Traveled
1,143,968
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,126
677
14
1
0
226,034
0
W
Athena
10,118
843
9
1
0
210,162
0
L
Gilgamesh
9,232
769
11
1
0
216,613
0
L
Thoth
10,093
841
35
3
0
210,060
0
W
Mulan
9,012
751
15
1
0
202,781
5
W
Guan Yu
9,917
826
11
1
0
255,150
0
L
Horus
7,761
647
3
0
0
207,159
0
W
Ao Kuang
10,519
877
11
1
0
230,333
0
W
Izanami
11,284
940
80
7
0
245,542
0
L
Neith
9,270
773
48
4
0
206,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role