Player Matchup

Kali
Kali
Asefardiep
Kali
Level 68
God Stats
57W - 50L
1,568 SR
Queue Stats
274W - 323L
1,477 Elo+
Party 1
Danzaburou
Danzaburou
Blai5e
Danzaburou
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 25L
1,500 Elo+
Party 1
Ymir
Ymir
LukeHarrystein
Ymir
Level 28
God Stats
3W - 10L
1,309 SR
Queue Stats
69W - 89L
1,406 Elo+
Party 1
Kukulkan
Kukulkan
Marteenii
Kukulkan
Level 28
God Stats
1W - 4L
1,315 SR
Queue Stats
115W - 130L
1,425 Elo+
Party 1
Tyr
Tyr
TheReaLonk
Tyr
Level 61
God Stats
3W - 10L
1,500 SR
Queue Stats
528W - 518L
1,525 Elo+
Party 1
Team Averages
Level 37
1,438 SR
1,467 Elo+

VS

Team Averages
Level 60
1,513 SR
1,520 Elo+
Anubis
Anubis
TacticsMaster
Anubis
Level 84
God Stats
75W - 40L
1,610 SR
Queue Stats
174W - 151L
1,493 Elo+
Solo
Geb
Geb
TheLastHybrid
Geb
Level 49
God Stats
7W - 1L
1,951 SR
Queue Stats
151W - 139L
1,516 Elo+
Party 2
Heimdallr
Heimdallr
WhosYou-_-
Heimdallr
Level 123
God Stats
5W - 9L
1,295 SR
Queue Stats
378W - 328L
1,584 Elo+
Party 2
Scylla
Scylla
cigsforbreakfast
Scylla
Level 28
God Stats
12W - 11L
1,445 SR
Queue Stats
247W - 222L
1,504 Elo+
Party 2
Serqet
Serqet
stiige
Serqet
Level 18
God Stats
2W - 6L
1,265 SR
Queue Stats
241W - 224L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
6,517
543
2,838
9,769
3,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Blai5e
Danzaburou
9
0 / 3 / 0
5,465
455
1,971
4,848
1,687
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

3
0 / 1 / 0
4,400
367
563
4,744
1,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Marteenii
Kukulkan
11
1 / 2 / 1
6,145
512
3,146
4,969
1,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 0
6,334
528
2,732
8,662
7,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
7,218
602
5,114
5,502
2,462
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
2 / 1 / 3
6,715
560
2,813
6,773
5,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
WhosYou-_-
Heimdallr
11
1 / 0 / 2
6,803
567
3,451
5,037
2,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 0 / 1
6,903
575
4,375
5,005
1,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Serqet
stiige
Serqet
11
2 / 0 / 2
6,638
553
2,730
5,467
2,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
3
Kills
9
9
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
0
0
2
L
Danzaburou
Blai5e
Danzaburou
0
3
0
0
L
0
1
0
0
L
Kukulkan
Marteenii
Kukulkan
1
2
1
0.75
W
2
2
1
1.25
W
2
1
3
3.5
L
0
3
0
0
W
Heimdallr
WhosYou-_-
Heimdallr
1
0
2
2
W
2
0
1
2.5
W
Serqet
stiige
Serqet
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,250
Damage
18,483
32,992
Taken
27,784
16,094
Mitigated
13,365
6,398
Healing
11,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,838
1,542
0
1,895
9,769
3,735
0
1,645
7,962
0
46,836
L
Danzaburou
Blai5e
Danzaburou
1,971
543
0
882
4,848
1,687
0
1,227
3,621
0
27,300
L
563
176
0
574
4,744
1,953
0
1,454
3,290
3,690
0
L
Kukulkan
Marteenii
Kukulkan
3,146
383
0
250
4,969
1,471
0
3,352
1,617
39,212
0
W
5,114
189
0
2,063
5,502
2,462
887
2,461
3,041
52,534
0
W
2,813
375
48
2,057
6,773
5,158
368
969
5,804
21,305
0
L
2,732
0
0
2,797
8,662
7,248
0
4,624
3,826
0
35,210
W
Heimdallr
WhosYou-_-
Heimdallr
3,451
2,028
0
2,313
5,037
2,235
288
68
4,969
0
51,505
W
4,375
1,064
0
1,746
5,005
1,451
731
137
4,468
41,556
0
W
Serqet
stiige
Serqet
2,730
1,056
0
3,750
5,467
2,059
0
74
5,393
0
37,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,861
Gold Earned
34,277
298
Minions Killed
371
0
Camps Cleared
0
1,122,260
Distance Traveled
1,178,294
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,517
543
80
7
0
306,570
0
L
Danzaburou
5,465
455
49
4
0
243,249
0
L
Ymir
4,400
367
6
1
0
101,545
0
L
Kukulkan
6,145
512
89
7
0
239,265
0
W
Anubis
7,218
602
106
9
0
229,013
0
W
Geb
6,715
560
22
2
0
229,010
2
L
Tyr
6,334
528
74
6
0
231,631
0
W
Heimdallr
6,803
567
97
8
0
206,760
2
W
Scylla
6,903
575
75
6
0
216,384
1
W
Serqet
6,638
553
71
6
0
297,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role