Player Matchup

Vamana
Vamana
Bambuho
Vamana
Level 16
God Stats
4W - 5L
1,461 SR
Queue Stats
6W - 15L
1,214 Elo+
Party 1
Merlin
Merlin
Esteban21VLC
Merlin
Level 17
God Stats
5W - 9L
1,461 SR
Queue Stats
15W - 27L
1,268 Elo+
Party 1
Set
Set
pelechano1999
Set
Level 57
God Stats
1W - 1L
1,695 SR
Queue Stats
17W - 24L
1,302 Elo+
Party 1
Team Averages
Level 30
1,539 SR
1,261 Elo+

VS

Team Averages
Level 60
1,547 SR
1,299 Elo+
Charybdis
Charybdis
DobbytheElf_755
Charybdis
Level 49
God Stats
33W - 19L
1,590 SR
Queue Stats
227W - 220L
1,444 Elo+
Solo
Anubis
Anubis
Future_Redux
Anubis
Level 61
God Stats
6W - 2L
1,551 SR
Queue Stats
70W - 67L
1,321 Elo+
Solo
Cu Chulainn
Cu Chulainn
yeagermode
Cu Chulainn
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 51L
1,131 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Bambuho
Vamana
14
4 / 4 / 2
12,384
728
8,534
14,821
6,254
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
15
0 / 3 / 3
11,876
699
14,460
8,589
2,768
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
4 / 7 / 3
12,619
742
12,004
16,941
8,495
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DobbytheElf_755
Charybdis
14
3 / 3 / 8
12,113
713
11,804
13,681
6,028
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
17
9 / 5 / 3
13,913
818
12,489
12,787
7,228
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
yeagermode
Cu Chulainn
15
2 / 0 / 10
12,269
722
7,258
18,606
24,793
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
8
Kills
14
14
Deaths
8
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Vamana
Bambuho
Vamana
4
4
2
1.25
W
Charybdis
DobbytheElf_755
Charybdis
3
3
8
2.33
L
Merlin
0
3
3
0.5
W
Anubis
9
5
3
2.1
L
4
7
3
0.79
W
Cu Chulainn
yeagermode
Cu Chulainn
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,998
Damage
31,551
40,351
Taken
45,074
17,517
Mitigated
38,049
4,709
Healing
6,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Bambuho
Vamana
8,534
4,482
103
1,618
14,821
6,254
0
3,510
11,311
0
29,200
W
Charybdis
DobbytheElf_755
Charybdis
11,804
6,082
0
2,613
13,681
6,028
2,024
4,009
9,672
0
52,743
L
Merlin
14,460
604
0
1,618
8,589
2,768
0
4,998
3,591
72,756
0
W
Anubis
12,489
513
225
3,188
12,787
7,228
754
3,574
9,213
58,006
0
L
12,004
5,247
0
1,370
16,941
8,495
0
4,703
12,238
0
44,569
W
Cu Chulainn
yeagermode
Cu Chulainn
7,258
954
0
0
18,606
24,793
216
7,416
11,190
0
33,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,879
Gold Earned
38,295
157
Minions Killed
184
0
Camps Cleared
0
829,520
Distance Traveled
826,447
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
12,384
728
18
1
0
279,829
0
W
Charybdis
12,113
713
69
4
0
259,737
2
L
Merlin
11,876
699
100
6
0
282,147
0
W
Anubis
13,913
818
73
4
0
245,023
0
L
Set
12,619
742
39
2
0
267,544
3
W
Cu Chulainn
12,269
722
42
2
0
321,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role