Player Matchup

Horus
Horus
Gold II
KingPolitoed
Horus
Gold II
Level 80
God Stats
4W - 2L
1,611 SR
Queue Stats
28W - 31L
1,702 MMR
Party 1
Scylla
Scylla
Silver I
SRL JUST
Scylla
Silver I
Level 106
God Stats
17W - 16L
1,907 SR
Queue Stats
49W - 61L
1,603 MMR
Solo
Thanatos
Thanatos
Bronze III
Yolowithsweg
Thanatos
Bronze III
Level 68
God Stats
1W - 0L
1,671 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 85
1,730 SR
1,602 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 172
1,454 SR
1,603 MMR
Ix Chel
Ix Chel
Gold IV
CristianSlim
Ix Chel
Gold IV
Level 208
God Stats
0W - 4L
1,438 SR
Queue Stats
51W - 64L
1,561 MMR
Solo
Ne Zha
Ne Zha
Gold II
SanctumOfShadow
Ne Zha
Gold II
Level 161
God Stats
21W - 15L
1,706 SR
Queue Stats
531W - 530L
1,629 MMR
Solo
Anhur
Anhur
Gold V
WillanOC
Anhur
Gold V
Level 147
God Stats
2W - 8L
1,217 SR
Queue Stats
184W - 201L
1,618 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 13
11,333
756
9,334
12,131
13,794
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Scylla
SRL JUST
Scylla
15
5 / 3 / 9
12,155
810
15,524
8,333
2,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Yolowithsweg
Thanatos
15
8 / 6 / 5
12,572
838
11,341
11,531
5,148
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
AtlasAchillesAphroditeHerculesBaba Yaga

VS

Bans
CabrakanKhepriMulanGebMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CristianSlim
Ix Chel
12
2 / 4 / 5
9,723
648
7,096
11,524
2,860
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 7 / 8
10,651
710
6,120
16,961
12,877
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anhur
WillanOC
Anhur
14
5 / 4 / 4
11,346
756
10,080
12,694
3,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
26
15
Kills
9
10
Deaths
15
27
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
CristianSlim
Ix Chel
2
4
5
1.13
W
2
1
13
8.5
W
Scylla
SRL JUST
Scylla
5
3
9
3.17
L
2
7
8
0.86
L
Anhur
WillanOC
Anhur
5
4
4
1.75
W
Thanatos
Yolowithsweg
Thanatos
8
6
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,199
Damage
23,296
31,995
Taken
41,179
21,842
Mitigated
19,370
10,689
Healing
9,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
CristianSlim
Ix Chel
7,096
1,012
821
3,372
11,524
2,860
286
3,715
7,809
33,049
0
W
9,334
3,000
1,074
2,411
12,131
13,794
300
3,319
8,812
0
20,123
W
Scylla
SRL JUST
Scylla
15,524
2,194
0
1,626
8,333
2,900
651
1,161
7,172
88,301
0
L
6,120
633
0
4,490
16,961
12,877
234
5,563
11,398
0
25,107
L
Anhur
WillanOC
Anhur
10,080
5,491
0
867
12,694
3,633
408
6,511
6,183
0
47,110
W
Thanatos
Yolowithsweg
Thanatos
11,341
4,399
0
5,578
11,531
5,148
955
2,937
8,594
0
25,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,060
Gold Earned
31,720
164
Minions Killed
140
0
Camps Cleared
0
829,118
Distance Traveled
729,330
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,723
648
38
3
0
242,887
0
W
Horus
11,333
756
16
1
0
313,306
0
W
Scylla
12,155
810
127
8
0
239,651
0
L
Ne Zha
10,651
710
30
2
0
249,967
2
L
Anhur
11,346
756
72
5
0
236,476
6
W
Thanatos
12,572
838
21
1
0
276,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role