Player Matchup

Zeus
Zeus
Dezama
Zeus
Level 131
God Stats
1W - 2L
1,532 SR
Queue Stats
18W - 24L
1,408 Elo+
Party 2
Cupid
Cupid
IllOak
Cupid
Level 123
God Stats
1W - 1L
1,776 SR
Queue Stats
40W - 26L
1,627 Elo+
Party 2
Thor
Thor
NinjaNick11
Thor
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,308 Elo+
Party 2
Hercules
Hercules
SniperZ00
Hercules
Level 83
God Stats
4W - 4L
1,667 SR
Queue Stats
15W - 15L
1,412 Elo+
Party 2
Athena
Athena
Telepathichamstr
Athena
Level 132
God Stats
1W - 2L
1,530 SR
Queue Stats
51W - 43L
1,561 Elo+
Party 2
Team Averages
Level 120
1,601 SR
1,463 Elo+

VS

Team Averages
Level 91
1,692 SR
1,485 Elo+
Nemesis
Nemesis
 
Nemesis
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Boomnback27
Izanami
Level 124
God Stats
9W - 2L
1,835 SR
Queue Stats
210W - 232L
1,462 Elo+
Party 3
Ganesha
Ganesha
JacobRizq
Ganesha
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
183W - 216L
1,427 Elo+
Party 3
Serqet
Serqet
NeoR120
Serqet
Level 62
God Stats
5W - 1L
1,926 SR
Queue Stats
238W - 227L
1,526 Elo+
Party 1
Nu Wa
Nu Wa
Tryezk
Nu Wa
Level 99
God Stats
16W - 18L
1,699 SR
Queue Stats
108W - 142L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Dezama
Zeus
16
7 / 5 / 4
10,183
599
17,432
11,697
4,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
IllOak
Cupid
9
0 / 3 / 1
6,479
381
2,168
6,945
2,305
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
6 / 6 / 9
9,415
554
12,409
17,603
8,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
SniperZ00
Hercules
14
5 / 7 / 4
9,041
532
12,756
18,651
15,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

13
4 / 3 / 11
8,684
511
6,636
18,202
19,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
7 / 6 / 5
10,388
611
13,043
16,212
13,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
Boomnback27
Izanami
17
4 / 2 / 5
10,671
628
12,148
10,903
5,856
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
JacobRizq
Ganesha
14
2 / 4 / 9
9,255
544
7,303
17,517
22,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
NeoR120
Serqet
16
8 / 6 / 7
10,339
608
12,806
17,217
9,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
Tryezk
Nu Wa
16
3 / 4 / 9
9,860
580
11,029
9,244
4,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
59
22
Kills
24
24
Deaths
22
29
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
7
6
5
1.58
W
Izanami
Boomnback27
Izanami
4
2
5
3.25
L
Zeus
Dezama
Zeus
7
5
4
1.8
L
Cupid
IllOak
Cupid
0
3
1
0.17
W
Ganesha
JacobRizq
Ganesha
2
4
9
1.63
W
Serqet
NeoR120
Serqet
8
6
7
1.92
L
6
6
9
1.75
L
Hercules
SniperZ00
Hercules
5
7
4
1
L
4
3
11
3.17
W
Nu Wa
Tryezk
Nu Wa
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,401
Damage
56,329
73,098
Taken
71,093
49,223
Mitigated
56,306
9,190
Healing
11,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
13,043
5,017
0
3,079
16,212
13,817
0
3,223
12,276
0
55,265
W
Izanami
Boomnback27
Izanami
12,148
9,201
0
2,717
10,903
5,856
4,355
3,726
7,157
0
116,205
L
Zeus
Dezama
Zeus
17,432
3,046
0
500
11,697
4,226
0
3,614
7,713
92,678
0
L
Cupid
IllOak
Cupid
2,168
865
58
1,841
6,945
2,305
0
1,757
5,050
0
32,903
W
Ganesha
JacobRizq
Ganesha
7,303
1,290
551
2,503
17,517
22,019
0
6,772
10,567
23,942
0
W
Serqet
NeoR120
Serqet
12,806
3,512
0
2,267
17,217
9,804
0
5,795
11,188
0
67,194
L
12,409
4,250
0
992
17,603
8,296
0
3,511
13,750
0
68,302
L
Hercules
SniperZ00
Hercules
12,756
3,106
0
3,480
18,651
15,040
707
3,956
12,305
0
46,996
L
6,636
2,164
0
2,319
18,202
19,356
0
4,563
12,988
16,521
0
W
Nu Wa
Tryezk
Nu Wa
11,029
1,960
0
542
9,244
4,810
567
4,927
4,295
81,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,802
Gold Earned
50,513
382
Minions Killed
526
0
Camps Cleared
0
1,515,878
Distance Traveled
1,755,881
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,388
611
88
5
0
370,232
0
W
Izanami
10,671
628
204
12
0
332,271
0
L
Zeus
10,183
599
157
9
0
309,263
5
L
Cupid
6,479
381
64
4
0
177,500
2
W
Ganesha
9,255
544
9
1
0
338,020
7
W
Serqet
10,339
608
93
5
0
405,825
0
L
Thor
9,415
554
73
4
0
329,327
3
L
Hercules
9,041
532
69
4
0
324,861
0
L
Athena
8,684
511
19
1
0
374,927
1
W
Nu Wa
9,860
580
132
8
0
309,533
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role