Player Matchup

Hera
Hera
ScaryBunny79708
Hera
Level 175
God Stats
13W - 7L
1,677 SR
Queue Stats
987W - 979L
1,495 Elo+
Party 1
Agni
Agni
TheDoomoDumbDip
Agni
Level 158
God Stats
14W - 10L
1,581 SR
Queue Stats
959W - 908L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
WILDGLOOM
Tsukuyomi
Level 89
God Stats
24W - 14L
1,818 SR
Queue Stats
996W - 964L
1,460 Elo+
Party 1
Loki
Loki
coveredburrito6
Loki
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 80L
1,472 Elo+
Party 1
Lancelot
Lancelot
harkle1988
Lancelot
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,581 Elo+
Party 1
Team Averages
Level 128
1,615 SR
1,501 Elo+

VS

Team Averages
Level 142
1,546 SR
1,527 Elo+
Thor
Thor
 
Thor
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
MistresShamrock
Bastet
Level 143
God Stats
4W - 4L
1,500 SR
Queue Stats
110W - 120L
1,545 Elo+
Solo
Kumbhakarna
Kumbhakarna
MrTwistty
Kumbhakarna
Level 153
God Stats
6W - 4L
1,897 SR
Queue Stats
459W - 474L
1,536 Elo+
Solo
Mercury
Mercury
Napalmcat
Mercury
Level 144
God Stats
0W - 2L
1,334 SR
Queue Stats
118W - 126L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 10
8,897
890
14,140
6,199
3,443
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 2 / 7
8,471
847
11,405
4,676
1,488
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
WILDGLOOM
Tsukuyomi
15
5 / 3 / 2
8,907
891
11,699
7,526
3,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 3 / 5
7,398
740
2,750
5,334
1,827
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Lancelot
harkle1988
Lancelot
14
4 / 4 / 8
8,270
827
7,601
11,072
7,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
5 / 5 / 5
7,551
755
6,476
10,711
4,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
 
Cabrakan
14
3 / 2 / 4
7,231
723
3,378
12,563
8,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
4 / 1 / 7
7,262
726
6,492
6,383
2,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kumbhakarna
MrTwistty
Kumbhakarna
14
0 / 3 / 6
7,158
716
3,060
15,668
8,342
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
Napalmcat
Mercury
12
1 / 6 / 6
6,551
655
2,698
9,556
3,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
41
17
Kills
13
13
Deaths
17
32
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
5
5
5
1.5
L
Cabrakan
 
Cabrakan
3
2
4
2.5
L
4
1
7
7.5
L
Kumbhakarna
MrTwistty
Kumbhakarna
0
3
6
1
L
Mercury
Napalmcat
Mercury
1
6
6
0.67
W
3
1
10
8
W
3
2
7
3.25
W
Tsukuyomi
WILDGLOOM
Tsukuyomi
5
3
2
2
W
2
3
5
1.5
W
Lancelot
harkle1988
Lancelot
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,595
Damage
22,104
34,807
Taken
54,881
17,183
Mitigated
27,041
7,802
Healing
13,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,476
489
481
1,037
10,711
4,049
0
4,527
6,184
0
15,033
L
Cabrakan
 
Cabrakan
3,378
575
484
4,624
12,563
8,542
0
4,848
7,715
6,316
0
L
6,492
1,083
566
1,492
6,383
2,663
0
3,968
2,415
0
11,926
L
Kumbhakarna
MrTwistty
Kumbhakarna
3,060
237
259
3,867
15,668
8,342
0
6,872
8,796
13,798
0
L
Mercury
Napalmcat
Mercury
2,698
988
166
488
9,556
3,445
0
5,330
4,226
0
7,846
W
14,140
2,847
281
2,241
6,199
3,443
496
506
5,667
24,861
0
W
11,405
425
560
1,400
4,676
1,488
186
438
4,164
21,020
0
W
Tsukuyomi
WILDGLOOM
Tsukuyomi
11,699
3,218
0
1,499
7,526
3,164
421
1,176
6,309
0
25,043
W
2,750
660
215
320
5,334
1,827
109
1,520
3,642
0
8,096
W
Lancelot
harkle1988
Lancelot
7,601
957
130
1,156
11,072
7,261
245
2,377
8,587
0
12,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,943
Gold Earned
35,753
109
Minions Killed
61
0
Camps Cleared
0
965,772
Distance Traveled
899,093
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,551
755
13
1
0
160,544
0
L
Cabrakan
7,231
723
6
1
0
185,789
3
L
Bastet
7,262
726
13
1
0
211,232
0
L
Kumbhakarna
7,158
716
19
2
0
174,681
0
L
Mercury
6,551
655
10
1
0
166,847
0
W
Hera
8,897
890
33
3
0
189,650
0
W
Agni
8,471
847
27
3
0
206,661
0
W
Tsukuyomi
8,907
891
33
3
0
188,523
0
W
Loki
7,398
740
3
0
0
193,957
0
W
Lancelot
8,270
827
13
1
0
186,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role