Player Matchup

Achilles
Achilles
Cerberus4234
Achilles
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 30L
1,343 Elo+
Party 2
Zhong Kui
Zhong Kui
Dr InDeep
Zhong Kui
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,229 Elo+
Solo
Neith
Neith
LaFlameZzX
Neith
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 70L
1,420 Elo+
Solo
Nemesis
Nemesis
Travis_Scooters
Nemesis
Level 128
God Stats
4W - 5L
1,500 SR
Queue Stats
193W - 182L
1,448 Elo+
Party 2
Athena
Athena
bossbro6234
Athena
Level 107
God Stats
2W - 4L
1,500 SR
Queue Stats
190W - 172L
1,477 Elo+
Party 2
Team Averages
Level 95
1,500 SR
1,383 Elo+

VS

Team Averages
Level 92
1,548 SR
1,497 Elo+
Artemis
Artemis
 
Artemis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
A_SOCIAL_SNIPER
Mulan
Level 37
God Stats
2W - 3L
1,334 SR
Queue Stats
66W - 67L
1,437 Elo+
Party 1
Mercury
Mercury
Cryptid101
Mercury
Level 95
God Stats
13W - 5L
1,630 SR
Queue Stats
157W - 147L
1,452 Elo+
Party 1
Bakasura
Bakasura
DuskNickel581
Bakasura
Level 69
God Stats
10W - 4L
1,674 SR
Queue Stats
70W - 53L
1,522 Elo+
Solo
Persephone
Persephone
ttubakiP
Persephone
Level 111
God Stats
3W - 0L
1,603 SR
Queue Stats
256W - 207L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cerberus4234
Achilles
9
5 / 3 / 1
5,730
716
5,642
6,305
5,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Dr InDeep
Zhong Kui
4
0 / 3 / 1
3,699
462
702
3,326
1,559
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
6
1 / 3 / 2
4,271
534
2,373
5,495
1,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 3 / 0
5,529
691
2,737
7,407
2,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
8
3 / 2 / 1
4,938
617
3,989
8,072
6,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
1 / 1 / 2
4,595
574
3,296
3,923
1,730
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

7
1 / 5 / 2
4,891
611
3,101
7,980
3,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mercury
Cryptid101
Mercury
11
8 / 0 / 0
6,622
828
2,320
4,854
1,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
DuskNickel581
Bakasura
8
1 / 2 / 3
5,036
630
4,964
8,231
3,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
ttubakiP
Persephone
9
1 / 3 / 2
5,502
688
3,764
6,171
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
11
Kills
12
14
Deaths
11
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
1
2
2
W
1
5
2
0.4
L
Achilles
Cerberus4234
Achilles
5
3
1
1.83
W
Mercury
Cryptid101
Mercury
8
0
0
8
L
Zhong Kui
Dr InDeep
Zhong Kui
0
3
1
0.17
W
Bakasura
DuskNickel581
Bakasura
1
2
3
1.25
L
Neith
1
3
2
0.67
L
2
3
0
0.67
L
Athena
3
2
1
1.75
W
Persephone
ttubakiP
Persephone
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,443
Damage
17,445
30,605
Taken
31,159
18,583
Mitigated
12,040
5,352
Healing
7,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
3,296
1,311
0
963
3,923
1,730
140
1,194
2,729
0
14,336
W
3,101
624
0
1,310
7,980
3,642
0
0
7,380
0
17,030
L
Achilles
Cerberus4234
Achilles
5,642
2,109
0
2,184
6,305
5,507
38
90
5,740
0
22,534
W
Mercury
Cryptid101
Mercury
2,320
1,304
0
598
4,854
1,636
0
531
4,323
0
41,311
L
Zhong Kui
Dr InDeep
Zhong Kui
702
99
0
632
3,326
1,559
0
985
2,341
8,942
0
W
Bakasura
DuskNickel581
Bakasura
4,964
3,823
0
3,462
8,231
3,429
158
2,171
6,060
0
27,410
L
Neith
2,373
435
124
732
5,495
1,928
0
852
4,497
0
12,928
L
2,737
1,375
0
527
7,407
2,895
0
1,354
6,053
0
39,504
L
Athena
3,989
923
99
1,054
8,072
6,694
0
483
7,315
20,550
0
W
Persephone
ttubakiP
Persephone
3,764
301
0
1,067
6,171
1,603
245
790
5,319
33,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,167
Gold Earned
26,646
160
Minions Killed
240
0
Camps Cleared
0
721,779
Distance Traveled
841,340
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
4,595
574
16
2
0
130,800
0
W
Mulan
4,891
611
20
3
0
143,133
0
L
Achilles
5,730
716
24
3
0
173,267
1
W
Mercury
6,622
828
74
9
0
220,127
0
L
Zhong Kui
3,699
462
10
1
0
62,155
0
W
Bakasura
5,036
630
67
8
0
189,931
0
L
Neith
4,271
534
24
3
0
119,522
2
L
Nemesis
5,529
691
73
9
0
191,916
0
L
Athena
4,938
617
29
4
0
174,919
0
W
Persephone
5,502
688
63
8
0
157,349
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role