Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BShutt
Ah Muzen Cab
Level 127
God Stats
1W - 4L
1,172 SR
Queue Stats
156W - 199L
1,505 Elo+
Party 2
Terra
Terra
ItsShenbro
Terra
Level 107
God Stats
1W - 3L
1,777 SR
Queue Stats
30W - 49L
1,401 Elo+
Party 2
Olorun
Olorun
LiverLoverxx
Olorun
Level 132
God Stats
1W - 2L
1,783 SR
Queue Stats
128W - 107L
1,556 Elo+
Party 3
Da Ji
Da Ji
Loveschicken
Da Ji
Level 127
God Stats
0W - 1L
1,250 SR
Queue Stats
115W - 106L
1,534 Elo+
Party 3
Guan Yu
Guan Yu
SangTae
Guan Yu
Level 113
God Stats
5W - 6L
1,453 SR
Queue Stats
66W - 49L
1,559 Elo+
Party 3
Team Averages
Level 121
1,487 SR
1,511 Elo+

VS

Team Averages
Level 129
1,589 SR
1,569 Elo+
Medusa
Medusa
Albireo94
Medusa
Level 129
God Stats
10W - 4L
1,592 SR
Queue Stats
238W - 199L
1,580 Elo+
Solo
Tiamat
Tiamat
Blu817
Tiamat
Level 90
God Stats
4W - 2L
1,295 SR
Queue Stats
22W - 15L
1,584 Elo+
Party 1
Cthulhu
Cthulhu
Jhargrim
Cthulhu
Level 160
God Stats
3W - 1L
1,814 SR
Queue Stats
77W - 73L
1,486 Elo+
Solo
Tyr
Tyr
Raggaa
Tyr
Level 107
God Stats
4W - 5L
1,516 SR
Queue Stats
111W - 90L
1,616 Elo+
Party 1
Serqet
Serqet
iMeowly
Serqet
Level 158
God Stats
2W - 0L
1,728 SR
Queue Stats
167W - 167L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BShutt
Ah Muzen Cab
13
0 / 3 / 0
8,167
480
10,235
12,510
4,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Terra
12
0 / 0 / 1
8,024
472
5,548
7,399
5,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Olorun
16
3 / 3 / 1
10,164
598
14,712
13,461
5,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 4 / 1
8,431
496
8,130
16,738
7,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
SangTae
Guan Yu
14
0 / 4 / 0
8,600
506
7,434
12,967
16,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Albireo94
Medusa
14
0 / 3 / 1
8,328
490
7,927
14,074
5,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
Blu817
Tiamat
15
2 / 0 / 5
9,049
532
12,176
10,059
6,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Jhargrim
Cthulhu
13
0 / 1 / 7
8,295
488
5,018
17,755
16,213
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tyr
Raggaa
Tyr
16
5 / 0 / 2
9,793
576
9,215
14,384
16,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
iMeowly
Serqet
18
7 / 0 / 3
10,292
605
9,390
14,346
10,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
4
Kills
14
14
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Medusa
Albireo94
Medusa
0
3
1
0.17
L
Ah Muzen Cab
BShutt
Ah Muzen Cab
0
3
0
0
W
Tiamat
Blu817
Tiamat
2
0
5
4.5
L
Terra
0
0
1
0.5
W
Cthulhu
Jhargrim
Cthulhu
0
1
7
3.5
L
Olorun
3
3
1
1.17
L
1
4
1
0.38
W
Tyr
Raggaa
Tyr
5
0
2
6
L
Guan Yu
SangTae
Guan Yu
0
4
0
0
W
Serqet
iMeowly
Serqet
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,059
Damage
43,726
63,075
Taken
70,618
39,816
Mitigated
54,454
13,353
Healing
24,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Albireo94
Medusa
7,927
3,622
0
4,516
14,074
5,685
0
9,957
4,117
0
76,778
L
Ah Muzen Cab
BShutt
Ah Muzen Cab
10,235
3,882
0
602
12,510
4,175
0
7,826
4,197
0
84,424
W
Tiamat
Blu817
Tiamat
12,176
1,299
260
3,681
10,059
6,479
288
2,251
7,808
73,320
0
L
Terra
5,548
440
2,249
2,305
7,399
5,670
0
2,528
4,703
29,557
0
W
Cthulhu
Jhargrim
Cthulhu
5,018
253
2,440
4,565
17,755
16,213
0
6,206
11,549
31,124
0
L
Olorun
14,712
8,476
160
5,595
13,461
5,666
1,038
2,389
11,000
110,059
0
L
8,130
1,905
0
750
16,738
7,513
0
4,373
11,977
0
82,070
W
Tyr
Raggaa
Tyr
9,215
1,528
0
5,242
14,384
16,025
0
643
13,741
0
73,717
L
Guan Yu
SangTae
Guan Yu
7,434
542
0
1,692
12,967
16,792
304
78
12,889
0
68,264
W
Serqet
iMeowly
Serqet
9,390
2,612
0
3,437
14,346
10,052
0
1,614
12,732
0
103,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,386
Gold Earned
45,757
585
Minions Killed
563
0
Camps Cleared
0
1,683,242
Distance Traveled
1,829,372
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,328
490
120
7
0
319,700
0
L
Ah Muzen Cab
8,167
480
142
8
0
318,931
3
W
Tiamat
9,049
532
143
8
0
364,430
3
L
Terra
8,024
472
37
2
0
379,527
0
W
Cthulhu
8,295
488
48
3
0
335,588
5
L
Olorun
10,164
598
170
10
0
303,324
0
L
Da Ji
8,431
496
125
7
0
348,284
0
W
Tyr
9,793
576
106
6
0
363,199
0
L
Guan Yu
8,600
506
111
7
0
333,176
0
W
Serqet
10,292
605
146
9
0
446,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role