Player Matchup

Ishtar
Ishtar
ItzAmP--
Ishtar
Level 126
God Stats
8W - 7L
1,550 SR
Queue Stats
345W - 311L
1,525 Elo+
Party 2
Serqet
Serqet
JDOGW1125
Serqet
Level 122
God Stats
10W - 9L
1,653 SR
Queue Stats
373W - 326L
1,519 Elo+
Party 2
Ymir
Ymir
Lionhearted_Tv
Ymir
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 2
Vamana
Vamana
Pandazy-
Vamana
Level 128
God Stats
15W - 23L
1,328 SR
Queue Stats
300W - 295L
1,451 Elo+
Solo
Thoth
Thoth
garashy2
Thoth
Level 118
God Stats
4W - 5L
1,463 SR
Queue Stats
397W - 363L
1,476 Elo+
Solo
Team Averages
Level 116
1,499 SR
1,494 Elo+

VS

Team Averages
Level 73
1,310 SR
1,516 Elo+
Cthulhu
Cthulhu
Ankthnight
Cthulhu
Level 82
God Stats
5W - 1L
1,239 SR
Queue Stats
66W - 43L
1,586 Elo+
Party 1
Skadi
Skadi
AntEatsChocolate
Skadi
Level 103
God Stats
5W - 1L
1,298 SR
Queue Stats
251W - 204L
1,594 Elo+
Party 1
Anubis
Anubis
Mr Fotnite
Anubis
Level 69
God Stats
4W - 9L
1,175 SR
Queue Stats
289W - 267L
1,441 Elo+
Party 1
Surtr
Surtr
Noobs r Life
Surtr
Level 59
God Stats
52W - 45L
1,595 SR
Queue Stats
341W - 289L
1,448 Elo+
Party 1
Hun Batz
Hun Batz
lmTrashLikeFr
Hun Batz
Level 53
God Stats
4W - 5L
1,242 SR
Queue Stats
408W - 369L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
ItzAmP--
Ishtar
13
0 / 2 / 1
7,509
501
2,764
8,722
3,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
JDOGW1125
Serqet
12
0 / 5 / 4
7,265
484
8,010
15,065
5,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
2 / 2 / 0
6,998
467
1,480
10,269
8,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Vamana
Pandazy-
Vamana
13
0 / 4 / 0
7,589
506
5,932
12,256
7,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thoth
garashy2
Thoth
13
3 / 3 / 1
7,764
518
5,896
7,602
2,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ankthnight
Cthulhu
13
2 / 0 / 6
8,345
556
5,185
12,321
8,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
6 / 0 / 2
9,432
629
10,010
6,455
2,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Mr Fotnite
Anubis
15
3 / 4 / 3
8,882
592
7,795
10,344
4,482
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
3 / 0 / 3
9,415
628
8,982
12,410
8,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
lmTrashLikeFr
Hun Batz
13
2 / 1 / 6
7,986
532
5,022
9,407
3,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
5
Kills
16
16
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Ankthnight
Cthulhu
2
0
6
5
W
6
0
2
7
L
Ishtar
ItzAmP--
Ishtar
0
2
1
0.25
L
Serqet
JDOGW1125
Serqet
0
5
4
0.4
L
2
2
0
1
W
Anubis
Mr Fotnite
Anubis
3
4
3
1.13
W
3
0
3
4.5
L
Vamana
Pandazy-
Vamana
0
4
0
0
L
Thoth
garashy2
Thoth
3
3
1
1.17
W
Hun Batz
lmTrashLikeFr
Hun Batz
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,082
Damage
36,994
53,914
Taken
50,937
27,705
Mitigated
27,950
7,810
Healing
19,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Ankthnight
Cthulhu
5,185
390
1,997
4,797
12,321
8,718
0
2,648
9,629
31,597
0
W
10,010
5,285
0
625
6,455
2,655
1,346
612
5,843
0
86,451
L
Ishtar
ItzAmP--
Ishtar
2,764
1,215
0
2,131
8,722
3,744
308
1,170
7,552
0
57,205
L
Serqet
JDOGW1125
Serqet
8,010
2,534
0
1,222
15,065
5,118
0
4,292
10,773
0
58,280
L
1,480
440
0
1,131
10,269
8,624
0
4,001
6,268
19,215
0
W
Anubis
Mr Fotnite
Anubis
7,795
175
0
4,207
10,344
4,482
29
2,366
7,355
70,865
0
W
8,982
3,215
0
4,757
12,410
8,655
660
0
11,641
557
71,050
L
Vamana
Pandazy-
Vamana
5,932
2,456
0
2,240
12,256
7,892
634
565
11,691
0
63,202
L
Thoth
garashy2
Thoth
5,896
185
0
1,086
7,602
2,327
0
3,161
4,441
48,330
0
W
Hun Batz
lmTrashLikeFr
Hun Batz
5,022
1,452
0
2,682
9,407
3,440
739
2,451
6,800
0
39,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,125
Gold Earned
44,060
416
Minions Killed
459
0
Camps Cleared
0
1,461,286
Distance Traveled
1,553,013
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,345
556
41
3
0
304,122
1
W
Skadi
9,432
629
125
8
0
289,841
2
L
Ishtar
7,509
501
83
6
0
257,814
3
L
Serqet
7,265
484
101
7
0
337,600
4
L
Ymir
6,998
467
36
2
0
264,024
0
W
Anubis
8,882
592
106
7
0
273,579
0
W
Surtr
9,415
628
119
8
0
332,414
0
L
Vamana
7,589
506
109
7
0
300,630
0
L
Thoth
7,764
518
87
6
0
301,218
3
W
Hun Batz
7,986
532
68
5
0
353,057
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role